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Multi-frame human pose estimation in complicated situations is challenging. Although state-of-the-art human joints detectors have demonstrated remarkable results for static images, their performances come short when we apply these models to…

Computer Vision and Pattern Recognition · Computer Science 2021-03-22 Zhenguang Liu , Haoming Chen , Runyang Feng , Shuang Wu , Shouling Ji , Bailin Yang , Xun Wang

Our paper aims to generate diverse and realistic animal motion sequences from textual descriptions, without a large-scale animal text-motion dataset. While the task of text-driven human motion synthesis is already extensively studied and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Zhangsihao Yang , Mingyuan Zhou , Mengyi Shan , Bingbing Wen , Ziwei Xuan , Mitch Hill , Junjie Bai , Guo-Jun Qi , Yalin Wang

Generating 3D human motions from text is a challenging yet valuable task. The key aspects of this task are ensuring text-motion consistency and achieving generation diversity. Although recent advancements have enabled the generation of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Zheng Qin , Yabing Wang , Minghui Yang , Sanping Zhou , Ming Yang , Le Wang

Although significant progress has been achieved on monocular maker-less human motion capture in recent years, it is still hard for state-of-the-art methods to obtain satisfactory results in occlusion scenarios. There are two main reasons:…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Buzhen Huang , Yuan Shu , Jingyi Ju , Yangang Wang

Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yingjie Chen , Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

With the introduction of diffusion-based video generation techniques, audio-conditioned human video generation has recently achieved significant breakthroughs in both the naturalness of motion and the synthesis of portrait details. Due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Jianwen Jiang , Chao Liang , Jiaqi Yang , Gaojie Lin , Tianyun Zhong , Yanbo Zheng

With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…

Robotics · Computer Science 2025-02-18 Runqi Wang , Caoyuan Ma , Jian Zhao , Hanrui Xu , Dongfang Sun , Haoyang Chen , Lin Xiong , Zheng Wang , Xuelong Li

We propose a probabilistic filtering method which fuses joint measurements with depth images to yield a precise, real-time estimate of the end-effector pose in the camera frame. This avoids the need for frame transformations when using it…

Robotics · Computer Science 2016-11-28 Cristina Garcia Cifuentes , Jan Issac , Manuel Wüthrich , Stefan Schaal , Jeannette Bohg

Generating realistic talking-head videos remains challenging due to persistent issues such as imperfect lip synchronization, unnatural motion, and evaluation metrics that correlate poorly with human perception. We propose FlowPortrait, a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Weiting Tan , Andy T. Liu , Ming Tu , Xinghua Qu , Philipp Koehn , Lu Lu

Text-driven motion generation has attracted increasing attention due to its broad applications in virtual reality, animation, and robotics. While existing methods typically model human and animal motion separately, a joint cross-species…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xuan Wang , Kai Ruan , Liyang Qian , Zhizhi Guo , Chang Su , Gaoang Wang

Recent work has demonstrated the significant potential of denoising diffusion models for generating human motion, including text-to-motion capabilities. However, these methods are restricted by the paucity of annotated motion data, a focus…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Yonatan Shafir , Guy Tevet , Roy Kapon , Amit H. Bermano

Interactive applications demand believable characters that respond naturally to dynamic environments. Traditional character animation techniques often struggle to handle arbitrary situations, leading to a growing trend of dynamically…

Graphics · Computer Science 2025-10-28 Jose Luis Ponton , Sheldon Andrews , Carlos Andujar , Nuria Pelechano

Dynamic multi-person mesh recovery has broad applications in sports broadcasting, virtual reality, and video games. However, current multi-view frameworks rely on a time-consuming camera calibration procedure. In this work, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Buzhen Huang , Jingyi Ju , Yuan Shu , Yangang Wang

Text-driven human motion generation has recently attracted considerable attention, allowing models to generate human motions based on textual descriptions. However, current methods neglect the influence of human attributes-such as age,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Xinghan Wang , Kun Xu , Fei Li , Cao Sheng , Jiazhong Yu , Yadong Mu

Text-driven video generation witnesses rapid progress. However, merely using text prompts is not enough to depict the desired subject appearance that accurately aligns with users' intents, especially for customized content creation. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Yuming Jiang , Tianxing Wu , Shuai Yang , Chenyang Si , Dahua Lin , Yu Qiao , Chen Change Loy , Ziwei Liu

Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Mengchao Wang , Qiang Wang , Fan Jiang , Yaqi Fan , Yunpeng Zhang , Yonggang Qi , Kun Zhao , Mu Xu

Text-to-motion synthesis is a crucial task in computer vision. Existing methods are limited in their universality, as they are tailored for single-person or two-person scenarios and can not be applied to generate motions for more…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Ke Fan , Junshu Tang , Weijian Cao , Ran Yi , Moran Li , Jingyu Gong , Jiangning Zhang , Yabiao Wang , Chengjie Wang , Lizhuang Ma

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Seung Hyun Lee , Gyeongrok Oh , Wonmin Byeon , Chanyoung Kim , Won Jeong Ryoo , Sang Ho Yoon , Hyunjun Cho , Jihyun Bae , Jinkyu Kim , Sangpil Kim

Human motion generation has found widespread applications in AR/VR, film, sports, and medical rehabilitation, offering a cost-effective alternative to traditional motion capture systems. However, evaluating the fidelity of such generated…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Sihan Zhao , Zixuan Wang , Tianyu Luan , Jia Jia , Wentao Zhu , Jiebo Luo , Junsong Yuan , Nan Xi