Related papers: UGround: Towards Unified Visual Grounding with Unr…
Recent advances in deep reinforcement learning have showcased its potential in tackling complex tasks. However, experiments on visual control tasks have revealed that state-of-the-art reinforcement learning models struggle with…
Video Temporal Grounding (VTG), which aims to ground target clips from videos (such as consecutive intervals or disjoint shots) according to custom language queries (e.g., sentences or words), is key for video browsing on social media. Most…
Visual grounding is a common vision task that involves grounding descriptive sentences to the corresponding regions of an image. Most existing methods use independent image-text encoding and apply complex hand-crafted modules or…
Enabling robots to grasp objects specified through natural language is essential for effective human-robot interaction, yet it remains a significant challenge. Existing approaches often struggle with open-form language expressions and…
Remote Sensing Visual Grounding (RSVG) aims to localize target objects in large-scale aerial imagery based on natural language descriptions. Owing to the vast spatial scale and high semantic ambiguity of remote sensing scenes, these…
In this work, we explore neat yet effective Transformer-based frameworks for visual grounding. The previous methods generally address the core problem of visual grounding, i.e., multi-modal fusion and reasoning, with manually-designed…
This study explores the combination of automated machine learning (AutoML) with model-based deep unfolding (DU) for optimizing wireless beamforming and waveforms. We convert the iterative proximal gradient descent (PGD) algorithm into a…
Euclidean representation learning methods have achieved promising results in image fusion tasks, which can be attributed to their clear advantages in handling with linear space. However, data collected from a realistic scene usually has a…
Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world. Existing 3D Vision-Language (3D-VL) models primarily focus…
Unified Multimodal Models (UMMs) integrate both visual understanding and generation within a single framework. Their ultimate aspiration is to create a cycle where understanding and generation mutually reinforce each other. While recent…
Machine unlearning methods aim to remove sensitive or unwanted content from trained models, but typically demand extensive model updates at significant computational cost while potentially degrading model performance on both related and…
Unconstrained video-based face recognition is a challenging problem due to significant within-video variations caused by pose, occlusion and blur. To tackle this problem, an effective idea is to propagate the identity from high-quality…
We consider the generic problem of detecting low-level structures in images, which includes segmenting the manipulated parts, identifying out-of-focus pixels, separating shadow regions, and detecting concealed objects. Whereas each such…
Unsupervised semantic segmentation aims to obtain high-level semantic representation on low-level visual features without manual annotations. Most existing methods are bottom-up approaches that try to group pixels into regions based on…
In view of the problems that existing salient object detection (SOD) methods are prone to losing details, blurring edges, and insufficient fusion of single-modal information in complex scenes, this paper proposes a dynamic uncertainty…
3D visual grounding aims to locate objects based on natural language descriptions in 3D scenes. Existing methods rely on a pre-defined Object Lookup Table (OLT) to query Visual Language Models (VLMs) for reasoning about object locations,…
Vision-language foundation models such as CLIP have achieved tremendous results in global vision-language alignment, but still show some limitations in creating representations for specific image regions. % To address this problem, we…
3D object grounding localizes referred objects in a 3D scene from natural language. Unified instance-centric 3D-LLMs aim to solve grounding together with dialog, QA, and captioning, yet many rely on a single pointer-style grounding decision…
Unsupervised domain adaptation (UDA) for semantic segmentation seeks to transfer models from a labeled source domain to an unlabeled target domain. While auxiliary self-supervised tasks such as contrastive learning have enhanced feature…
Visual Foundation Models (VFMs) such as the Segment Anything Model (SAM) have significantly advanced broad use of image segmentation. However, SAM and its variants necessitate substantial manual effort for prompt generation and additional…