Related papers: Arbitrary Generative Video Interpolation
Video generation has recently emerged as a central task in the field of generative AI. However, the substantial computational cost inherent in video synthesis makes model distillation a critical technique for efficient deployment. Despite…
Despite the considerable progress achieved in the long video generation problem, there is still significant room to improve the consistency of the generated videos, particularly in terms of their smoothness and transitions between scenes.…
Motion-based video frame interpolation commonly relies on optical flow to warp pixels from the inputs to the desired interpolation instant. Yet due to the inherent challenges of motion estimation (e.g. occlusions and discontinuities), most…
We propose a light-weight video frame interpolation algorithm. Our key innovation is an instance-level supervision that allows information to be learned from the high-resolution version of similar objects. Our experiment shows that the…
This work aims to provide a deep-learning solution for the motion interpolation task. Previous studies solve it with geometric weight functions. Some other works propose neural networks for different problem settings with consecutive pose…
Recently, flow-based methods have achieved promising success in video frame interpolation. However, electron microscopic (EM) images suffer from unstable image quality, low PSNR, and disorderly deformation. Existing flow-based interpolation…
Autoregressive video synthesis offers a promising pathway for infinite-horizon generation but is fundamentally hindered by three intertwined challenges: semantic forgetting from context limitations, visual drift due to positional…
We present TempoMaster, a novel framework that formulates long video generation as next-frame-rate prediction. Specifically, we first generate a low-frame-rate clip that serves as a coarse blueprint of the entire video sequence, and then…
We introduce bounded generation as a generalized task to control video generation to synthesize arbitrary camera and subject motion based only on a given start and end frame. Our objective is to fully leverage the inherent generalization…
In recent years, 3D visual foundation models pioneered by pointmap-based approaches such as DUSt3R have attracted a lot of interest, achieving impressive accuracy and strong generalization across diverse scenes. However, these methods are…
We present Flowception, a novel non-autoregressive and variable-length video generation framework. Flowception learns a probability path that interleaves discrete frame insertions with continuous frame denoising. Compared to autoregressive…
Effective video frame interpolation hinges on the adept handling of motion in the input scene. Prior work acknowledges asynchronous event information for this, but often overlooks whether motion induces blur in the video, limiting its scope…
Bimanual manipulation is a challenging yet crucial robotic capability, demanding precise spatial localization and versatile motion trajectories, which pose significant challenges to existing approaches. Existing approaches fall into two…
Media compression standards have reached a plateau in terms of the rate-distortion-complexity trade-off, limiting the ability to offload expensive AI perception to the cloud in applications like robotics, wearables, and remote sensing.…
Current video generation models suffer from high computational latency, making real-time applications prohibitively costly. In this paper, we address this limitation by exploiting the temporal redundancy inherent in video latent patches. To…
Flow-guided synthesis provides a common framework for frame interpolation, where optical flow is estimated to guide the synthesis of intermediate frames between consecutive inputs. In this paper, we present UPR-Net, a novel Unified Pyramid…
Long-range temporal alignment is critical yet challenging for video restoration tasks. Recently, some works attempt to divide the long-range alignment into several sub-alignments and handle them progressively. Although this operation is…
Compression standards have been used to reduce the cost of image storage and transmission for decades. In recent years, learned image compression methods have been proposed and achieved compelling performance to the traditional standards.…
Motion estimation (ME) and motion compensation (MC) have been widely used for classical video frame interpolation systems over the past decades. Recently, a number of data-driven frame interpolation methods based on convolutional neural…
The introduction of multiple viewpoints in video scenes inevitably increases the bitrates required for storage and transmission. To reduce bitrates, researchers have developed methods to skip intermediate viewpoints during compression and…