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Recent advances in reprogrammable hardware (e.g., FPGAs) and memory technology (e.g., DDR4, HBM) promise to solve performance problems inherent to graph processing like irregular memory access patterns on traditional hardware (e.g., CPU).…

Hardware Architecture · Computer Science 2021-04-19 Jonas Dann , Daniel Ritter , Holger Fröning

Complex Graph Patterns (CGPs), which combine pattern matching with relational operations, are widely used in real-world applications. Existing systems rely on monolithic architectures for CGPs, which restrict their ability to integrate…

Databases · Computer Science 2024-12-13 Bingqing Lyu , Xiaoli Zhou , Longbin Lai , Yufan Yang , Yunkai Lou , Wenyuan Yu , Jingren Zhou

Ising computing provides a new computing paradigm for many hard combinatorial optimization problems. Ising computing essentially tries to solve the quadratic unconstrained binary optimization problem, which is also described by the Ising…

Emerging Technologies · Computer Science 2019-08-02 Chase Cook , Wentian Jin , Sheldon X. -D. Tan

Large-scale Bundle Adjustment (BA) requires massive memory and computation resources which are difficult to be fulfilled by existing BA libraries. In this paper, we propose MegBA, a GPU-based distributed BA library. MegBA can provide…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Jie Ren , Wenteng Liang , Ran Yan , Luo Mai , Shiwen Liu , Xiao Liu

Computational fluid dynamics and fluid-structure interaction simulations involving moving and deforming bodies is extremely hard. In this work, we present a graphical processing unit (GPU) optimized implementation of the sharp-interface…

Computational Physics · Physics 2026-05-07 Sushrut Kumar , Joshua Romero , Jung-Hee Seo , Massimiliano Fatica , Rajat Mittal

Efficient GPU programming is crucial for achieving high performance in deep learning (DL) applications. The performance of GPU programs depends on how data is parallelized across threads and arranged within memory subsystems. The mapping…

Machine Learning · Computer Science 2026-01-30 Xiao Zhang , Yaoyao Ding , Bolin Sun , Yang Hu , Tatiana Shpeisman , Gennady Pekhimenko

With the growing number of data-intensive workloads, GPU, which is the state-of-the-art single-instruction-multiple-thread (SIMT) processor, is hindered by the memory bandwidth wall. To alleviate this bottleneck, previously proposed…

Hardware Architecture · Computer Science 2021-03-12 Xinfeng Xie , Peng Gu , Yufei Ding , Dimin Niu , Hongzhong Zheng , Yuan Xie

Sharpness-aware minimization (SAM) has received increasing attention in computer vision since it can effectively eliminate the sharp local minima from the training trajectory and mitigate generalization degradation. However, SAM requires…

Machine Learning · Computer Science 2024-06-21 Yili Wang , Kaixiong Zhou , Ninghao Liu , Ying Wang , Xin Wang

Modern GPUs are able to perform significantly more arithmetic operations than transfers of a single word to or from global memory. Hence, many GPU kernels are limited by memory bandwidth and cannot exploit the arithmetic power of GPUs.…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-09-13 J. Filipovič , M. Madzin , J. Fousek , L. Matyska

3D scene graphs hierarchically represent the environment appropriately organizing different environmental entities in various layers. Our previous work on situational graphs extends the concept of 3D scene graph to SLAM by tightly coupling…

Robotics · Computer Science 2023-08-23 Hriday Bavle , Jose Luis Sanchez-Lopez , Javier Civera , Holger Voos

Modern supercomputers are increasingly relying on Graphic Processing Units (GPUs) and other accelerators to achieve exa-scale performance at reasonable energy usage. The challenge of exploiting these accelerators is the incompatibility…

Computational Physics · Physics 2025-08-25 M. Cianciosa , D. Batchelor , W. Elwasif

In this paper, we consider the problem of planar graph-based simultaneous localization and mapping (SLAM) that involves both poses of the autonomous agent and positions of observed landmarks. We present CPL-SLAM, an efficient and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Taosha Fan , Hanlin Wang , Michael Rubenstein , Todd Murphey

3D Gaussian Splatting (3DGS) has become a crucial rendering technique for many real-time applications. However, the limited hardware resources on today's mobile platforms hinder these applications, as they struggle to achieve real-time…

Graphics · Computer Science 2025-12-05 Xiaotong Huang , He Zhu , Zihan Liu , Weikai Lin , Xiaohong Liu , Zhezhi He , Jingwen Leng , Minyi Guo , Yu Feng

Lattice spin models are useful for studying critical phenomena and allow the extraction of equilibrium and dynamical properties. Simulations of such systems are usually based on Monte Carlo (MC) techniques, and the main difficulty is often…

Computational Physics · Physics 2012-09-13 Tal Levy , Guy Cohen , Eran Rabani

Extensions to the C++ implementation of the QCD Data Parallel Interface are provided enabling acceleration of expression evaluation on NVIDIA GPUs. Single expressions are off-loaded to the device memory and execution domain leveraging the…

High Energy Physics - Lattice · Physics 2011-11-24 Frank Winter

We present an interface and an implementation of the General Matrix Multiply (GEMM) routine for multiple small matrices processed simultaneously on NVIDIA graphics processing units (GPUs). We focus on matrix sizes under 16. The…

Mathematical Software · Computer Science 2013-04-29 Chetan Jhurani , Paul Mullowney

Factor graph optimization serves as a fundamental framework for robotic perception, enabling applications such as pose estimation, simultaneous localization and mapping (SLAM), structure-from-motion (SfM), and situational awareness.…

Systems and Control · Electrical Eng. & Systems 2025-03-04 Anas Abdelkarim , Holger Voos , Daniel Görges

Recently, graphics processors (GPUs) have been increasingly leveraged in a variety of scientific computing applications. However, architectural differences between CPUs and GPUs necessitate the development of algorithms that take advantage…

Mathematical Software · Computer Science 2015-01-05 Jonathan Wong , Ellen Kuhl , Eric Darve

Recently there has been a surge of interest in designing graph embedding methods. Few, if any, can scale to a large-sized graph with millions of nodes due to both computational complexity and memory requirements. In this paper, we relax…

Artificial Intelligence · Computer Science 2020-08-17 Jiongqian Liang , Saket Gurukar , Srinivasan Parthasarathy

Despite decades of research, creating accurate, robust, and efficient lattice Boltzmann methods (LBM) on non-uniform grids with seamless GPU acceleration remains challenging. This work introduces a novel strategy to address this challenge…

Computational Physics · Physics 2026-01-06 Christophe Coreixas , Jonas Latt
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