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Understanding web instructional videos is an essential branch of video understanding in two aspects. First, most existing video methods focus on short-term actions for a-few-second-long video clips; these methods are not directly applicable…

Computer Vision and Pattern Recognition · Computer Science 2018-12-07 Shaojie Wang , Wentian Zhao , Ziyi Kou , Chenliang Xu

The goal of this paper is to improve the performance and reliability of vision-language-action (VLA) models through iterative online interaction. Since collecting policy rollouts in the real world is expensive, we investigate whether a…

Robotics · Computer Science 2026-02-17 Yanjiang Guo , Tony Lee , Lucy Xiaoyang Shi , Jianyu Chen , Percy Liang , Chelsea Finn

Computer-Use Agents (CUAs) are emerging as a new paradigm in human-computer interaction, enabling autonomous execution of tasks in desktop environment by perceiving high-level natural-language instructions. As such agents become…

Artificial Intelligence · Computer Science 2026-03-13 Marta Sumyk , Oleksandr Kosovan

The potential for agents, whether embodied or software, to learn by observing other agents performing procedures involving objects and actions is rich. Current research on automatic procedure learning heavily relies on action labels or…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Luowei Zhou , Chenliang Xu , Jason J. Corso

Computer-Using Agents (CUAs) aim to autonomously operate computer systems to complete real-world tasks. However, existing agentic systems remain difficult to scale and lag behind human performance. A key limitation is the absence of…

We introduce a framework that predicts the goals behind observable human action in video. Motivated by evidence in developmental psychology, we leverage video of unintentional action to learn video representations of goals without direct…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Dave Epstein , Carl Vondrick

The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…

From just a short glance at a video, we can often tell whether a person's action is intentional or not. Can we train a model to recognize this? We introduce a dataset of in-the-wild videos of unintentional action, as well as a suite of…

Computer Vision and Pattern Recognition · Computer Science 2019-11-27 Dave Epstein , Boyuan Chen , Carl Vondrick

While current Computer Use Agent (CUA) benchmarks measure task completion effectively, they provide limited assessment of enterprise deployment readiness, emphasizing functional correctness over the operational reliability required for…

Software Engineering · Computer Science 2025-11-24 Horia Cristescu , Charles Park , Trong Canh Nguyen , Sergiu Talmacel , Alexandru-Gabriel Ilie , Stefan Adam

Emerging with the support of computing and communications technologies, Metaverse is expected to bring users unprecedented service experiences. However, the increase in the number of Metaverse users places a heavy demand on network…

Networking and Internet Architecture · Computer Science 2022-08-02 Hongyang Du , Jiacheng Wang , Dusit Niyato , Jiawen Kang , Zehui Xiong , Xuemin , Shen , Dong In Kim

Graphical User Interfaces (GUIs) are central to human-computer interaction, yet automating complex GUI tasks remains a major challenge for autonomous agents, largely due to a lack of scalable, high-quality training data. While recordings of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yichun Zhang , Xiangwu Guo , Yauhong Goh , Jessica Hu , Zhiheng Chen , Xin Wang , Difei Gao , Mike Zheng Shou

In the tile-based 360-degree video streaming, predicting user's future viewpoints and developing adaptive bitrate (ABR) algorithms are essential for optimizing user's quality of experience (QoE). Traditional single-user based viewpoint…

Multimedia · Computer Science 2020-09-30 Jun Fu , Zhibo Chen , Xiaoming Chen , Weiping Li

Developing robust and general-purpose manipulation policies represents a fundamental objective in robotics research. While Vision-Language-Action (VLA) models have demonstrated promising capabilities for end-to-end robot control, existing…

Egocentric videos capture how humans manipulate objects and tools, providing diverse motion cues for learning object manipulation. Unlike the costly, expert-driven manual teleoperation commonly used in training Vision-Language-Action models…

Robotics · Computer Science 2025-09-29 Tomoya Yoshida , Shuhei Kurita , Taichi Nishimura , Shinsuke Mori

The abundance of instructional videos and their narrations over the Internet offers an exciting avenue for understanding procedural activities. In this work, we propose to learn video representation that encodes both action steps and their…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Yiwu Zhong , Licheng Yu , Yang Bai , Shangwen Li , Xueting Yan , Yin Li

Building Graphical User Interface (GUI) assistants holds significant promise for enhancing human workflow productivity. While most agents are language-based, relying on closed-source API with text-rich meta-information (e.g., HTML or…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Kevin Qinghong Lin , Linjie Li , Difei Gao , Zhengyuan Yang , Shiwei Wu , Zechen Bai , Weixian Lei , Lijuan Wang , Mike Zheng Shou

Multimodal Large Language Models (MLLMs) have shown strong capabilities in image understanding, motivating recent efforts to extend them to video reasoning. However, existing Video LLMs struggle in online streaming scenarios, where long…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zifan Han , Hongbo Sun , Jinglin Xu , Canhui Tang , Yulong Lei , Xuchong Zhang , Hongbin Sun , Zhongjiang He , Hao Sun

Computer-use agents (CUAs) have recently made substantial progress, but deploying a separate large expert for each software domain remains expensive. Small open computer-use agents are more practical specialization targets, but they remain…

Machine Learning · Computer Science 2026-05-28 Suji Kim , Kangsan Kim , Sung Ju Hwang

Computer-Aided Design (CAD) is a time-consuming and complex process, requiring precise, long-horizon user interactions with intricate 3D interfaces. While recent advances in AI-driven user interface (UI) agents show promise, most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Brandon Man , Ghadi Nehme , Md Ferdous Alam , Faez Ahmed

Recent advances in multimodal large language models have driven growing interest in graphical user interface (GUI) agents, yet their generalization remains constrained by the scarcity of large-scale training data spanning diverse real-world…

Computation and Language · Computer Science 2026-05-15 Weimin Xiong , Shuhao Gu , Bowen Ye , Zihao Yue , Lei Li , Feifan Song , Sujian Li , Hao Tian