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Reliable autonomous driving relies on large-scale, well-labeled data and robust models. However, manual data collection is resource-intensive, and traditional simulation suffers from a persistent reality gap. While recent generative…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Kaicong Huang , Talha Azfar , Weisong Shi , Ruimin Ke

Learned world models hold significant potential for robotic manipulation, as they can serve as simulator for real-world interactions. While extensive progress has been made in 2D video-based world models, these approaches often lack…

Robotics · Computer Science 2025-10-13 Chuanrui Zhang , Zhengxian Wu , Guanxing Lu , Yansong Tang , Ziwei Wang

Simulating robot-world interactions is a cornerstone of Embodied AI. Recently, a few works have shown promise in leveraging video generations to transcend the rigid visual/physical constraints of traditional simulators. However, they…

Robotics · Computer Science 2026-03-18 Mutian Xu , Tianbao Zhang , Tianqi Liu , Zhaoxi Chen , Xiaoguang Han , Ziwei Liu

Scene simulation in autonomous driving has gained significant attention because of its huge potential for generating customized data. However, existing editable scene simulation approaches face limitations in terms of user interaction…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Yuxi Wei , Zi Wang , Yifan Lu , Chenxin Xu , Changxing Liu , Hao Zhao , Siheng Chen , Yanfeng Wang

World models allow autonomous agents to plan and explore by predicting the visual outcomes of different actions. However, for robot manipulation, it is challenging to accurately model the fine-grained robot-object interaction within the…

Robotics · Computer Science 2025-07-30 Fangqi Zhu , Hongtao Wu , Song Guo , Yuxiao Liu , Chilam Cheang , Tao Kong

The development of generalist robot manipulation policies has seen significant progress, driven by large-scale demonstration data across diverse environments. However, the high cost and inefficiency of collecting real-world demonstrations…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Tao Tang , Likui Zhang , Youpeng Wen , Kaidong Zhang , Jia-Wang Bian , xia zhou , Tianyi Yan , Kun Zhan , Peng Jia , Hefeng Wu , Liang Lin , Xiaodan Liang

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over…

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Realistic and controllable simulation is critical for advancing end-to-end autonomous driving, yet existing approaches often struggle to support novel view synthesis under large viewpoint changes or to ensure geometric consistency. We…

World models have made significant progress in modeling dynamic environments; however, most embodied world models are still restricted to 2D representations, lacking the comprehensive multi-view information essential for embodied spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peiyan Tu , Hanxin Zhu , Jingwen Sun , Shaojie Ren , Cong Wang , Jiayi Luo , Xiaoqian Cheng , Zhibo Chen

World models have emerged as a powerful paradigm for building interactive simulation environments, with recent video-based approaches demonstrating impressive progress in generating visually plausible dynamics. However, because these models…

Artificial Intelligence · Computer Science 2026-05-15 Hongyu Wang , Jingquan Wang , Bocheng Zou , Radu Serban , Dan Negrut

Generative world models have become essential data engines for autonomous driving, yet most existing efforts focus on videos or occupancy grids, overlooking the unique LiDAR properties. Extending LiDAR generation to dynamic 4D world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Ao Liang , Youquan Liu , Yu Yang , Dongyue Lu , Linfeng Li , Lingdong Kong , Huaici Zhao , Wei Tsang Ooi

We present OrbiSim, a novel robotic simulation paradigm that redefines world models as a fully differentiable physics engine for embodied intelligence. Unlike prior world models that focus on unconstrained imagination in latent or visual…

Robotics · Computer Science 2026-05-19 Jiajian Li , Jingyuan Huang , Junru Gong , Qi Wang , Xiaokang Yang , Yunbo Wang

While self-supervised pretraining has reduced vision systems' reliance on synthetic data, simulation remains an indispensable tool for closed-loop optimization and rigorous out-of-distribution (OOD) evaluation. However, modern simulation…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Wufei Ma , Chloe Wang , Siyi Chen , Jiawei Peng , Patrick Li , Alan Yuille

The ability to automatically generate large-scale, interactive, and physically realistic 3D environments is crucial for advancing robotic learning and embodied intelligence. However, existing generative approaches often fail to capture the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 ChunTeng Chen , YiChen Hsu , YiWen Liu , WeiFang Sun , TsaiChing Ni , ChunYi Lee , Min Sun , YuanFu Yang

We introduce 3D4D, an interactive 4D visualization framework that integrates WebGL with Supersplat rendering. It transforms static images and text into coherent 4D scenes through four core modules and employs a foveated rendering strategy…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Yunhong He , Zhengqing Yuan , Zhengzhong Tu , Yanfang Ye , Lichao Sun

World models have become indispensable tools for embodied intelligence, serving as powerful simulators capable of generating realistic robotic videos while addressing critical data scarcity challenges. However, current embodied world models…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Yu Shang , Xin Zhang , Yinzhou Tang , Lei Jin , Chen Gao , Wei Wu , Yong Li

Recent 3D world modeling systems based on generative scene synthesis, such as Marble, can create coherent and explorable 3D environments, yet their outputs are typically static monolithic assets with limited editability and physical…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Jichen Hu , Jiawei Guo , Jiazhong Cen , Chen Yang , Sikuang Li , Wei Shen
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