Related papers: Style Brush: Guided Style Transfer for 3D Objects
Conventional 3D style transfer methods rely on a fixed reference image to apply artistic patterns to 3D scenes. However, in practical applications such as virtual or augmented reality, users often prefer more flexible inputs, including…
We propose a novel image-to-pencil translation method that could not only generate high-quality pencil sketches but also offer the drawing process. Existing pencil sketch algorithms are based on texture rendering rather than the direct…
We introduce Curvy-an interactive design tool to generate varying density support structures for 3D printing. Support structures are essential for printing models with extreme overhangs. Yet, they often cause defects on contact areas,…
We present our method for transferring style from any arbitrary image(s) to object(s) within a 3D scene. Our primary objective is to offer more control in 3D scene stylization, facilitating the creation of customizable and stylized scene…
Textured 3D meshes jointly represent geometry, topology, and appearance, yet their irregular structure poses significant challenges for deep-learning-based semantic segmentation. While a few recent methods operate directly on meshes without…
Style transfer algorithms strive to render the content of one image using the style of another. We propose Style Transfer by Relaxed Optimal Transport and Self-Similarity (STROTSS), a new optimization-based style transfer algorithm. We…
Arbitrary style transfer generates an artistic image which combines the structure of a content image and the artistic style of the artwork by using only one trained network. The image representation used in this method contains content…
The well-known technique outlined in the paper of Leon A. Gatys et al., A Neural Algorithm of Artistic Style, has become a trending topic both in academic literature and industrial applications. Neural Style Transfer (NST) constitutes an…
In this work, we focus on synthesizing high-quality textures on 3D meshes. We present Point-UV diffusion, a coarse-to-fine pipeline that marries the denoising diffusion model with UV mapping to generate 3D consistent and high-quality…
Given an arbitrary content and style image, arbitrary style transfer aims to render a new stylized image which preserves the content image's structure and possesses the style image's style. Existing arbitrary style transfer methods are…
We present InstantStyleGaussian, an innovative 3D style transfer method based on the 3D Gaussian Splatting (3DGS) scene representation. By inputting a target-style image, it quickly generates new 3D GS scenes. Our method operates on…
Neural Radiance Fields (NeRF) have emerged as a powerful tool for creating highly detailed and photorealistic scenes. Existing methods for NeRF-based 3D style transfer need extensive per-scene optimization for single or multiple styles,…
Our objective is to compute a textural loss that can be used to train texture generators with multiple material channels typically used for physically based rendering such as albedo, normal, roughness, metalness, ambient occlusion, etc.…
The goal of text style transfer is to transform the style of texts while preserving their original meaning, often with only a few examples of the target style. Existing style transfer methods generally rely on the few-shot capabilities of…
Style transfer has been widely applied to give real-world images a new artistic look. However, given a stylized image, the attempts to use typical style transfer methods for de-stylization or transferring it again into another style usually…
Although significant progress has been made in synthesizing high-quality and visually realistic face images by unconditional Generative Adversarial Networks (GANs), there still lacks of control over the generation process in order to…
Multi-Style Transfer (MST) intents to capture the high-level visual vocabulary of different styles and expresses these vocabularies in a joint model to transfer each specific style. Recently, Style Embedding Learning (SEL) based methods…
Texture is an essential property of physical objects that affects aesthetics, usability, and functionality. However, designing and applying textures to 3D objects with existing tools remains difficult and time-consuming; it requires…
As a powerful representation of 3D scenes, the neural radiance field (NeRF) enables high-quality novel view synthesis from multi-view images. Stylizing NeRF, however, remains challenging, especially on simulating a text-guided style with…
In image processing, one of the most challenging tasks is to render an image's semantic meaning using a variety of artistic approaches. Existing techniques for arbitrary style transfer (AST) frequently experience mode-collapse,…