English
Related papers

Related papers: Mask2IV: Interaction-Centric Video Generation via …

200 papers

This paper presents the design and development of an innovative interactive robotic system to enhance audience engagement using character-like personas. Built upon the foundations of persona-driven dialog agents, this work extends the…

This work introduces Robots Imitating Generated Videos (RIGVid), a system that enables robots to perform complex manipulation tasks--such as pouring, wiping, and mixing--purely by imitating AI-generated videos, without requiring any…

Robotics · Computer Science 2026-05-14 Shivansh Patel , Shraddhaa Mohan , Hanlin Mai , Unnat Jain , Svetlana Lazebnik , Yunzhu Li

Modern video generation models like Sora have achieved remarkable success in producing high-quality videos. However, a significant limitation is their inability to offer interactive control to users, a feature that promises to open up…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Yash Jain , Anshul Nasery , Vibhav Vineet , Harkirat Behl

Human-human communication is like a delicate dance where listeners and speakers concurrently interact to maintain conversational dynamics. Hence, an effective model for generating listener nonverbal behaviors requires understanding the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Minh Tran , Di Chang , Maksim Siniukov , Mohammad Soleymani

Video generative models are increasingly used as world models for robotics, where a model generates a future visual rollout conditioned on the current observation and task instruction, and an inverse dynamics model (IDM) converts the…

Robotics · Computer Science 2026-03-25 Ruixiang Wang , Qingming Liu , Yueci Deng , Guiliang Liu , Zhen Liu , Kui Jia

Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Liangdong Qiu , Chengxing Yu , Yanran Li , Zhao Wang , Haibin Huang , Chongyang Ma , Di Zhang , Pengfei Wan , Xiaoguang Han

Dexterous manipulation remains a challenging robotics problem, largely due to the difficulty of collecting extensive human demonstrations for learning. In this paper, we introduce \textsc{Gen2Real}, which replaces costly human demos with…

Robotics · Computer Science 2025-09-18 Kai Ye , Yuhang Wu , Shuyuan Hu , Junliang Li , Meng Liu , Yongquan Chen , Rui Huang

A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage video generative models, which are pretrained on large-scale…

Text-to-video (T2V) generation has made tremendous progress in generating complicated scenes based on texts. However, human-object interaction (HOI) often cannot be precisely generated by current T2V models due to the lack of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Kun Liu , Qi Liu , Xinchen Liu , Jie Li , Yongdong Zhang , Jiebo Luo , Xiaodong He , Wu Liu

Text-to-video generation has advanced rapidly, but existing methods typically output only the final composited video and lack editable layered representations, limiting their use in professional workflows. We propose \textbf{LayerT2V}, a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Guangzhao Li , Kangrui Cen , Baixuan Zhao , Yi Xin , Siqi Luo , Guangtao Zhai , Lei Zhang , Xiaohong Liu

Dense Video Object Captioning (DVOC) is the task of jointly detecting, tracking, and captioning object trajectories in a video, requiring the ability to understand spatio-temporal details and describe them in natural language. Due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Gabriel Fiastre , Antoine Yang , Cordelia Schmid

To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner.…

Machine Learning · Computer Science 2019-10-15 Judith Bütepage , Ali Ghadirzadeh , Özge Öztimur Karadag , Mårten Björkman , Danica Kragic

Recently, interactive digital human video generation has attracted widespread attention and achieved remarkable progress. However, building such a practical system that can interact with diverse input signals in real time remains…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Ming Chen , Liyuan Cui , Wenyuan Zhang , Haoxian Zhang , Yan Zhou , Xiaohan Li , Songlin Tang , Jiwen Liu , Borui Liao , Hejia Chen , Xiaoqiang Liu , Pengfei Wan

Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yuchi Wang , Junliang Guo , Jianhong Bai , Runyi Yu , Tianyu He , Xu Tan , Xu Sun , Jiang Bian

We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Tim Brooks , Janne Hellsten , Miika Aittala , Ting-Chun Wang , Timo Aila , Jaakko Lehtinen , Ming-Yu Liu , Alexei A. Efros , Tero Karras

Character image animation, which synthesizes videos of reference characters driven by pose sequences, has advanced rapidly but remains largely limited to single-human settings. Existing methods struggle to generalize to multi-humanoid…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Xirui Hu , Yanbo Ding , Jiahao Wang , Tingting Shi , Yali Wang , Guo Zhi Zhi , Weizhan Zhang

Despite rapid advances in video generative models, robust metrics for evaluating visual and temporal correctness of complex human actions remain elusive. Critically, existing pure-vision encoders and Multimodal Large Language Models (MLLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Xavier Thomas , Youngsun Lim , Ananya Srinivasan , Audrey Zheng , Deepti Ghadiyaram

Masked video modeling (MVM) has emerged as a simple and scalable self-supervised pretraining paradigm, but only encodes motion information implicitly, limiting the encoding of temporal dynamics in the learned representations. As a result,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Renaud Vandeghen , Fida Mohammad Thoker , Marc Van Droogenbroeck , Bernard Ghanem

We introduce MoMask, a novel masked modeling framework for text-driven 3D human motion generation. In MoMask, a hierarchical quantization scheme is employed to represent human motion as multi-layer discrete motion tokens with high-fidelity…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Chuan Guo , Yuxuan Mu , Muhammad Gohar Javed , Sen Wang , Li Cheng

In response to the ongoing COVID-19 pandemic, we present a robust deep learning pipeline that is capable of identifying correct and incorrect mask-wearing from real-time video streams. To accomplish this goal, we devised two separate…

Computer Vision and Pattern Recognition · Computer Science 2021-05-06 Yuchen Ding , Zichen Li , David Yastremsky