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Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can…
Surface material recognition is a key component in robotic perception and physical interaction, particularly when leveraging both tactile and visual sensory inputs. In this work, we propose Surformer v1, a transformer-based architecture…
Humans and animals show remarkable learning efficiency, adapting to new environments with minimal experience. This capability is not well captured by standard reinforcement learning algorithms that rely on incremental value updates. Rapid…
In order to build self-consistent personalized dialogue agents, previous research has mostly focused on textual persona that delivers personal facts or personalities. However, to fully describe the multi-faceted nature of persona, image…
This study explores a streamlined facial data collection method for conversational contexts, addressing the limitations of existing approaches that often require extensive datasets and prioritize technical metrics over user perception and…
Group activity recognition is a crucial yet challenging problem, whose core lies in fully exploring spatial-temporal interactions among individuals and generating reasonable group representations. However, previous methods either model…
Transformer-based models have transformed the landscape of natural language processing (NLP) and are increasingly applied to computer vision tasks with remarkable success. These models, renowned for their ability to capture long-range…
Recently, fully-transformer architectures have replaced the defacto convolutional architecture for the 3D human pose estimation task. In this paper we propose \textbf{\textit{ConvFormer}}, a novel convolutional transformer that leverages a…
The social robot navigation is an open and challenging problem. In existing work, separate modules are used to capture spatial and temporal features, respectively. However, such methods lead to extra difficulties in improving the…
This paper strives to recognize individual actions and group activities from videos. While existing solutions for this challenging problem explicitly model spatial and temporal relationships based on location of individual actors, we…
We present THUNDR, a transformer-based deep neural network methodology to reconstruct the 3d pose and shape of people, given monocular RGB images. Key to our methodology is an intermediate 3d marker representation, where we aim to combine…
Graph-structured scene descriptions can be efficiently used in generative models to control the composition of the generated image. Previous approaches are based on the combination of graph convolutional networks and adversarial methods for…
Skeleton-based human action recognition has achieved a great interest in recent years, as skeleton data has been demonstrated to be robust to illumination changes, body scales, dynamic camera views, and complex background. Nevertheless, an…
Transformer-based models have achieved top performance on major video recognition benchmarks. Benefiting from the self-attention mechanism, these models show stronger ability of modeling long-range dependencies compared to CNN-based models.…
Event cameras action recognition (EAR) offers compelling privacy-protecting and efficiency advantages, where temporal motion dynamics is of great importance. Existing spatiotemporal multi-view representation learning (SMVRL) methods for…
We empirically demonstrate that a transformer pre-trained on country-scale unlabeled human mobility data learns embeddings capable, through fine-tuning, of developing a deep understanding of the target geography and its corresponding…
Forecasting long-term 3D human motion is challenging: the stochasticity of human behavior makes it hard to generate realistic human motion from the input sequence alone. Information on the scene environment and the motion of nearby people…
This paper presents a data-efficient approach to learning transferable forward models for robotic push manipulation. Our approach extends our previous work on contact-based predictors by leveraging information on the pushed object's local…
This study explores human action recognition using a three-class subset of the COCO image corpus, benchmarking models from simple fully connected networks to transformer architectures. The binary Vision Transformer (ViT) achieved 90% mean…
Transformers have become the dominant model in natural language processing, owing to their ability to pretrain on massive amounts of data, then transfer to smaller, more specific tasks via fine-tuning. The Vision Transformer was the first…