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Current text-to-image (T2I) generation models struggle to align spatial composition with the input text, especially in complex scenes. Even layout-based approaches yield suboptimal spatial control, as their generation process is decoupled…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Zheyuan Liu , Munan Ning , Qihui Zhang , Shuo Yang , Zhongrui Wang , Yiwei Yang , Xianzhe Xu , Yibing Song , Weihua Chen , Fan Wang , Li Yuan

Recent open-vocabulary 3D scene understanding approaches mainly focus on training 3D networks through contrastive learning with point-text pairs or by distilling 2D features into 3D models via point-pixel alignment. While these methods show…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Xingyilang Yin , Jiale Wang , Xi Yang , Mutian Xu , Xu Gu , Nannan Wang

With the increasing popularity of autonomous driving based on the powerful and unified bird's-eye-view (BEV) representation, a demand for high-quality and large-scale multi-view video data with accurate annotation is urgently required.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Xiaofan Li , Yifu Zhang , Xiaoqing Ye

In the realm of digital creativity, our potential to craft intricate 3D worlds from imagination is often hampered by the limitations of existing digital tools, which demand extensive expertise and efforts. To narrow this disparity, we…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Longwen Zhang , Ziyu Wang , Qixuan Zhang , Qiwei Qiu , Anqi Pang , Haoran Jiang , Wei Yang , Lan Xu , Jingyi Yu

Detecting 3D objects keypoints is of great interest to the areas of both graphics and computer vision. There have been several 2D and 3D keypoint datasets aiming to address this problem in a data-driven way. These datasets, however, either…

Computer Vision and Pattern Recognition · Computer Science 2020-08-10 Yang You , Yujing Lou , Chengkun Li , Zhoujun Cheng , Liangwei Li , Lizhuang Ma , Weiming Wang , Cewu Lu

Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Constructing photorealistic virtual worlds has applications across various fields, but it often requires the extensive labor of highly trained professionals to operate conventional 3D modeling software. To democratize this process, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Xinhang Liu , Chi-Keung Tang , Yu-Wing Tai

Layout generation plays a crucial role in enhancing both user experience and design efficiency. However, current approaches suffer from task-specific generation capabilities and perceptually misaligned evaluation metrics, leading to limited…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Shuo Lu , Yanyin Chen , Wei Feng , Jiahao Fan , Fengheng Li , Zheng Zhang , Jingjing Lv , Junjie Shen , Ching Law , Jian Liang

Real-world design documents (e.g., posters) are inherently multi-layered, combining decoration, text, and images. Editing them from natural-language instructions requires fine-grained, layer-aware reasoning to identify relevant layers and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Zihao Lin , Wanrong Zhu , Jiuxiang Gu , Jihyung Kil , Christopher Tensmeyer , Lin Zhang , Shilong Liu , Ruiyi Zhang , Lifu Huang , Vlad I. Morariu , Tong Sun

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have greatly simplified this process by letting users create scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zeqi Gu , Yin Cui , Zhaoshuo Li , Fangyin Wei , Yunhao Ge , Jinwei Gu , Ming-Yu Liu , Abe Davis , Yifan Ding

Understanding relations between objects is crucial for understanding the semantics of a visual scene. It is also an essential step in order to bridge visual and language models. However, current state-of-the-art computer vision models still…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Palaash Agrawal , Haidi Azaman , Cheston Tan

Instruction tuning has significantly advanced large language models (LLMs) such as ChatGPT, enabling them to align with human instructions across diverse tasks. However, progress in open vision-language models (VLMs) has been limited due to…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Lei Li , Yuwei Yin , Shicheng Li , Liang Chen , Peiyi Wang , Shuhuai Ren , Mukai Li , Yazheng Yang , Jingjing Xu , Xu Sun , Lingpeng Kong , Qi Liu

Recognizing arbitrary or previously unseen categories is essential for comprehensive real-world 3D scene understanding. Currently, all existing methods rely on 2D or textual modalities during training or together at inference. This…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yue Li , Qi Ma , Runyi Yang , Huapeng Li , Mengjiao Ma , Bin Ren , Nikola Popovic , Nicu Sebe , Ender Konukoglu , Theo Gevers , Luc Van Gool , Martin R. Oswald , Danda Pani Paudel

Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Yidi Li , Yiqun Wang , Zhengda Lu , Jun Xiao

We present LL3M, a multi-agent system that leverages pretrained large language models (LLMs) to generate 3D assets by writing interpretable Python code in Blender. We break away from the typical generative approach that learns from a…

Graphics · Computer Science 2025-08-12 Sining Lu , Guan Chen , Nam Anh Dinh , Itai Lang , Ari Holtzman , Rana Hanocka

To ensure the efficiency of robot autonomy under diverse real-world conditions, a high-quality heterogeneous dataset is essential to benchmark the operating algorithms' performance and robustness. Current benchmarks predominantly focus on…

Indoor scene modification has emerged as a prominent area within computer vision, particularly for its applications in Augmented Reality (AR) and Virtual Reality (VR). Traditional methods often rely on pre-existing object databases and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Yiyang Luo , Ke Lin , Chao Gu

Efficient authoring of vast virtual environments hinges on algorithms that are able to automatically generate content while also being controllable. We propose a method to automatically generate furniture layouts for indoor environments.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-28 Paul Henderson , Kartic Subr , Vittorio Ferrari

The gaming and entertainment industry is rapidly evolving, driven by immersive experiences and the integration of generative AI (GAI) technologies. Training such models effectively requires large-scale datasets that capture the diversity…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Yuanzhi Li , Lebin Zhou , Nam Ling , Zhenghao Chen , Wei Wang , Wei Jiang

In this work, we introduce Prometheus, a 3D-aware latent diffusion model for text-to-3D generation at both object and scene levels in seconds. We formulate 3D scene generation as multi-view, feed-forward, pixel-aligned 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yuanbo Yang , Jiahao Shao , Xinyang Li , Yujun Shen , Andreas Geiger , Yiyi Liao
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