Related papers: AvatarVTON: 4D Virtual Try-On for Animatable Avata…
We introduce RefTon, a flux-based person-to-person virtual try-on framework that enhances garment realism through unpaired visual references. Unlike conventional approaches that rely on complex auxiliary inputs such as body parsing and…
The task of image-based virtual try-on aims to transfer a target clothing item onto the corresponding region of a person, which is commonly tackled by fitting the item to the desired body part and fusing the warped item with the person.…
Image-based 3D Virtual Try-ON (VTON) aims to sculpt the 3D human according to person and clothes images, which is data-efficient (i.e., getting rid of expensive 3D data) but challenging. Recent text-to-3D methods achieve remarkable…
Virtual try-on aims to synthesize a realistic image of a person wearing a target garment, but accurately modeling garment-body correspondence remains a persistent challenge, especially under pose and appearance variation. In this paper, we…
Large-scale pre-trained vision-language models allow for the zero-shot text-based generation of 3D avatars. The previous state-of-the-art method utilized CLIP to supervise neural implicit models that reconstructed a human body mesh.…
Virtual try-on methods based on diffusion models achieve realistic effects but often require additional encoding modules, a large number of training parameters, and complex preprocessing, which increases the burden on training and…
The rapid growth of e-commerce has intensified the demand for Virtual Try-On (VTO) technologies, enabling customers to realistically visualize products overlaid on their own images. Despite recent advances, existing VTO models face…
Augmented reality applications have rapidly spread across online platforms, allowing consumers to virtually try-on a variety of products, such as makeup, hair dying, or shoes. However, parametrizing a renderer to synthesize realistic images…
We present an end-to-end virtual try-on pipeline, that can fit different clothes on a personalized 3-D human model, reconstructed using a single RGB image. Our main idea is to construct an animatable 3-D human model and try-on different…
Image-based virtual try-on is challenging in fitting a target in-shop clothes into a reference person under diverse human poses. Previous works focus on preserving clothing details ( e.g., texture, logos, patterns ) when transferring…
The rapidly evolving fields of e-commerce and metaverse continue to seek innovative approaches to enhance the consumer experience. At the same time, recent advancements in the development of diffusion models have enabled generative networks…
Virtual Try-On (VTON) has seen rapid advancements, providing a strong foundation for generative fashion tasks. However, the inverse problem, Virtual Try-Off (VTOFF)-aimed at reconstructing the canonical garment from a draped-on…
Computer vision is transforming fashion industry through Virtual Try-On (VTON) and Virtual Try-Off (VTOFF). VTON generates images of a person in a specified garment using a target photo and a standardized garment image, while a more…
Existing 4D human datasets fall short for fashion-specific research, lacking either realistic garment dynamics or task-specific annotations. Synthetic datasets suffer from a realism gap, whereas real-world captures lack the detailed…
Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object…
Image-based virtual try-on aims to seamlessly fit in-shop clothing to a person image while maintaining pose consistency. Existing methods commonly employ the thin plate spline (TPS) transformation or appearance flow to deform in-shop…
With the rapid development of e-commerce and digital fashion, image-based virtual try-on (VTON) has attracted increasing attention. However, existing VTON models often suffer from artifacts such as garment distortion and body inconsistency,…
Modeling animatable human avatars from monocular or multi-view videos has been widely studied, with recent approaches leveraging neural radiance fields (NeRFs) or 3D Gaussian Splatting (3DGS) achieving impressive results in novel-view and…
We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…
This work aims to address a novel Customized Virtual Try-ON (Cu-VTON) task, enabling the superimposition of a specified garment onto a model that can be customized in terms of appearance, posture, and additional attributes. Compared with…