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Motivated by the increasing attention to overall social benefits in networked multi-agent systems, this paper investigates an optimization problem building on noncooperative games under high-level regulation, which can be formulated in a…

Optimization and Control · Mathematics 2025-12-02 Kaixin Du , Min Meng , Xiaoming Hu

We propose a new one-bit feedback scheme with scheduling decision based on the maximum expected weighted rate. We show the concavity of the $2$-user case and provide the optimal solution which achieves the maximum weighted rate of the…

Information Theory · Computer Science 2017-09-01 Mohammed Hafez , Ahmed El Shafie , Mohammed Shaqfeh , Tamer Khattab , Hussein Alnuweiri , Huseyin Arslan

Synchronizing expectations and knowledge about the state of the world is an essential capability for effective collaboration. For robots to effectively collaborate with humans and other autonomous agents, it is critical that they be able to…

Robotics · Computer Science 2021-01-07 Aaquib Tabrez , Ryan Leonard , Bradley Hayes

We consider the problem of online combinatorial optimization under semi-bandit feedback, where a learner has to repeatedly pick actions from a combinatorial decision set in order to minimize the total losses associated with its decisions.…

Machine Learning · Computer Science 2015-06-11 Gergely Neu

We introduce a single-winner perspective on voting on matchings, in which voters have preferences over possible matchings in a graph, and the goal is to select a single collectively desirable matching. Unlike in classical matching problems,…

Computer Science and Game Theory · Computer Science 2026-01-28 Niclas Boehmer , Jessica Dierking

We propose a novel combinatorial stochastic-greedy bandit (SGB) algorithm for combinatorial multi-armed bandit problems when no extra information other than the joint reward of the selected set of $n$ arms at each time step $t\in [T]$ is…

Machine Learning · Computer Science 2023-12-14 Fares Fourati , Christopher John Quinn , Mohamed-Slim Alouini , Vaneet Aggarwal

We present Self-Play Preference Optimization (SPO), an algorithm for reinforcement learning from human feedback. Our approach is minimalist in that it does not require training a reward model nor unstable adversarial training and is…

Machine Learning · Computer Science 2024-06-14 Gokul Swamy , Christoph Dann , Rahul Kidambi , Zhiwei Steven Wu , Alekh Agarwal

We show that learning algorithms satisfying a $\textit{low approximate regret}$ property experience fast convergence to approximate optimality in a large class of repeated games. Our property, which simply requires that each learner has…

Computer Science and Game Theory · Computer Science 2016-12-19 Dylan J. Foster , Zhiyuan Li , Thodoris Lykouris , Karthik Sridharan , Eva Tardos

We consider a combinatorial multi-armed bandit problem for maximum value reward function under maximum value and index feedback. This is a new feedback structure that lies in between commonly studied semi-bandit and full-bandit feedback…

Machine Learning · Computer Science 2023-05-26 Yiliu Wang , Wei Chen , Milan Vojnović

We propose a novel computational framework that models human social decision-making under uncertainty as an integrated Multi-Armed Bandit (MAB) and Markov Decision Process (MDP) optimization problem, in which agents adaptively balance the…

Social and Information Networks · Computer Science 2025-12-18 Mohammad Zare

Discounted-sum games provide a formal model for the study of reinforcement learning, where the agent is enticed to get rewards early since later rewards are discounted. When the agent interacts with the environment, she may regret her…

Computer Science and Game Theory · Computer Science 2018-11-20 Michaël Cadilhac , Guillermo A. Pérez , Marie van den Bogaard

In this paper, we study a variant of best-arm identification involving elements of risk sensitivity and communication constraints. Specifically, the goal of the learner is to identify the arm with the highest quantile reward, while the…

Machine Learning · Statistics 2025-02-11 Ivan Lau , Jonathan Scarlett

In this paper, we study a special bandit setting of online stochastic linear optimization, where only one-bit of information is revealed to the learner at each round. This problem has found many applications including online advertisement…

Machine Learning · Computer Science 2015-09-28 Lijun Zhang , Tianbao Yang , Rong Jin , Zhi-Hua Zhou

Text-to-image generation models have achieved remarkable progress in preference optimization, yet achieving robust alignment across diverse reward models remains a significant challenge. Existing multi-reward fusion approaches rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Ying Ba , Tianyu Zhang , Mohan Zhou , Yalong Bai , Wenyi Mo , Guiwei Zhang , Bing Su , Ji-Rong Wen

We study equilibrium computation with extensive-form correlation in two-player turn-taking stochastic games. Our main results are two-fold: (1) We give an algorithm for computing a Stackelberg extensive-form correlated equilibrium (SEFCE),…

Computer Science and Game Theory · Computer Science 2024-12-24 Hanrui Zhang , Yu Cheng , Vincent Conitzer

In many real-world applications, it is hard to provide a reward signal in each step of a Reinforcement Learning (RL) process and more natural to give feedback when an episode ends. To this end, we study the recently proposed model of RL…

Machine Learning · Computer Science 2024-05-15 Asaf Cassel , Haipeng Luo , Aviv Rosenberg , Dmitry Sotnikov

Classic no-regret multi-armed bandit algorithms, including the Upper Confidence Bound (UCB), Hedge, and EXP3, are inherently unfair by design. Their unfairness stems from their objective of playing the most rewarding arm as frequently as…

Machine Learning · Computer Science 2024-05-14 Abhishek Sinha

This study considers the partial monitoring problem with $k$-actions and $d$-outcomes and provides the first best-of-both-worlds algorithms, whose regrets are favorably bounded both in the stochastic and adversarial regimes. In particular,…

Machine Learning · Computer Science 2022-10-11 Taira Tsuchiya , Shinji Ito , Junya Honda

We study games with incomplete information and characterize when a feasible outcome is Pareto efficient. Outcomes with excessive randomization are inefficient: generically, the total number of action profiles across states must be strictly…

Theoretical Economics · Economics 2025-12-09 Itai Arieli , Yakov Babichenko , Atulya Jain , Rann Smorodinsky

We consider the problem where $M$ agents interact with $M$ identical and independent environments with $S$ states and $A$ actions using reinforcement learning for $T$ rounds. The agents share their data with a central server to minimize…

Machine Learning · Computer Science 2021-02-23 Mridul Agarwal , Bhargav Ganguly , Vaneet Aggarwal
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