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Aligning large language models (LLMs) to human preferences is a crucial step in building helpful and safe AI tools, which usually involve training on supervised datasets. Popular algorithms such as Direct Preference Optimization (DPO) rely…
Upside down reinforcement learning (UDRL) flips the conventional use of the return in the objective function in RL upside down, by taking returns as input and predicting actions. UDRL is based purely on supervised learning, and bypasses…
Meta-reinforcement learning (Meta-RL) has attracted attention due to its capability to enhance reinforcement learning (RL) algorithms, in terms of data efficiency and generalizability. In this paper, we develop a bilevel optimization…
Reinforcement Learning from Human Feedback (RLHF) has shown promise in aligning large language models (LLMs). Yet its reliance on a singular reward model often overlooks the diversity of human preferences. Recent approaches address this…
Reinforcement Learning from Human Feedback (RLHF) aligns language models to human preferences by employing a singular reward model derived from preference data. However, such an approach overlooks the rich diversity of human preferences…
Preference-based Reinforcement Learning (PbRL) replaces reward values in traditional reinforcement learning by preferences to better elicit human opinion on the target objective, especially when numerical reward values are hard to design or…
Heterogeneous model fusion enhances the performance of LLMs by integrating the knowledge and capabilities of multiple structurally diverse models. However, existing approaches often rely solely on selecting the best output for each prompt…
We transform reinforcement learning (RL) into a form of supervised learning (SL) by turning traditional RL on its head, calling this Upside Down RL (UDRL). Standard RL predicts rewards, while UDRL instead uses rewards as task-defining…
Unified multimodal large language models such as Show-o and Janus have achieved strong performance across both generation and understanding tasks. However, these models typically rely on large-scale datasets and require substantial…
Generative real-world image super-resolution (Real-ISR) can synthesize visually convincing details from severely degraded low-resolution (LR) inputs, yet its stochastic sampling makes a critical failure mode hard to avoid: outputs may look…
Self-paced learning (SPL) mimics the cognitive process of humans, who generally learn from easy samples to hard ones. One key issue in SPL is the training process required for each instance weight depends on the other samples and thus…
Large Language Models (LLMs) are typically fine-tuned for reasoning tasks through a two-stage pipeline of Supervised Fine-Tuning (SFT) followed by Reinforcement Learning (RL), a process fraught with catastrophic forgetting and suboptimal…
Reinforcement learning (RL) faces challenges in evaluating policy trajectories within intricate game tasks due to the difficulty in designing comprehensive and precise reward functions. This inherent difficulty curtails the broader…
Parameter-Efficient Fine-Tuning (PEFT) is essential for adapting Large Language Models (LLMs). In practice, LLMs are often required to handle a diverse set of tasks from multiple domains, a scenario naturally addressed by multi-task…
Supervised Fine-Tuning (SFT) is the standard paradigm for domain adaptation, yet it frequently incurs the cost of catastrophic forgetting. In sharp contrast, on-policy Reinforcement Learning (RL) effectively preserves general capabilities.…
Fine-tuning large language models (LLMs) to align with human preferences has driven the success of systems such as Gemini and ChatGPT. However, approaches like Reinforcement Learning from Human Feedback (RLHF) remain computationally…
Generally speaking, the model training for recommender systems can be based on two types of data, namely explicit feedback and implicit feedback. Moreover, because of its general availability, we see wide adoption of implicit feedback data,…
Neural networks, particularly message-passing neural networks (MPNNs), are increasingly used as heuristics for hard combinatorial optimization problems. Yet many learning-based methods rely on supervision, reinforcement learning, or…
Offline reinforcement learning (RL) extends the paradigm of classical RL algorithms to purely learning from static datasets, without interacting with the underlying environment during the learning process. A key challenge of offline RL is…
Preference-driven behavior in LLMs may be a necessary precondition for AI misalignment such as sandbagging: models cannot strategically pursue misaligned goals unless their behavior is influenced by their preferences. Yet prior work has…