Related papers: microJAX: A Differentiable Framework for Microlens…
While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and…
Modeling of microlensing events poses computational challenges for the resolution of the lens equation and the high dimensionality of the parameter space. In particular, numerical noise represents a severe limitation to fast and efficient…
Accurate depth estimation is critical for autonomous driving perception systems, particularly for long range vehicle detection on highways. Traditional dense stereo matching methods such as Block Matching (BM) and Semi Global Matching (SGM)…
Multi-image super-resolution (MISR) usually outperforms single-image super-resolution (SISR) under a proper inter-image alignment by explicitly exploiting the inter-image correlation. However, the large computational demand encumbers the…
We present MPAX (Mathematical Programming in JAX), an open-source first-order solver for large-scale linear programming (LP) and convex quadratic programming (QP) built natively in JAX. The primary goal of MPAX is to exploit modern machine…
Recent advances in 3D Gaussian splatting have significantly improved real-time novel view synthesis, yet insufficient geometric constraints during scene optimization often result in blurred reconstructions of fine-grained details,…
Evolutionary computation has been shown to be a highly effective method for training neural networks, particularly when employed at scale on CPU clusters. Recent work have also showcased their effectiveness on hardware accelerators, such as…
The self-join finds all objects in a dataset that are within a search distance, epsilon, of each other; therefore, the self-join is a building block of many algorithms. We advance a GPU-accelerated self-join algorithm targeted towards high…
The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…
Numerical simulation of wave propagation and run-up is a cornerstone of coastal engineering and tsunami hazard assessment. However, applying these forward models to inverse problems, such as bathymetry estimation, source inversion, and…
Multi-image super-resolution (MISR) can achieve higher image quality than single-image super-resolution (SISR) by aggregating sub-pixel information from multiple spatially shifted frames. Among MISR tasks, burst super-resolution (BurstSR)…
We present a high-performance, graphics processing unit (GPU)-based framework for the efficient analysis and visualization of (nearly) terabyte (TB)-sized 3-dimensional images. Using a cluster of 96 GPUs, we demonstrate for a 0.5 TB image:…
Wide-field, multi-band surveys now detect millions of unresolved sources in nearby galaxy clusters, yet separating globular clusters (GCs) from foreground stars and background galaxies remains challenging. Scalable, automated classification…
We present JAX-PF, an open-source, GPU-accelerated, and differentiable Phase Field (PF) software package, supporting both explicit and implicit time stepping schemes. Leveraging the modern computing architecture JAX, JAX-PF achieves high…
Large Multimodal Models (LMMs) have made significant strides in visual question-answering for single images. Recent advancements like long-context LMMs have allowed them to ingest larger, or even multiple, images. However, the ability to…
Recent advances in 3D Gaussian Splatting (3DGS) present two main directions: feed-forward models offer fast inference in sparse-view settings, while per-scene optimization yields high-quality renderings but is computationally expensive. To…
Differentiable rendering has been widely adopted in computer graphics as a powerful approach to inverse problems, enabling efficient gradient-based optimization by differentiating the image formation process with respect to millions of…
Turbulent flows and fluid-structure interactions (FSI) are ubiquitous in scientific and engineering applications, but their accurate and efficient simulation remains a major challenge due to strong nonlinearities, multiscale interactions,…
This paper proposes two new open-source iris recognition algorithms, providing both Python and IREX-compliant C++ implementations to be submitted to the official IREX X program. This work has two primary goals: (a) to conduct the first-ever…
In our effort to facilitate machine learning-assisted computational fluid dynamics (CFD), we introduce the second iteration of JAX-Fluids. JAX-Fluids is a Python-based fully-differentiable CFD solver designed for compressible single- and…