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Building generalist agents that can handle diverse tasks and evolve themselves across different environments is a long-term goal in the AI community. Large language models (LLMs) are considered a promising foundation to build such agents…

Parametric Computer-Aided Design (CAD) of articulated assemblies is essential for product development, yet generating these multi-part, movable models from high-level descriptions remains unexplored. To address this, we propose ArtiCAD, the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yuan Shui , Yandong Guan , Zhanwei Zhang , Juncheng Hu , Jing Zhang , Dong Xu , Qian Yu

Large Language Models (LLMs) have demonstrated significant potential in code generation. However, in the factory automation sector, particularly motion control, manual programming, alongside inefficient and unsafe debugging practices,…

Artificial Intelligence · Computer Science 2025-07-03 Yin Li , Liangwei Wang , Shiyuan Piao , Boo-Ho Yang , Ziyue Li , Wei Zeng , Fugee Tsung

Large language models can generate plausible game code, but turning this capability into \emph{iterative creative improvement} remains difficult. In practice, single-shot generation often produces brittle runtime behavior, weak accumulation…

Artificial Intelligence · Computer Science 2026-04-23 Hongnan Ma , Han Wang , Shenglin Wang , Tieyue Yin , Yiwei Shi , Yucong Huang , Yingtian Zou , Muning Wen , Mengyue Yang

Traditional control system design, reliant on expert knowledge and precise models, struggles with complex, nonlinear, or uncertain dynamics. This paper introduces AgenticControl, a novel multi-agent framework that automates controller…

Systems and Control · Electrical Eng. & Systems 2025-06-25 Mohammad Narimani , Seyyed Ali Emami

Large Language Models (LLMs) have the capacity of performing complex scheduling in a multi-agent system and can coordinate these agents into completing sophisticated tasks that require extensive collaboration. However, despite the…

Artificial Intelligence · Computer Science 2023-09-20 Ran Gong , Qiuyuan Huang , Xiaojian Ma , Hoi Vo , Zane Durante , Yusuke Noda , Zilong Zheng , Song-Chun Zhu , Demetri Terzopoulos , Li Fei-Fei , Jianfeng Gao

Motion generation is a cornerstone of computer graphics, animation, gaming, and robotics, enabling the creation of realistic and varied character movements. A significant limitation of existing methods is their reliance on specific skeletal…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Aliasghar Khani , Arianna Rampini , Evan Atherton , Bruno Roy

Simulated environments play an essential role in embodied AI, functionally analogous to test cases in software engineering. However, existing environment generation methods often emphasize visual realism (e.g., object diversity and layout…

Robotics · Computer Science 2026-01-21 Jianan Wang , Siyang Zhang , Bin Li , Juan Chen , Jingtao Qi , Zhuo Zhang , Chen Qian

With video games now generating the highest revenues in the entertainment industry, optimizing game development workflows has become essential for the sector's sustained growth. Recent advancements in Vision-Language Models (VLMs) offer…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Mohammad Reza Taesiri , Abhijay Ghildyal , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

The use of large language models (LLMs) for automated code generation has emerged as a significant focus within AI research. As these pretrained models continue to evolve, their ability to understand and generate complex code structures has…

Software Engineering · Computer Science 2025-05-06 Nazmus Ashrafi , Salah Bouktif , Mohammed Mediani

Foundation models -- large language models (LLMs) in particular -- have become ubiquitous, shaping daily life and driving breakthroughs across science, engineering, and technology. Harnessing their broad cross-domain knowledge,…

Software Engineering · Computer Science 2025-10-01 Haoyang Wu , Xinxin Zhang , Lailai Zhu

We introduce GVGAI-LLM, a video game benchmark for evaluating the reasoning and problem-solving capabilities of large language models (LLMs). Built on the General Video Game AI framework, it features a diverse collection of arcade-style…

Artificial Intelligence · Computer Science 2026-05-19 Yuchen Li , Cong Lin , Muhammad Umair Nasir , Philip Bontrager , Jialin Liu , Julian Togelius

Large language models are increasingly deployed as multi-agent systems, where specialized roles communicate and collaborate through structured interactions to solve complex tasks that often exceed the capacity of a single agent. However,…

Computation and Language · Computer Science 2026-01-28 Yimeng Wang , Jiaxing Zhao , Hongbin Xie , Hexing Ma , Yuzhen Lei , Shuangxue Liu , Xuan Song , Zichen Zhang , Haoran Zhang

Large language models (LLMs), despite their remarkable progress across various general domains, encounter significant barriers in medicine and healthcare. This field faces unique challenges such as domain-specific terminologies and…

Computation and Language · Computer Science 2024-06-06 Xiangru Tang , Anni Zou , Zhuosheng Zhang , Ziming Li , Yilun Zhao , Xingyao Zhang , Arman Cohan , Mark Gerstein

The core challenge in automotive exterior design is balancing subjective aesthetics with objective aerodynamic performance while dramatically accelerating the development cycle. To address this, we propose a novel, LLM-driven multi-agent…

Computational Engineering, Finance, and Science · Computer Science 2025-08-06 Xinyu Jin , Shengmao Yan , Qingtao Wang , Shisong Deng , Yanzhen Jiang , Shuangyao Zhao

Multi-agent frameworks with Large Language Models (LLMs) have become promising tools for generating general-purpose programming languages using test-driven development, allowing developers to create more accurate and robust code. However,…

Quantum Physics · Physics 2025-07-04 Charlie Campbell , Hao Mark Chen , Wayne Luk , Hongxiang Fan

Developing safety-critical automotive software presents significant challenges due to increasing system complexity and strict regulatory demands. This paper proposes a novel framework integrating Generative Artificial Intelligence (GenAI)…

Software Engineering · Computer Science 2025-06-05 Sven Kirchner , Alois C. Knoll

Large language models (LLMs) struggle to consistently generate UI code that compiles and produces visually relevant designs. Existing approaches to improve generation rely on expensive human feedback or distilling a proprietary model. In…

Computation and Language · Computer Science 2024-06-13 Jason Wu , Eldon Schoop , Alan Leung , Titus Barik , Jeffrey P. Bigham , Jeffrey Nichols

Towards an embodied generalist for real-world interaction, Multimodal Large Language Model (MLLM) agents still suffer from challenging latency, sparse feedback, and irreversible mistakes. Video games offer an ideal testbed with rich visual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Mingyu Ouyang , Siyuan Hu , Kevin Qinghong Lin , Hwee Tou Ng , Mike Zheng Shou

Large Language Models (LLMs) have shown promising performance in code generation. However, how to reliably evaluate code generated by LLMs remains an unresolved problem. This paper presents CodeJudge, a code evaluation framework that…

Machine Learning · Computer Science 2024-10-04 Weixi Tong , Tianyi Zhang
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