Related papers: Physically Plausible Multi-System Trajectory Gener…
Generative adversarial networks (GANs) have achieved remarkable progress in the natural image field. However, when applying GANs in the remote sensing (RS) image generation task, an extraordinary phenomenon is observed: the GAN model is…
Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…
Many deep generative models are defined as a push-forward of a Gaussian measure by a continuous generator, such as Generative Adversarial Networks (GANs) or Variational Auto-Encoders (VAEs). This work explores the latent space of such deep…
Generating videos with content and motion variations is a challenging task in computer vision. While the recent development of GAN allows video generation from latent representations, it is not easy to produce videos with particular content…
In this paper, we propose a novel generative model named Stacked Generative Adversarial Networks (SGAN), which is trained to invert the hierarchical representations of a bottom-up discriminative network. Our model consists of a top-down…
Data scarcity remains a significant challenge in the field of emotion recognition using physiological signals, as acquiring comprehensive and diverse datasets is often prevented by privacy concerns and logistical constraints. This…
Recent deep generative models are able to provide photo-realistic images as well as visual or textual content embeddings useful to address various tasks of computer vision and natural language processing. Their usefulness is nevertheless…
This paper proposes a novel approach for predicting the motion of pedestrians interacting with others. It uses a Generative Adversarial Network (GAN) to sample plausible predictions for any agent in the scene. As GANs are very susceptible…
Three-dimensional scene generation holds significant potential in gaming, film, and virtual reality. However, most existing methods adopt a single-step generation process, making it difficult to balance scene complexity with minimal user…
The design of a safe and reliable Autonomous Driving stack (ADS) is one of the most challenging tasks of our era. These ADS are expected to be driven in highly dynamic environments with full autonomy, and a reliability greater than human…
Here we present a machine learning framework and model implementation that can learn to simulate a wide variety of challenging physical domains, involving fluids, rigid solids, and deformable materials interacting with one another. Our…
This work introduces Physics-informed State-space neural network Models (PSMs), a novel solution to achieving real-time optimization, flexibility, and fault tolerance in autonomous systems, particularly in transport-dominated systems such…
Despite the recent progress of generative adversarial networks (GANs) at synthesizing photo-realistic images, producing complex urban scenes remains a challenging problem. Previous works break down scene generation into two consecutive…
This paper introduces a probabilistic approach for tracking the dynamics of unweighted and directed graphs using state-space models (SSMs). Unlike conventional topology inference methods that assume static graphs and generate point-wise…
Conditional GANs (cGAN), in their rudimentary form, suffer from critical drawbacks such as the lack of diversity in generated outputs and distortion between the latent and output manifolds. Although efforts have been made to improve…
We address tracking and prediction of multiple moving objects in visual data streams as inference and sampling in a disentangled latent state-space model. By encoding objects separately and including explicit position information in the…
Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…
Approaches for improving generative adversarial networks (GANs) training under a few samples have been explored for natural images. However, these methods have limited effectiveness for synthetic aperture radar (SAR) images, as they do not…
High-resolution video generation has emerged as a crucial task in computer vision, with wide-ranging applications in entertainment, simulation, and data augmentation. However, generating temporally coherent and visually realistic videos…
Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…