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We propose a novel method for 3D object reconstruction from a sparse set of views captured from a 360-degree calibrated camera rig. We represent the object surface through a hybrid model that uses both an MLP-based neural representation and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Llukman Cerkezi , Paolo Favaro

In this work, we address the lack of 3D understanding of generative neural networks by introducing a persistent 3D feature embedding for view synthesis. To this end, we propose DeepVoxels, a learned representation that encodes the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Vincent Sitzmann , Justus Thies , Felix Heide , Matthias Nießner , Gordon Wetzstein , Michael Zollhöfer

Topological data analysis (TDA) has emerged as one of the most promising techniques to reconstruct the unknown shapes of high-dimensional spaces from observed data samples. TDA, thus, yields key shape descriptors in the form of persistent…

Machine Learning · Statistics 2017-11-15 Wei Guo , Krithika Manohar , Steven L. Brunton , Ashis G. Banerjee

The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Weilin Chen , Jiahao Rao , Wenhao Wang , Xinyang Li , Xuan Cheng , Liujuan Cao

Generating realistic sparse multi-category 3D voxel structures is difficult due to the cubic memory scaling of voxel structures and moreover the significant class imbalance caused by sparsity. We introduce Scaffold Diffusion, a generative…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Justin Jung

Accurate 3D object detection in large-scale outdoor scenes, characterized by considerable variations in object scales, necessitates features rich in both long-range and fine-grained information. While recent detectors have utilized…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Jianan Li , Shaocong Dong , Lihe Ding , Tingfa Xu

We extend the recently proposed sparse voxel rasterization paradigm to the task of high-fidelity surface reconstruction by integrating Signed Distance Function (SDF), named SVRecon. Unlike 3D Gaussians, sparse voxels are spatially…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Seunghun Oh , Jaesung Choe , Dongjae Lee , Daeun Lee , Seunghoon Jeong , Yu-Chiang Frank Wang , Jaesik Park

Most superpixel algorithms compute a trade-off between spatial and color features at the pixel level. Hence, they may need fine parameter tuning to balance the two measures, and highly fail to group pixels with similar local texture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Remi Giraud , Vinh-Thong Ta , Nicolas Papadakis , Yannick Berthoumieu

The dominant paradigm for high-fidelity 3D generation relies on a VAE-Diffusion pipeline, where the VAE's reconstruction capability sets a firm upper bound on generation quality. A fundamental challenge limiting existing VAEs is the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Guan Luo , Xiu Li , Rui Chen , Xuanyu Yi , Jing Lin , Chia-Hao Chen , Jiahang Liu , Song-Hai Zhang , Jianfeng Zhang

Efficient and scalable 3D surface reconstruction from range data remains a core challenge in computer graphics and vision, particularly in real-time and resource-constrained scenarios. Traditional volumetric methods based on…

Graphics · Computer Science 2025-11-27 Lorenzo De Rebotti , Emanuele Giacomini , Giorgio Grisetti , Luca Di Giammarino

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the…

Robotics · Computer Science 2024-04-30 Shaofan Liu , Junbo Chen , Jianke Zhu

We propose a new approach for 3D instance segmentation based on sparse convolution and point affinity prediction, which indicates the likelihood of two points belonging to the same instance. The proposed network, built upon submanifold…

Computer Vision and Pattern Recognition · Computer Science 2019-02-13 Chen Liu , Yasutaka Furukawa

Sparse-view 3D reconstruction is essential for modeling scenes from casual captures, but remain challenging for non-generative reconstruction. Existing diffusion-based approaches mitigates this issues by synthesizing novel views, but they…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Yutian Chen , Shi Guo , Renbiao Jin , Tianshuo Yang , Xin Cai , Yawen Luo , Mingxin Yang , Mulin Yu , Linning Xu , Tianfan Xue

With the increasing demand of capturing our environment in three-dimensions for AR/ VR applications and autonomous driving among others, the importance of high-resolution point clouds rises. As the capturing process is a complex task, point…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Viktoria Heimann , Andreas Spruck , André Kaup

This paper seeks to combine dictionary learning and hierarchical image representation in a principled way. To make dictionary atoms capturing additional information from extended receptive fields and attain improved descriptive capacity, we…

Computer Vision and Pattern Recognition · Computer Science 2019-11-11 Tong Zhang , Fatih Porikli

The scalability of high-fidelity video diffusion models (VDMs) is constrained by two key sources of redundancy: the quadratic complexity of global spatio-temporal attention and the computational overhead of long iterative denoising…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Xinjian Wu , Hongmei Wang , Yuan Zhou , Qinglin Lu

Video capture is limited by the trade-off between spatial and temporal resolution: when capturing videos of high temporal resolution, the spatial resolution decreases due to bandwidth limitations in the capture system. Achieving both high…

Graphics · Computer Science 2018-06-14 Ana Serrano , Elena Garces , Diego Gutierrez , Belen Masia

The recent advancements in 2D generation technology have sparked a widespread discussion on using 2D priors for 3D shape and texture content generation. However, these methods often overlook the subsequent user operations, such as texture…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Kuo Xu , Maoyu Wang , Muyu Wang , Lincong Feng , Tianhui Zhang , Xiaoli Liu

A typical 2D-to-3D pipeline takes multi-view images as input, where a Vision Foundation Model (VFM) extracts features that are spatially upsampled to dense representations for 3D reconstruction. If dense features across views preserve…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Ling Xiao , Yuliang Xiu , Yue Chen , Guoming Wang , Toshihiko Yamasaki

Learning and analyzing 3D point clouds with deep networks is challenging due to the sparseness and irregularity of the data. In this paper, we present a data-driven point cloud upsampling technique. The key idea is to learn multi-level…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Lequan Yu , Xianzhi Li , Chi-Wing Fu , Daniel Cohen-Or , Pheng-Ann Heng
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