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The development of generative artificial intelligence for human motion generation has expanded rapidly, necessitating a unified evaluation framework. This paper presents a detailed review of eight evaluation metrics for human motion…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Ali Ismail-Fawaz , Maxime Devanne , Stefano Berretti , Jonathan Weber , Germain Forestier

Generating high-dimensional visual modalities is a computationally intensive task. A common solution is progressive generation, where the outputs are synthesized in a coarse-to-fine spectral autoregressive manner. While diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Moayed Haji-Ali , Willi Menapace , Ivan Skorokhodov , Arpit Sahni , Sergey Tulyakov , Vicente Ordonez , Aliaksandr Siarohin

Generating molecular graphs is crucial in drug design and discovery but remains challenging due to the complex interdependencies between nodes and edges. While diffusion models have demonstrated their potentiality in molecular graph design,…

Machine Learning · Computer Science 2024-11-11 Xiaoyang Hou , Tian Zhu , Milong Ren , Dongbo Bu , Xin Gao , Chunming Zhang , Shiwei Sun

This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…

Graphics · Computer Science 2025-02-25 Majid Behravan

We introduce AV-Flow, an audio-visual generative model that animates photo-realistic 4D talking avatars given only text input. In contrast to prior work that assumes an existing speech signal, we synthesize speech and vision jointly. We…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Aggelina Chatziagapi , Louis-Philippe Morency , Hongyu Gong , Michael Zollhoefer , Dimitris Samaras , Alexander Richard

This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Canxuan Gang , Yiran Wang

Human interaction is inherently dynamic and hierarchical, where the dynamic refers to the motion changes with distance, and the hierarchy is from individual to inter-individual and ultimately to overall motion. Exploiting these properties…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Mu Li , Yin Wang , Zhiying Leng , Jiapeng Liu , Frederick W. B. Li , Xiaohui Liang

Long video generation has gained increasing attention due to its widespread applications in fields such as entertainment and simulation. Despite advances, synthesizing temporally coherent and visually compelling long sequences remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Jiahao Chen , Hangjie Yuan , Yichen Qian , Jingyun Liang , Jiazheng Xing , Pengwei Liu , Weihua Chen , Fan Wang , Bing Su

We propose a novel task for generating 3D dance movements that simultaneously incorporate both text and music modalities. Unlike existing works that generate dance movements using a single modality such as music, our goal is to produce…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Kehong Gong , Dongze Lian , Heng Chang , Chuan Guo , Zihang Jiang , Xinxin Zuo , Michael Bi Mi , Xinchao Wang

In recent years, video generation has seen significant advancements. However, challenges still persist in generating complex motions and interactions. To address these challenges, we introduce ReVision, a plug-and-play framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Qihao Liu , Ju He , Qihang Yu , Liang-Chieh Chen , Alan Yuille

Urban planning, which aims to design feasible land-use configurations for target areas, has become increasingly essential due to the high-speed urbanization process in the modern era. However, the traditional urban planning conducted by…

Machine Learning · Computer Science 2023-10-05 Xuanming Hu , Wei Fan , Dongjie Wang , Pengyang Wang , Yong Li , Yanjie Fu

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

We propose MAViD, a novel Multimodal framework for Audio-Visual Dialogue understanding and generation. Existing approaches primarily focus on non-interactive systems and are limited to producing constrained and unnatural human speech. The…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Youxin Pang , Jiajun Liu , Lingfeng Tan , Yong Zhang , Feng Gao , Xiang Deng , Zhuoliang Kang , Xiaoming Wei , Yebin Liu

Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the human player and the ball. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Hongdi Yang , Chengyang Li , Zhenxuan Wu , Gaozheng Li , Jingya Wang , Jingyi Yu , Zhuo Su , Lan Xu

Recent multimodal fusion methods, integrating images with LiDAR point clouds, have shown promise in scene flow estimation. However, the fusion of 4D millimeter wave radar and LiDAR remains unexplored. Unlike LiDAR, radar is cheaper, more…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Jingyun Fu , Zhiyu Xiang , Na Zhao

Compared to visible-to-visible (V2V) person re-identification (ReID), the visible-to-infrared (V2I) person ReID task is more challenging due to the lack of sufficient training samples and the large cross-modality discrepancy. To this end,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Honghu Pan , Yongyong Chen , Yunqi He , Xin Li , Zhenyu He

In-person human interaction relies on our spatial perception of each other and our surroundings. Current remote communication tools partially address each of these aspects. Video calls convey real user representations but without spatial…

Human-Computer Interaction · Computer Science 2023-09-06 Rishi Vanukuru , Suibi Che-Chuan Weng , Krithik Ranjan , Torin Hopkins , Amy Banic , Mark D. Gross , Ellen Yi-Luen Do

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang
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