Related papers: VSSFlow: Unifying Video-conditioned Sound and Spee…
In this paper, we introduce V2SFlow, a novel Video-to-Speech (V2S) framework designed to generate natural and intelligible speech directly from silent talking face videos. While recent V2S systems have shown promising results on constrained…
Video and audio are closely correlated modalities that humans naturally perceive together. While recent advancements have enabled the generation of audio or video from text, producing both modalities simultaneously still typically relies on…
Training a unified model integrating video-to-audio (V2A), text-to-audio (T2A), and joint video-text-to-audio (VT2A) generation offers significant application flexibility, yet faces two unexplored foundational challenges: (1) the scarcity…
Generative modeling has recently achieved remarkable success across image, video, and audio domains, demonstrating powerful capabilities for unified representation learning. Yet speech front-end tasks such as speech enhancement (SE), target…
Audio generation, including speech, music and sound effects, has advanced rapidly in recent years. These tasks can be divided into two categories: time-aligned (TA) tasks, where each input unit corresponds to a specific segment of the…
The intrinsic link between facial motion and speech is often overlooked in generative modeling, where talking head synthesis and text-to-speech (TTS) are typically addressed as separate tasks. This paper introduces JAM-Flow, a unified…
Modern audio generation predominantly relies on latent-space compression, introducing additional complexity and potential information loss. In this work, we challenge this paradigm with WavFlow, a framework that generates high-fidelity…
Large language models (LLMs) have demonstrated promising performance in both automatic speech recognition (ASR) and text-to-speech (TTS) systems, gradually becoming the mainstream approach. However, most current approaches address these…
Text-to-speech (TTS) and voice conversion (VC) are two different tasks both aiming at generating high quality speaking voice according to different input modality. Due to their similarity, this paper proposes UnifySpeech, which brings TTS…
A key challenge in synthesizing audios from silent videos is the inherent trade-off between synthesis quality and inference efficiency in existing methods. For instance, flow matching based models rely on modeling instantaneous velocity,…
Generative audio modeling has largely been fragmented into specialized tasks, text-to-speech (TTS), text-to-music (TTM), and text-to-audio (TTA), each operating under heterogeneous control paradigms. Unifying these modalities remains a…
As a combination of visual and audio signals, video is inherently multi-modal. However, existing video generation methods are primarily intended for the synthesis of visual frames, whereas audio signals in realistic videos are disregarded.…
Visually-guided acoustic highlighting seeks to rebalance audio in alignment with the accompanying video, creating a coherent audio-visual experience. While visual saliency and enhancement have been widely studied, acoustic highlighting…
This study focuses on a challenging yet promising task, Text-to-Sounding-Video (T2SV) generation, which aims to generate a video with synchronized audio from text conditions, meanwhile ensuring both modalities are aligned with text. Despite…
Recent advances in audio generation have focused on text-to-audio (T2A) and video-to-audio (V2A) tasks. However, T2A or V2A methods cannot generate holistic sounds (onscreen and off-screen). This is because T2A cannot generate sounds…
We introduce and define a novel task-Scene-Aware Visually-Driven Speech Synthesis, aimed at addressing the limitations of existing speech generation models in creating immersive auditory experiences that align with the real physical world.…
Generative modeling has recently achieved remarkable success across text, image, and audio domains, demonstrating powerful capabilities for unified representation learning. However, audio generation models still face challenges in terms of…
The generation of realistic, context-aware audio is important in real-world applications such as video game development. While existing video-to-audio (V2A) methods mainly focus on Foley sound generation, they struggle to produce…
Voice conversion (VC) and text-to-speech (TTS) are two tasks that share a similar objective, generating speech with a target voice. However, they are usually developed independently under vastly different frameworks. In this paper, we…
Although diffusion models in text-to-speech have become a popular choice due to their strong generative ability, the intrinsic complexity of sampling from diffusion models harms their efficiency. Alternatively, we propose VoiceFlow, an…