Related papers: Room Impulse Response Synthesis via Differentiable…
Time-frequency analysis is an important and challenging task in many applications. Fourier and wavelet analysis are two classic methods that have achieved remarkable success in many fields. However, they also exhibit limitations when…
Room equalisation aims to increase the quality of loudspeaker reproduction in reverberant environments, compensating for colouration caused by imperfect room reflections and frequency dependant loudspeaker directivity. A common technique in…
Artificial reverberation (AR) models play a central role in various audio applications. Therefore, estimating the AR model parameters (ARPs) of a reference reverberation is a crucial task. Although a few recent deep-learning-based…
In this study, we introduce a method for estimating sound fields in reverberant environments using a conditional invertible neural network (CINN). Sound field reconstruction can be hindered by experimental errors, limited spatial data,…
Knowing the room geometry may be very beneficial for many audio applications, including sound reproduction, acoustic scene analysis, and sound source localization. Room geometry inference (RGI) deals with the problem of reflector…
High dynamic range (HDR) image generation from a single exposure low dynamic range (LDR) image has been made possible due to the recent advances in Deep Learning. Various feed-forward Convolutional Neural Networks (CNNs) have been proposed…
Room Impulse Responses (RIRs) accurately characterize acoustic properties of indoor environments and play a crucial role in applications such as speech enhancement, speech recognition, and audio rendering in augmented reality (AR) and…
In-band full-duplex relay (FDR) has attracted much attention as an effective solution to improve the coverage and spectral efficiency in wireless communication networks. The basic problem for FDR transmission is how to eliminate the…
We propose a multimodal deep learning model for VR auralization that generates spatial room impulse responses (SRIRs) in real time to reconstruct scene-specific auditory perception. Employing SRIRs as the output reduces computational…
An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…
Addressing the issues of severe noise and high frequency structural degradation in visible images under low-light conditions, this paper proposes a Near Infrared (NIR) aided low light image restoration method based on Frequency Decoupled…
Implicit Neural Representations (INRs) provide a powerful continuous framework for modeling complex visual and geometric signals, but spectral bias remains a fundamental challenge, limiting their ability to capture high-frequency details.…
The reverberation time (T60) and the direct-to-reverberant ratio (DRR) are commonly used to characterize room acoustic environments. Both parameters can be measured from an acoustic impulse response (AIR) or using blind estimation methods…
Recent advances in single image super-resolution (SISR) explored the power of convolutional neural network (CNN) to achieve a better performance. Despite the great success of CNN-based methods, it is not easy to apply these methods to edge…
In multiple-input multiple-output (MIMO) systems, it is crucial of utilizing the available channel state information (CSI) at the transmitter for precoding to improve the performance of frequency division duplex (FDD) networks. One of the…
Room impulse response estimation is essential for tasks like speech dereverberation, which improves automatic speech recognition. Most existing methods rely on either statistical signal processing or deep neural networks designed to…
The Image Source Method (ISM) is one of the most employed techniques to calculate acoustic Room Impulse Responses (RIRs), however, its computational complexity grows fast with the reverberation time of the room and its computation time can…
For 6-DOF (degrees of freedom) interactive virtual acoustic environments (VAEs), the spatial rendering of diffuse late reverberation in addition to early (specular) reflections is important. In the interest of computational efficiency, the…
Encoding input coordinates with sinusoidal functions into multilayer perceptrons (MLPs) has proven effective for implicit neural representations (INRs) of low-dimensional signals, enabling the modeling of high-frequency details. However,…
Room impulse response (RIR), which measures the sound propagation within an environment, is critical for synthesizing high-fidelity audio for a given environment. Some prior work has proposed representing RIR as a neural field function of…