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Related papers: A Hybrid Co-Finetuning Approach for Visual Bug Det…

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As video games evolve into expansive, detailed worlds, visual quality becomes essential, yet increasingly challenging. Traditional testing methods, limited by resources, face difficulties in addressing the plethora of potential bugs.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Farrukh Rahman

Large-scale image datasets are often partially labeled, where only a few categories' labels are known for each image. Assigning pseudo-labels to unknown labels to gain additional training signals has become prevalent for training deep…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Chak Fong Chong , Xinyi Fang , Jielong Guo , Yapeng Wang , Wei Ke , Chan-Tong Lam , Sio-Kei Im

Large-scale vision-language models (VLMs) such as CLIP exhibit strong zero-shot generalization, but adapting them to downstream tasks typically requires costly labeled data. Existing unsupervised self-training methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Qian-Wei Wang , Guanghao Meng , Ren Cai , Yaguang Song , Shu-Tao Xia

Pre-trained vision-language models (VLMs) exhibit strong zero-shot generalization but remain vulnerable to adversarial perturbations. Existing classification-guided adversarial fine-tuning methods often disrupt pre-trained cross-modal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Yubo Cui , Xianchao Guan , Zijun Xiong , Zheng Zhang

Physical systems can fail. For this reason the problem of identifying and reacting to faults has received a large attention in the control and computer science communities. In this paper we study the fault diagnosis problem for hybrid…

Formal Languages and Automata Theory · Computer Science 2011-06-08 Davide Bresolin , Marta Capiluppi

Automated Bug Detection (ABD) in video games is composed of two distinct but complementary problems: automated game exploration and bug identification. Automated game exploration has received much recent attention, spurred on by…

Software Engineering · Computer Science 2022-02-28 Benedict Wilkins , Kostas Stathis

Image-conditioned Video diffusion models achieve impressive visual realism but often suffer from weakened motion fidelity, e.g., reduced motion dynamics or degraded long-term temporal coherence, especially after fine-tuning. We study the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Xi Ye , Wenjia Yang , Yangyang Xu , Xiaoyang Liu , Duo Su , Mengfei Xia , Jun Zhu

Fine-tuning vision-language models (VLMs) such as CLIP often leads to catastrophic forgetting of pretrained knowledge. Prior work primarily aims to mitigate forgetting during adaptation; however, forgetting often remains inevitable during…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Wenqing Wang , Da Li , Xiatian Zhu , Josef Kittler

Gameplay videos contain rich information about how players interact with the game and how the game responds. Sharing gameplay videos on social media platforms, such as Reddit, has become a common practice for many players. Often, players…

Computer Vision and Pattern Recognition · Computer Science 2022-03-24 Mohammad Reza Taesiri , Finlay Macklon , Cor-Paul Bezemer

Federated multi-view clustering has been proposed to mine the valuable information within multi-view data distributed across different devices and has achieved impressive results while preserving the privacy. Despite great progress, most…

Machine Learning · Computer Science 2025-06-23 Guoqing Chao , Zhenghao Zhang , Lei Meng , Jie Wen , Dianhui Chu

Multispectral image pairs can provide the combined information, making object detection applications more reliable and robust in the open world. To fully exploit the different modalities, we present a simple yet effective cross-modality…

Image and Video Processing · Electrical Eng. & Systems 2022-10-05 Fang Qingyun , Han Dapeng , Wang Zhaokui

For visual tracking, most of the traditional correlation filters (CF) based methods suffer from the bottleneck of feature redundancy and lack of motion information. In this paper, we design a novel tracking framework, called…

Computer Vision and Pattern Recognition · Computer Science 2018-11-28 Shuai Bai , Zhiqun He , Ting-Bing Xu , Zheng Zhu , Yuan Dong , Hongliang Bai

Deep neural networks show great potential for automating various visual quality inspection tasks in manufacturing. However, their applicability is limited in more volatile scenarios, such as remanufacturing, where the inspected products and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Johannes C. Bauer , Paul Geng , Stephan Trattnig , Petr Dokládal , Rüdiger Daub

The presence of bugs in video games can bring significant consequences for developers. To avoid these consequences, developers can leverage gameplay videos to identify and fix these bugs. Video hosting websites such as YouTube provide…

Software Engineering · Computer Science 2023-11-21 Andrew Truelove , Shiyue Rong , Eduardo Santana de Almeida , Iftekhar Ahmed

The HTML5 <canvas> is used to display high quality graphics in web applications such as web games (i.e., <canvas> games). However, automatically testing <canvas> games is not possible with existing web testing techniques and tools, and…

Software Engineering · Computer Science 2022-08-05 Finlay Macklon , Mohammad Reza Taesiri , Markos Viggiato , Stefan Antoszko , Natalia Romanova , Dale Paas , Cor-Paul Bezemer

Benefiting from its ability to efficiently learn how an object is changing, correlation filters have recently demonstrated excellent performance for rapidly tracking objects. Designing effective features and handling model drifts are two…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Xizhe Xue , Ying Li , Qiang Shen

Image-text training like CLIP has dominated the pretraining of vision foundation models in recent years. Subsequent efforts have been made to introduce region-level visual learning into CLIP's pretraining but face scalability challenges due…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Xiaohu Jiang , Yixiao Ge , Yuying Ge , Dachuan Shi , Chun Yuan , Ying Shan

Visual script languages with a node-based interface have commonly been used in the video game industry. We examined the bug database obtained in the development of FINAL FANTASY XV (FFXV), and noticed that several types of bugs were caused…

Software Engineering · Computer Science 2022-01-04 Isamu Hasegawa , Tomoyuki Yokogawa

Achieving both efficiency and strong discriminative ability in lightweight visual tracking is a challenge, especially on mobile and edge devices with limited computational resources. Conventional lightweight trackers often struggle with…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Juntao Liang , Jun Hou , Weijun Zhang , Yong Wang

The rapid advancement of generative models has led to a growing prevalence of highly realistic AI-generated images, posing significant challenges for digital forensics and content authentication. Conventional detection methods mainly rely…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Dabbrata Das , Mahshar Yahan , Md Tareq Zaman , Md Rishadul Bayesh
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