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The ability of intelligent systems to predict human behaviors is crucial, particularly in fields such as autonomous vehicle navigation and social robotics. However, the complexity of human motion have prevented the development of a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Yang Gao , Po-Chien Luan , Alexandre Alahi

The most popular type of devices used to track a user's posture in a virtual reality experience consists of a head-mounted display and two controllers held in both hands. However, due to the limited number of tracking sensors (three in…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Myungjin Shin , Dohae Lee , In-Kwon Lee

Our ability to interpret others' mental states through nonverbal cues (NVCs) is fundamental to our survival and social cohesion. While existing Theory of Mind (ToM) benchmarks have primarily focused on false-belief tasks and reasoning with…

Computation and Language · Computer Science 2026-05-18 Seungbeen Lee , Jinhong Jeong , Donghyun Kim , Yejin Son , Youngjae Yu

Locomotion in Virtual Reality (VR) is an important part of VR applications. Many scientists are enriching the community with different variations that enable locomotion in VR. Some of the most promising methods are gesture-based and do not…

Human-Computer Interaction · Computer Science 2022-06-17 Alexander Schäfer , Gerd Reis , Didier Stricker

In this paper, we introduce a new methodology for assessing the positioning accuracy of virtual reality (VR) headsets, utilizing a cooperative industrial robot to simulate user head trajectories in a reproducible manner. We conduct a…

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

A survey is presented focused on using pose estimation techniques in Emotional recognition using various technologies normal cameras, and depth cameras for real-time, and the potential use of VR and inputs including images, videos, and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Leina Elansary , Zaki Taha , Walaa Gad

Human motion detection is getting considerable attention in the field of Artificial Intelligence (AI) driven healthcare systems. Human motion can be used to provide remote healthcare solutions for vulnerable people by identifying particular…

Signal Processing · Electrical Eng. & Systems 2020-08-07 William Taylor , Syed Aziz Shah , Kia Dashtipour , Adnan Zahid , Qammer H. Abbasi , Muhammad Ali Imran

This work compares three locomotion techniques for an immersive VR environment: two different types of teleporting (with and without animation) and a manual (joystick-based) technique. We tested the effect of these techniques on visual…

Human-Computer Interaction · Computer Science 2023-12-18 Ariel Caputo , Massimo Zancanaro , Andrea Giachetti

Volumetric video allows viewers to experience highly-realistic 3D content with six degrees of freedom in mixed reality (MR) environments. Rendering complex volumetric videos can require a prohibitively high amount of computational power for…

Multimedia · Computer Science 2021-03-12 Serhan Gül , Sebastian Bosse , Dimitri Podborski , Thomas Schierl , Cornelius Hellge

As the pretraining technique is growing in popularity, little work has been done on pretrained learning-based motion prediction methods in autonomous driving. In this paper, we propose a framework to formalize the pretraining task for…

Robotics · Computer Science 2023-09-19 Yi Yang , Qingwen Zhang , Thomas Gilles , Nazre Batool , John Folkesson

Inspired by the human ability to infer emotions from body language, we propose an automated framework for body language based emotion recognition starting from regular RGB videos. In collaboration with psychologists, we further extend the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Zhengyuan Yang , Amanda Kay , Yuncheng Li , Wendi Cross , Jiebo Luo

Virtual reality (VR) conferencing has the potential to provide geographically dispersed users with an immersive environment, enabling rich social interactions and user experience using avatars. However, remote communication in VR inevitably…

Human-Computer Interaction · Computer Science 2026-03-11 Jiarun Song , Ninghao Wan , FuZheng Yang , Weisi Lin

Teleportation, a widely-used locomotion technique in Virtual Reality (VR), allows instantaneous movement within VR environments. Enhanced hand tracking in modern VR headsets has popularized hands-only teleportation methods, which eliminate…

Human-Computer Interaction · Computer Science 2024-04-23 Siddhanth Raja Sindhupathiraja , A K M Amanat Ullah , William Delamare , Khalad Hasan

Most existing visual reasoning tasks, such as CLEVR in VQA, ignore an important factor, i.e.~transformation. They are solely defined to test how well machines understand concepts and relations within static settings, like one image. Such…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Xin Hong , Yanyan Lan , Liang Pang , Jiafeng Guo , Xueqi Cheng

From just a glance, humans can make rich predictions about the future state of a wide range of physical systems. On the other hand, modern approaches from engineering, robotics, and graphics are often restricted to narrow domains and…

Computer Vision and Pattern Recognition · Computer Science 2017-06-06 Nicholas Watters , Andrea Tacchetti , Theophane Weber , Razvan Pascanu , Peter Battaglia , Daniel Zoran

Estimating full-body motion using the tracking signals of head and hands from VR devices holds great potential for various applications. However, the sparsity and unique distribution of observations present a significant challenge,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Songpengcheng Xia , Yu Zhang , Zhuo Su , Xiaozheng Zheng , Zheng Lv , Guidong Wang , Yongjie Zhang , Qi Wu , Lei Chu , Ling Pei

Humans and animals have a rich and flexible understanding of the physical world, which enables them to infer the underlying dynamical trajectories of objects and events, plausible future states, and use that to plan and anticipate the…

Artificial Intelligence · Computer Science 2023-10-26 Aran Nayebi , Rishi Rajalingham , Mehrdad Jazayeri , Guangyu Robert Yang

Adaptive Virtual Reality (VR) systems have the potential to enhance training and learning experiences by dynamically responding to users' cognitive states. This research investigates how eye tracking and heart rate variability (HRV) can be…

Human-Computer Interaction · Computer Science 2025-04-10 Mahsa Nasri

In this paper, the problem of head movement prediction for virtual reality videos is studied. In the considered model, a deep learning network is introduced to leverage position data as well as video frame content to predict future head…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Xinwei Chen , Ali Taleb Zadeh Kasgari , Walid Saad