English
Related papers

Related papers: Generative Modeling of Shape-Dependent Self-Contac…

200 papers

Prehensile autonomous manipulation, such as peg insertion, tool use, or assembly, require precise in-hand understanding of the object pose and the extrinsic contacts made during interactions. Providing accurate estimation of pose and…

Robotics · Computer Science 2026-01-01 Mark Van der Merwe , Kei Ota , Dmitry Berenson , Nima Fazeli , Devesh K. Jha

Human shape editing enables controllable transformation of a person's body shape, such as thin, muscular, or overweight, while preserving pose, identity, clothing, and background. Unlike human pose editing, which has advanced rapidly, shape…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Siddharth Khandelwal , Sridhar Kamath , Arjun Jain

Pose estimation refers to tracking a human's full body posture, including their head, torso, arms, and legs. The problem is challenging in practical settings where the number of body sensors are limited. Past work has shown promising…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Sahil Bhandary Karnoor , Romit Roy Choudhury

The task of collaborative human pose forecasting stands for predicting the future poses of multiple interacting people, given those in previous frames. Predicting two people in interaction, instead of each separately, promises better…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Muhammad Rameez Ur Rahman , Luca Scofano , Edoardo De Matteis , Alessandro Flaborea , Alessio Sampieri , Fabio Galasso

Current alignment-based methods for classification in geometric morphometrics do not generally address the classification of new individuals that were not part of the study sample. However, in the context of infant and child nutritional…

Applications · Statistics 2026-01-23 Laura Medialdea , Ana Arribas-Gil , Álvaro Pérez-Romero , Amador Gómez

This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. The generator of the network comprises a sequence of Pose-Attentional Transfer Blocks that each…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Zhen Zhu , Tengteng Huang , Baoguang Shi , Miao Yu , Bofei Wang , Xiang Bai

Across a plethora of social situations, we touch others in natural and intuitive ways to share thoughts and emotions, such as tapping to get one's attention or caressing to soothe one's anxiety. A deeper understanding of these…

Human-Computer Interaction · Computer Science 2022-10-11 Shan Xu , Chang Xu , Sarah McIntyre , Håkan Olausson , Gregory J. Gerling

We propose a novel generative approach for 3D human pose estimation. 3D human pose estimation poses several key challenges due to the complex geometry of the human body, self-occluding joints, and the requirement for large-scale real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Hyunsoo Lee , Daeum Jeon , Hyeokjae Oh

In this paper we tackle the problem of pose guided person image generation, which aims to transfer a person image from the source pose to a novel target pose while maintaining the source appearance. Given the inefficiency of standard CNNs…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Jilin Tang , Yi Yuan , Tianjia Shao , Yong Liu , Mengmeng Wang , Kun Zhou

Common and important applications of person identification occur at distances and viewpoints in which the face is not visible or is not sufficiently resolved to be useful. We examine body shape as a biometric across distance and viewpoint…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Blake A. Myers , Lucas Jaggernauth , Thomas M. Metz , Matthew Q. Hill , Veda Nandan Gandi , Carlos D. Castillo , Alice J. O'Toole

Three-dimensional human body models are widely used in the analysis of human pose and motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do not generalize to the complexity of dressed people in common…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Qianli Ma , Jinlong Yang , Anurag Ranjan , Sergi Pujades , Gerard Pons-Moll , Siyu Tang , Michael J. Black

Modeling the physical contacts between the hand and object is standard for refining inaccurate hand poses and generating novel human grasp in 3D hand-object reconstruction. However, existing methods rely on geometric constraints that cannot…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Zhongqun Zhang , Hengfei Wang , Ziwei Yu , Yihua Cheng , Angela Yao , Hyung Jin Chang

Humans constantly contact objects to move and perform tasks. Thus, detecting human-object contact is important for building human-centered artificial intelligence. However, there exists no robust method to detect contact between the body…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Yixin Chen , Sai Kumar Dwivedi , Michael J. Black , Dimitrios Tzionas

Monocular estimation of 3d human pose has attracted increased attention with the availability of large ground-truth motion capture datasets. However, the diversity of training data available is limited and it is not clear to what extent…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Zhe Wang , Daeyun Shin , Charless C. Fowlkes

We present imGHUM, the first holistic generative model of 3D human shape and articulated pose, represented as a signed distance function. In contrast to prior work, we model the full human body implicitly as a function zero-level-set and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Thiemo Alldieck , Hongyi Xu , Cristian Sminchisescu

Contact-based grasp generation plays a crucial role in various applications. Recent methods typically focus on the geometric structure of objects, producing grasps with diverse hand poses and plausible contact points. However, these…

Graphics · Computer Science 2025-11-18 Zhuo Chen , Zhongqun Zhang , Yihua Cheng , Ales Leonardis , Hyung Jin Chang

Human image generation is a very challenging task since it is affected by many factors. Many human image generation methods focus on generating human images conditioned on a given pose, while the generated backgrounds are often blurred.In…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Dong Liang , Rui Wang , Xiaowei Tian , Cong Zou

Parametric body models offer expressive 3D representation of humans across a wide range of poses, shapes, and facial expressions, typically derived by learning a basis over registered 3D meshes. However, existing human mesh modeling…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Jinhyung Park , Javier Romero , Shunsuke Saito , Fabian Prada , Takaaki Shiratori , Yichen Xu , Federica Bogo , Shoou-I Yu , Kris Kitani , Rawal Khirodkar

Traditional approaches to upper body pose estimation using monocular vision rely on complex body models and a large variety of geometric constraints. We argue that this is not ideal and somewhat inelegant as it results in large processing…

Computer Vision and Pattern Recognition · Computer Science 2014-06-18 Michael Burke , Joan Lasenby

The goal of human stylization is to transfer full-body human photos to a style specified by a single art character reference image. Although previous work has succeeded in example-based stylization of faces and generic scenes, full-body…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Aiyu Cui , Svetlana Lazebnik
‹ Prev 1 4 5 6 7 8 10 Next ›