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Related papers: MorphoSim: An Interactive, Controllable, and Edita…

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Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

With the fast pace of 3D capture technology and resulting abundance of 3D data, effective 3D scene editing becomes essential for a variety of graphics applications. In this work we present ScanEdit, an instruction-driven method for…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Mohamed el amine Boudjoghra , Ivan Laptev , Angela Dai

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Controllable driving scene generation is critical for realistic and scalable autonomous driving simulation, yet existing approaches struggle to jointly achieve photorealism and precise control. We introduce HorizonForge, a unified framework…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yifan Wang , Francesco Pittaluga , Zaid Tasneem , Chenyu You , Manmohan Chandraker , Ziyu Jiang

Within academia and industry, there has been a need for expansive simulation frameworks that include model-based simulation of sensors, mobile vehicles, and the environment around them. To this end, the modular, real-time, and open-source…

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jun Luo , Jiaxiang Tang , Ruijie Lu , Gang Zeng

World models for deformable objects should recover not only geometry and appearance, but also underlying physical dynamics, interaction grounding, and material behavior. Learning such a model from real videos is challenging because…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Can Li , Zhoujian Li , Ren Li , Jie Gu , Lei Lei , Jingmin Chen , Lei Sun

Scalable sensor simulation is an important yet challenging open problem for safety-critical domains such as self-driving. Current works in image simulation either fail to be photorealistic or do not model the 3D environment and the dynamic…

Computer Vision and Pattern Recognition · Computer Science 2021-05-18 Yun Chen , Frieda Rong , Shivam Duggal , Shenlong Wang , Xinchen Yan , Sivabalan Manivasagam , Shangjie Xue , Ersin Yumer , Raquel Urtasun

An embodied system must not only model the patterns of the external world but also understand its own motion dynamics. A motion dynamic model is essential for efficient skill acquisition and effective planning. In this work, we introduce…

Machine Learning · Computer Science 2025-04-10 Chenjie Hao , Weyl Lu , Yifan Xu , Yubei Chen

Corner cases are crucial for training and validating autonomous driving systems, yet collecting them from the real world is often costly and hazardous. Editing objects within captured sensor data offers an effective alternative for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Jiusi Li , Jackson Jiang , Jinyu Miao , Miao Long , Tuopu Wen , Peijin Jia , Shengxiang Liu , Chunlei Yu , Maolin Liu , Yuzhan Cai , Kun Jiang , Mengmeng Yang , Diange Yang

Learning human-object manipulation presents significant challenges due to its fine-grained and contact-rich nature of the motions involved. Traditional physics-based animation requires extensive modeling and manual setup, and more…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Quankai Gao , Jiawei Yang , Qiangeng Xu , Le Chen , Yue Wang

In recent years, the rapid development of Large Language Models (LLMs) has significantly enhanced natural language understanding and human-computer interaction, creating new opportunities in the field of robotics. However, the integration…

Robotics · Computer Science 2026-01-06 Shenqi Lu , Liangwei Zhang

Enabling robots to efficiently search for and identify objects in complex, unstructured environments is critical for diverse applications ranging from household assistance to industrial automation. However, traditional scene representations…

Robotics · Computer Science 2025-08-29 Liding Zhang , Zeqi Li , Kuanqi Cai , Qian Huang , Zhenshan Bing , Alois Knoll

3D indoor scene generation is an important problem for the design of digital and real-world environments. To automate this process, a scene generation model should be able to not only generate plausible scene layouts, but also take into…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Kelly O. Marshall , Omid Poursaeed , Sergiu Oprea , Amit Kumar , Anushrut Jignasu , Chinmay Hegde , Yilei Li , Rakesh Ranjan

Designing robotic hand morphologies for diverse manipulation tasks requires balancing dexterity, manufacturability, and task-specific functionality. While open-source frameworks and parametric tools support reproducible design, they still…

Robotics · Computer Science 2025-09-24 Yanyuan Qiao , Kieran Gilday , Yutong Xie , Josie Hughes

Learning 4D language fields to enable time-sensitive, open-ended language queries in dynamic scenes is essential for many real-world applications. While LangSplat successfully grounds CLIP features into 3D Gaussian representations,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Wanhua Li , Renping Zhou , Jiawei Zhou , Yingwei Song , Johannes Herter , Minghan Qin , Gao Huang , Hanspeter Pfister

Many multimodal learning tasks require supervision that remains consistent across edits, viewpoints, and scene-level interventions. However, such supervision is difficult to obtain from observation-level datasets, which do not expose the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Jizhizi Li , Jiayang Ao , Danny Wicks , Petru-Daniel Tudosiu

Learning robust and generalizable world models is crucial for enabling efficient and scalable robotic control in real-world environments. In this work, we introduce a novel framework for learning world models that accurately capture…

Robotics · Computer Science 2025-12-16 Chenhao Li , Andreas Krause , Marco Hutter

Understanding and predicting dynamics of the physical world can enhance a robot's ability to plan and interact effectively in complex environments. While recent video generation models have shown strong potential in modeling dynamic scenes,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Zeyi Liu , Shuang Li , Eric Cousineau , Siyuan Feng , Benjamin Burchfiel , Shuran Song

As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive…

Human-Computer Interaction · Computer Science 2026-04-09 Junlong Chen , Jens Grubert , Per Ola Kristensson