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Humanoid robots have the potential to mimic human motions with high visual fidelity, yet translating these motions into practical, physical execution remains a significant challenge. Existing techniques in the graphics community often…

Robotics · Computer Science 2025-02-18 Yashuai Yan , Esteve Valls Mascaro , Tobias Egle , Dongheui Lee

Generating sequences of human-like motions for humanoid robots presents challenges in collecting and analyzing reference human motions, synthesizing new motions based on these reference motions, and mapping the generated motion onto…

Robotics · Computer Science 2025-08-19 Rhea Malhotra , William Chong , Catie Cuan , Oussama Khatib

Reconstructing human dynamic vision from brain activity is a challenging task with great scientific significance. Although prior video reconstruction methods have made substantial progress, they still suffer from several limitations,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Yizhuo Lu , Changde Du , Chong Wang , Xuanliu Zhu , Liuyun Jiang , Xujin Li , Huiguang He

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

We present Monocular Neural Parametric Head Models (MonoNPHM) for dynamic 3D head reconstructions from monocular RGB videos. To this end, we propose a latent appearance space that parameterizes a texture field on top of a neural parametric…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Simon Giebenhain , Tobias Kirschstein , Markos Georgopoulos , Martin Rünz , Lourdes Agapito , Matthias Nießner

Motion mimicking is a foundational task in physics-based character animation. However, most existing motion mimicking methods are built upon reinforcement learning (RL) and suffer from heavy reward engineering, high variance, and slow…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Jiawei Ren , Cunjun Yu , Siwei Chen , Xiao Ma , Liang Pan , Ziwei Liu

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

We aim to build complex humanoid agents that integrate perception, motor control, and memory. In this work, we partly factor this problem into low-level motor control from proprioception and high-level coordination of the low-level skills…

Artificial Intelligence · Computer Science 2019-01-16 Josh Merel , Arun Ahuja , Vu Pham , Saran Tunyasuvunakool , Siqi Liu , Dhruva Tirumala , Nicolas Heess , Greg Wayne

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…

Existing human Motion Capture (MoCap) methods mostly focus on the visual similarity while neglecting the physical plausibility. As a result, downstream tasks such as driving virtual human in 3D scene or humanoid robots in real world suffer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Shenghao Ren , Yi Lu , Jiayi Huang , Jiayi Zhao , He Zhang , Tao Yu , Qiu Shen , Xun Cao

We present Score-Guided Human Mesh Recovery (ScoreHMR), an approach for solving inverse problems for 3D human pose and shape reconstruction. These inverse problems involve fitting a human body model to image observations, traditionally…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Anastasis Stathopoulos , Ligong Han , Dimitris Metaxas

Human-to-humanoid imitation learning aims to learn a humanoid whole-body controller from human motion. Motion retargeting is a crucial step in enabling robots to acquire reference trajectories when exploring locomotion skills. However,…

Robotics · Computer Science 2025-09-22 Xingyu Chen , Hanyu Wu , Sikai Wu , Mingliang Zhou , Diyun Xiang , Haodong Zhang

Discovering physical laws directly from high-dimensional visual data is a long-standing human pursuit but remains a formidable challenge for machines, representing a fundamental goal of scientific intelligence. This task is inherently…

Computational Engineering, Finance, and Science · Computer Science 2026-02-24 Ruikun Li , Jun Yao , Yingfan Hua , Shixiang Tang , Biqing Qi , Bin Liu , Wanli Ouyang , Yan Lu

Human mesh recovery (HMR) from a single RGB image is inherently ambiguous, as multiple 3D poses can correspond to the same 2D observation. Recent diffusion-based methods tackle this by generating various hypotheses, but often sacrifice…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Wenhao Shen , Hao Wang , Wanqi Yin , Fayao Liu , Xulei Yang , Chao Liang , Zhongang Cai , Guosheng Lin

Modeling and rendering photorealistic avatars is of crucial importance in many applications. Existing methods that build a 3D avatar from visual observations, however, struggle to reconstruct clothed humans. We introduce PhysAvatar, a novel…

Human pose and shape (HPS) estimation presents challenges in diverse scenarios such as crowded scenes, person-person interactions, and single-view reconstruction. Existing approaches lack mechanisms to incorporate auxiliary "side…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Yufu Wang , Yu Sun , Priyanka Patel , Kostas Daniilidis , Michael J. Black , Muhammed Kocabas

Humanoid robots often need to balance competing objectives, such as maximizing speed while minimizing energy consumption. While current reinforcement learning (RL) methods can master complex skills like fall recovery and perceptive…

Robotics · Computer Science 2026-03-26 Huanyu Li , Dewei Wang , Xinmiao Wang , Xinzhe Liu , Peng Liu , Chenjia Bai , Xuelong Li

We present a novel framework to reconstruct complete 3D human shapes from a given target image by leveraging monocular unconstrained images. The objective of this work is to reproduce high-quality details in regions of the reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Marco Pesavento , Marco Volino , Adrian Hilton

3D human pose estimation from a monocular video has recently seen significant improvements. However, most state-of-the-art methods are kinematics-based, which are prone to physically implausible motions with pronounced artifacts. Current…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Jiefeng Li , Siyuan Bian , Chao Xu , Gang Liu , Gang Yu , Cewu Lu

We introduce PHD, a novel approach for personalized 3D human mesh recovery (HMR) and body fitting that leverages user-specific shape information to improve pose estimation accuracy from videos. Traditional HMR methods are designed to be…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Hsuan-I Ho , Chen Guo , Po-Chen Wu , Ivan Shugurov , Chengcheng Tang , Abhay Mittal , Sizhe An , Manuel Kaufmann , Linguang Zhang
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