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Related papers: SoundReactor: Frame-level Online Video-to-Audio Ge…

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In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

Multimedia · Computer Science 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss

While video generation models excel at producing high-quality monocular videos, generating 3D stereoscopic and spatial videos for immersive applications remains an underexplored challenge. We present a pose-free and training-free method…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Peng Dai , Feitong Tan , Qiangeng Xu , Yihua Huang , David Futschik , Ruofei Du , Sean Fanello , Yinda Zhang , Xiaojuan Qi

Modern audio generation predominantly relies on latent-space compression, introducing additional complexity and potential information loss. In this work, we challenge this paradigm with WavFlow, a framework that generates high-fidelity…

Although automatically animating audio-driven talking heads has recently received growing interest, previous efforts have mainly concentrated on achieving lip synchronization with the audio, neglecting two crucial elements for generating…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Shuai Tan , Bin Ji , Ye Pan

The ability to envisage the visual of a talking face based just on hearing a voice is a unique human capability. There have been a number of works that have solved for this ability recently. We differ from these approaches by enabling a…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Ravindra Yadav , Ashish Sardana , Vinay P Namboodiri , Rajesh M Hegde

Generating sound effects that humans want is an important topic. However, there are few studies in this area for sound generation. In this study, we investigate generating sound conditioned on a text prompt and propose a novel text-to-sound…

Sound · Computer Science 2023-05-01 Dongchao Yang , Jianwei Yu , Helin Wang , Wen Wang , Chao Weng , Yuexian Zou , Dong Yu

Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly…

Text-to-audio-video (T2AV) generation is central to applications such as filmmaking and world modeling. However, current models often fail to produce physically plausible sounds. Previous benchmarks primarily focus on audio-video temporal…

In this paper, we present VideoGen, a text-to-video generation approach, which can generate a high-definition video with high frame fidelity and strong temporal consistency using reference-guided latent diffusion. We leverage an…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Xin Li , Wenqing Chu , Ye Wu , Weihang Yuan , Fanglong Liu , Qi Zhang , Fu Li , Haocheng Feng , Errui Ding , Jingdong Wang

Generating high-quality and temporally synchronized audio from video content is essential for video editing and post-production tasks, enabling the creation of semantically aligned audio for silent videos. However, most existing approaches…

Sound · Computer Science 2025-08-18 Haomin Zhang , Kristin Qi , Shuxin Yang , Zihao Chen , Chaofan Ding , Xinhan Di

In this paper, we consider a novel and practical case for talking face video generation. Specifically, we focus on the scenarios involving multi-people interactions, where the talking context, such as audience or surroundings, is present.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Meidai Xuanyuan , Yuwang Wang , Honglei Guo , Qionghai Dai

Text-to-audio (TTA) generation can significantly benefit the media industry by reducing production costs and enhancing work efficiency. However, most current TTA models (primarily diffusion-based) suffer from slow inference speeds and high…

Sound · Computer Science 2025-12-30 HaeChun Chung

We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lele Chen , Ross K. Maddox , Zhiyao Duan , Chenliang Xu

The narrative quality of a video fundamentally determines its perceptual value. Although existing video generation methods can produce visually appealing content, they predominantly rely on sparse conditioning signals such as text prompts…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Zhida Zhang , Jie Ma , Zhan Peng , Haoxue Wu , Yang Han , Jun Liang , Jie Cao , Jing Li

We propose an end to end deep learning approach for generating real-time facial animation from just audio. Specifically, our deep architecture employs deep bidirectional long short-term memory network and attention mechanism to discover the…

Machine Learning · Computer Science 2019-05-28 Guanzhong Tian , Yi Yuan , Yong liu

We present in this paper PerformacnceNet, a neural network model we proposed recently to achieve score-to-audio music generation. The model learns to convert a music piece from the symbolic domain to the audio domain, assigning…

Sound · Computer Science 2019-05-29 Yu-Hua Chen , Bryan Wang , Yi-Hsuan Yang

Text-to-audio diffusion models produce high-fidelity audio but require tens of function evaluations (NFEs), incurring multi-second latency and limited throughput. We present SoundWeaver, the first training-free, model-agnostic serving…

Sound · Computer Science 2026-03-10 Ayush Barik , Sofia Stoica , Nikhil Sarda , Arnav Kethana , Abhinav Khanduja , Muchen Xu , Fan Lai

Generating realistic audio effects for movies and other media is a challenging task that is accomplished today primarily through physical techniques known as Foley art. Foley artists create sounds with common objects (e.g., boxing gloves,…

Sound · Computer Science 2023-08-25 Matthew Martel , Jackson Wagner

Generating naturalistic and nuanced listener motions for extended interactions remains an open problem. Existing methods often rely on low-dimensional motion codes for facial behavior generation followed by photorealistic rendering,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Maksim Siniukov , Di Chang , Minh Tran , Hongkun Gong , Ashutosh Chaubey , Mohammad Soleymani

All previous methods for audio-driven talking head generation assume the input audio to be clean with a neutral tone. As we show empirically, one can easily break these systems by simply adding certain background noise to the utterance or…

Computer Vision and Pattern Recognition · Computer Science 2019-10-03 Gaurav Mittal , Baoyuan Wang