English
Related papers

Related papers: Computational Design and Single-Wire Sensing of 3D…

200 papers

Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Ruihan Gao , Wenzhen Yuan , Jun-Yan Zhu

Vacuum-forming is a common manufacturing technique for constructing thin plastic shell products by pressing heated plastic sheets onto a mold using atmospheric pressure. Vacuum-forming is ubiquitous in packaging and casing products in…

Human-Computer Interaction · Computer Science 2022-05-10 Freddie Hong , Luca Tendera , Connor Myant , David Boyle

Fabricating 3D printed electronics using desktop printers has become more accessible with recent developments in conductive thermoplastic filaments. Because of their high resistance and difficulties in printing traces in vertical…

Emerging Technologies · Computer Science 2021-01-27 Freddie Hong , Connor Myant , David Boyle

Additive manufacturing is an expanding multidisciplinary field encompassing applications including medical devices, aerospace components, microfabrication strategies, and artificial organs. Among additive manufacturing approaches,…

Haptic rendering enables people to touch, perceive, and manipulate virtual objects in a virtual environment. Using six cascaded identical hollow disk electromagnets and a small permanent magnet attached to an operator's finger, this paper…

Human-Computer Interaction · Computer Science 2022-11-28 Xiong Lu , Yuxing Yan , Beibei Qi , Huang Qian , Junbin Sun , Aaron Quigley

This study starts from the counter-intuitive question of how we can render a conventional stiff, non-stretchable and even brittle material conformable so that it can fully wrap around a curved surface, such as a sphere, without failure.…

Computational Geometry · Computer Science 2018-12-31 Yu-Ki Lee , Zhonghua Xi , Young-Joo Lee , Yun-Hyeong Kim , Yue Hao , Young-Chang Joo , Changsoon Kim , Jyh-Ming Lien , In-Suk Choi

Development of large-area, high-speed electronic skins is a grand challenge for robotics, prosthetics, and human-machine interfaces, but is fundamentally limited by wiring complexity and data bottlenecks. Here, we introduce Single-Pixel…

Robotics · Computer Science 2025-11-24 Ariel Slepyan , Laura Xing , Rudy Zhang , Nitish Thakor

The design of intuitive three-dimensional user interfaces is vital for interaction in virtual reality, allowing to effectively close the loop between a human user and the virtual environment. The utilization of 3D gestural input allows for…

Human-Computer Interaction · Computer Science 2024-01-17 Nico Reski , Aris Alissandrakis , Andreas Kerren

A novel approach for creating tool paths for continuous carbon fiber-reinforced thermoplastic 3D printing is introduced. The aim is to enable load-bearing connections while avoiding non-manufacturable crossings of paths by generating layer…

Optimization and Control · Mathematics 2024-04-18 Fabian Wein , Julian Mirbach , Aniket Angre , Jannis Greifenstein , Daniel Hübner

We present a novel approach and database which combines the inexpensive generation of 3D object models via monocular or RGB-D camera images with 3D printing and a state of the art object tracking algorithm. Unlike recent efforts towards the…

The excellent structural and piezoresistive properties of continuous carbon fiber make it suitable for both structural and sensing applications. This work studies the use of 3D printed, continuous carbon fiber reinforced beams as…

Systems and Control · Electrical Eng. & Systems 2025-12-16 Matei Drilea , Alexander Dijkshoorn , Gusthavo Ribeiro Salomão , Stefano Stramigioli , Gijs Krijnen

We present PileUp, a tufted pile e-textile sensing approach that offers unique affordances through the tactile expressiveness and richness of its continuous, threaded-volume construction. By integrating conductive yarns in looped or cut…

Human-Computer Interaction · Computer Science 2025-11-27 Seoyoung Choi , Rashmi Balegar Mohan , Heather Jin Hee Kim , Jisoo Ha , Jeyeon Jo

Most previous 3D IC research focused on stacking traditional 2D silicon layers, so the interconnect reduction is limited to inter-block delays. In this paper, we propose techniques that enable efficient exploration of the 3D design space…

Hardware Architecture · Computer Science 2025-08-20 Yongxiang Liu , Yuchun Ma , Eren Kurshan , Glenn Reinman , Jason Cong

We introduce a novel neural network-based computational pipeline as a representation-agnostic slicer for multi-axis 3D printing. This advanced slicer can work on models with diverse representations and intricate topology. The approach…

Computational Geometry · Computer Science 2024-05-28 Tao Liu , Tianyu Zhang , Yongxue Chen , Yuming Huang , Charlie C. L. Wang

We introduce an elastic-driven self-folding approach that fabricates robots directly from flat 3D-printed conductive PLA nets. Elastic bands routed through printed hooks store energy that folds the sheet into programmed 3D geometries, while…

Robotics · Computer Science 2026-05-07 Gaolin Ge , Qifeng Yang , Haoran Lu , Tingyu Cheng , Martin Nisser , Yiyue Luo

Advancements in fabrication methods have shaped new computing device technologies. Among these methods, depositing electrical contacts to the channel material is fundamental to device characterization. Novel layered and two-dimensional (2D)…

We present the design, fabrication, and experimental characterization of a two-dimensional, dynamically tuned, metasurface aperture, emphasizing its potential performance in computational imaging applications. The dynamic metasurface…

We propose a hardware and software pipeline to fabricate flexible wearable sensors and use them to capture deformations without line of sight. Our first contribution is a low-cost fabrication pipeline to embed multiple aligned conductive…

Graphics · Computer Science 2019-03-25 Oliver Glauser , Daniele Panozzo , Otmar Hilliges , Olga Sorkine-Hornung

Driven by the vision of everyday haptics, the HCI community is advocating for "design touch first" and investigating "how to touch well." However, a gap remains between the exploratory nature of haptic design and technical reproducibility.…

Human-Computer Interaction · Computer Science 2025-04-01 Ran Zhou , Jianru Ding , Chenfeng Gao , Wanli Qian , Benjamin Erickson , Madeline Balaam , Daniel Leithinger , Ken Nakagaki

Developing whole-body tactile skins for robots remains a challenging task, as existing solutions often prioritize modular, one-size-fits-all designs, which, while versatile, fail to account for the robot's specific shape and the unique…

Robotics · Computer Science 2026-03-06 Carson Kohlbrenner , Caleb Escobedo , S. Sandra Bae , Alexander Dickhans , Alessandro Roncone