English
Related papers

Related papers: The Optimal Strategy for Playing Lucky 13

200 papers

We give an algorithm for solving stochastic parity games with almost-sure winning conditions on {\it lossy channel systems}, under the constraint that both players are restricted to finite-memory strategies. First, we describe a general…

Logic in Computer Science · Computer Science 2019-03-14 Parosh Aziz Abdulla , Lorenzo Clemente , Richard Mayr , Sven Sandberg

This paper presents a data-driven statistical framework to quantify the role of skill in games, addressing the long-standing question of whether success in a game is predominantly driven by skill or chance. We analyze player level data from…

Computer Science and Game Theory · Computer Science 2025-05-28 Tathagata Banerjee , Anushka De , Subhamoy Maitra , Diganta Mukherjee

In this paper, we consider a simple discrete-time optimal betting problem using the celebrated Kelly criterion, which calls for maximization of the expected logarithmic growth of wealth. While the classical Kelly betting problem can be…

Optimization and Control · Mathematics 2021-03-11 Chung-Han Hsieh

We introduce a betting game, where the gambler aims to guess the last success epoch from past observed data. The player may bet on the event that no further successes occur, or choose a `trap' which is any span of future times. In the…

Probability · Mathematics 2024-06-25 Alexander Gnedin , Zakaria Derbazi

We study a game where one player selects a random function, and the other has to guess that function, and show that with high probability the second player can correctly guess most of the random function. We apply this analysis to…

Optimization and Control · Mathematics 2023-11-28 Catherine Rainer , Eilon Solan

League competition is investigated using random processes and scaling techniques. In our model, a weak team can upset a strong team with a fixed probability. Teams play an equal number of head-to-head matches and the team with the largest…

Physics and Society · Physics 2007-08-13 E. Ben-Naim , N. W. Hengartner

Lotteries are a prevalent form of gambling between a seller and buyers. Designing a lottery requires a model of how buyers make decisions when confronted with uncertain outcomes. Cumulative prospect theory (CPT) is a descriptive model that…

Computer Science and Game Theory · Computer Science 2026-05-20 Shunta Akiyama , Mitsuaki Obara , Yasushi Kawase

One of the most popular lottery games worldwide is the so-called ``lotto k/N''. It considers N numbers 1,2,...,N from which k are drawn randomly, without replacement. A player selects k or more numbers and the first prize is shared amongst…

Data Analysis, Statistics and Probability · Physics 2009-11-13 H. F. Coronel-Brizio , A. R. Hernandez-Montoya , Fabio Rapallo , Enrico Scalas

Choosing a hard-to-guess secret is a prerequisite in many security applications. Whether it is a password for user authentication or a secret key for a cryptographic primitive, picking it requires the user to trade-off usability costs with…

Computer Science and Game Theory · Computer Science 2015-05-12 MHR Khouzani , Piotr Mardziel , Carlos Cid , Mudhakar Srivatsa

Guessing games for directed graphs were introduced by Riis for studying multiple unicast network coding problems. In a guessing game, the players toss generalised dice and can see some of the other outcomes depending on the structure of an…

Information Theory · Computer Science 2014-11-04 Rahil Baber , Demetres Christofides , Anh N. Dang , Søren Riis , Emil Vaughan

Finding a counterfeit coin with the different weight from a set of visually identical coin using a balance, usually a two-armed balance, known as the balance question, is an intersting and inspiring question. Its variants involve…

Information Theory · Computer Science 2020-07-28 Fangqi Li

We use mathematical statistics theory to derive the Compound-Dirichlet-Multinomial (CDM) prediction model. We then use this model to predict winning numbers for the 6-number, 5-number, pick-4 and pick-3 lottery games. We also develop a…

Probability · Mathematics 2024-03-20 Thando Nkomozake

We consider the permutation analogue of Penney's game for words. Two players, in order, each choose a permutation of length $k\ge3$; then a sequence of independent random values from a continuous distribution is generated, until the…

Combinatorics · Mathematics 2026-04-29 Sergi Elizalde , Yixin Lin

We consider settings where an uninformed principal must hear arguments from two better-informed agents, corresponding to two possible courses of action that they argue for. The arguments are verifiable in the sense that the true state of…

Computer Science and Game Theory · Computer Science 2025-12-01 Alexander Heckett , Vincent Conitzer

The Jump-Jump game, as a simple yet challenging casual game, provides an ideal testing environment for studying LLM decision-making capabilities. The game requires players to precisely control jumping force based on current position and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Juwu Li

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

Computer Science and Game Theory · Computer Science 2015-03-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

We introduce a new virtual environment for simulating a card game known as "Big 2". This is a four-player game of imperfect information with a relatively complicated action space (being allowed to play 1,2,3,4 or 5 card combinations from an…

Machine Learning · Computer Science 2018-09-03 Henry Charlesworth

The General Lotto game is a popular variant of the famous Colonel Blotto game, in which two opposing players allocate limited resources over many battlefields. In this paper, we consider incomplete and asymmetric information formulations…

Computer Science and Game Theory · Computer Science 2022-10-18 Keith Paarporn , Rahul Chandan , Mahnoosh Alizadeh , Jason R. Marden

This paper studies two-player zero-sum repeated Bayesian games in which every player has a private type that is unknown to the other player, and the initial probability of the type of every player is publicly known. The types of players are…

Computer Science and Game Theory · Computer Science 2017-11-08 Lichun Li , Cedric Langbort , Jeff Shamma

We conducted an experiment where participants played a perfect-information game against a computer, which was programmed to deviate often from its backward induction strategy right at the beginning of the game. Participants knew that in…

Computer Science and Game Theory · Computer Science 2016-06-27 Sujata Ghosh , Aviad Heifetz , Rineke Verbrugge