Related papers: PanoWorld-X: Generating Explorable Panoramic World…
Comprehensive modeling of the surrounding 3D world is key to the success of autonomous driving. However, existing perception tasks like object detection, road structure segmentation, depth & elevation estimation, and open-set object…
Novel view synthesis (NVS) from a single image is highly ill-posed due to large unobserved regions, especially for views that deviate significantly from the input. While existing methods focus on consistency between the source and generated…
Optical flow estimation is a basic task in self-driving and robotics systems, which enables to temporally interpret traffic scenes. Autonomous vehicles clearly benefit from the ultra-wide Field of View (FoV) offered by 360{\deg} panoramic…
Generating explorable 3D scenes from a single image is a highly challenging problem in 3D vision. Existing methods struggle to support free exploration, often producing severe geometric distortions and noisy artifacts when the viewpoint…
360 images represent scenes captured in all possible viewing directions and enable viewers to navigate freely around the scene thereby providing an immersive experience. Conversely, conventional images represent scenes in a single viewing…
Diffusion-based methods have achieved prominent success in generating 2D media. However, accomplishing similar proficiencies for scene-level mesh texturing in 3D spatial applications, e.g., XR/VR, remains constrained, primarily due to the…
Prior panorama stitching approaches heavily rely on pairwise feature correspondences and are unable to leverage geometric consistency across multiple views. This leads to severe distortion and misalignment, especially in challenging scenes…
We present WonderWorld, a novel framework for interactive 3D scene generation that enables users to interactively specify scene contents and layout and see the created scenes in low latency. The major challenge lies in achieving fast…
We introduce \textit{WonderVerse}, a simple but effective framework for generating extendable 3D scenes. Unlike existing methods that rely on iterative depth estimation and image inpainting, often leading to geometric distortions and…
Diffusion models excel at 2D outpainting, but extending them to $360^\circ$ panoramic completion from unposed perspective images is challenging due to the geometric and topological mismatch between perspective projections and spherical…
We present InfiniCube, a scalable method for generating unbounded dynamic 3D driving scenes with high fidelity and controllability. Previous methods for scene generation either suffer from limited scales or lack geometric and appearance…
State-of-the-art video generation models produce remarkable photorealism, but they lack the precise control required to align generated content with specific scene requirements. Furthermore, without an underlying explicit geometry, these…
3D immersive scene generation is a challenging yet critical task in computer vision and graphics. A desired virtual 3D scene should 1) exhibit omnidirectional view consistency, and 2) allow for free exploration in complex scene hierarchies.…
The advent of text-driven 360-degree panorama generation, enabling the synthesis of 360-degree panoramic images directly from textual descriptions, marks a transformative advancement in immersive visual content creation. This innovation…
The field of autonomous driving increasingly demands high-quality annotated video training data. In this paper, we propose Panacea+, a powerful and universally applicable framework for generating video data in driving scenes. Built upon the…
3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further increased interest in this area. Existing methods broadly follow…
A fundamental challenge in text-to-3D face generation is achieving high-quality geometry. The core difficulty lies in the arbitrary and intricate distribution of vertices in 3D space, making it challenging for existing models to establish…
The growing demand for Embodied AI and VR applications has highlighted the need for synthesizing high-quality 3D indoor scenes from sparse inputs. However, existing approaches struggle to infer massive amounts of missing geometry in large…
In this work, we introduce Wonder3D, a novel method for efficiently generating high-fidelity textured meshes from single-view images.Recent methods based on Score Distillation Sampling (SDS) have shown the potential to recover 3D geometry…
Perpetual view generation aims to synthesize a long-term video corresponding to an arbitrary camera trajectory solely from a single input image. Recent methods commonly utilize a pre-trained text-to-image diffusion model to synthesize new…