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Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yancheng Zhang , Guangyu Sun , Chen Chen

Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

Recent advances in generative AI have accelerated the production of ultra-high-resolution visual content, posing significant challenges for efficient compression and real-time decoding on end-user devices. Inspired by 3D Gaussian Splatting,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Linfei Li , Lin Zhang , Zhong Wang , Ying Shen

3D scene reconstruction and rendering are core tasks in computer vision, with applications spanning industrial monitoring, robotics, and autonomous driving. Recent advances in 3D Gaussian Splatting (GS) and its variants have achieved…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Chi-Shiang Gau , Konstantinos D. Polyzos , Athanasios Bacharis , Saketh Madhuvarasu , Tara Javidi

Open-vocabulary 3D scene understanding is crucial for applications requiring natural language-driven spatial interpretation, such as robotics and augmented reality. While 3D Gaussian Splatting (3DGS) offers a powerful representation for…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Wei Sun , Yanzhao Zhou , Jianbin Jiao , Yuan Li

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

3D Language Gaussian Splatting (3DLGS) augments 3D Gaussian Splatting with language-aligned visual features for open-vocabulary 3D scene understanding. A core challenge is efficiently associating high-dimensional vision-language embeddings…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Lovre Antonio Budimir , Yushi Guan , Steve Ryhner , Sven Lončarić , Nandita Vijaykumar

3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Qing Li , Huifang Feng , Xun Gong , Yu-Shen Liu

Unsupervised point cloud segmentation is critical for embodied artificial intelligence and autonomous driving, as it mitigates the prohibitive cost of dense point-level annotations required by fully supervised methods. While integrating 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yixiao Song , Qingyong Li , Wen Wang , Zhicheng Yan

Implicit Neural Representation for Videos (NeRV) has introduced a novel paradigm for video representation and compression, outperforming traditional codecs. As model size grows, however, slow encoding and decoding speed and high memory…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Inseo Lee , Youngyoon Choi , Joonseok Lee

Real-time reconstruction of deformable surgical scenes is vital for advancing robotic surgery, improving surgeon guidance, and enabling automation. Recent methods achieve dense reconstructions from da Vinci robotic surgery videos, with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Tianyi Song , Danail Stoyanov , Evangelos Mazomenos , Francisco Vasconcelos

Recently, 3D Gaussian Splatting (3D-GS) has achieved significant success in real-time, high-quality 3D scene rendering. However, it faces several challenges, including Gaussian redundancy, limited ability to capture view-dependent effects,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Junxi Jin , Xiulai Li , Haiping Huang , Lianjun Liu , Yujie Sun , Logan Liu

Language-driven 3D Gaussian Splatting (3DGS) editing provides a more convenient approach for modifying complex scenes in VR/AR. Standard pipelines typically adopt a two-stage strategy: first editing multiple 2D views, and then optimizing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Yanhui Chen , Jiahong Li , Jingchao Wang , Junyi Lin , Zixin Zeng , Yang Shi

Volumetric video (VV) streaming enables real-time, immersive access to remote 3D environments, powering telepresence, ecological monitoring, and robotic teleoperation. These applications turn VV streaming into a real-time interface to…

Significant progress has been made in low-light image enhancement with respect to visual quality. However, most existing methods primarily operate in the pixel domain or rely on implicit feature representations. As a result, the intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Yuhan Chen , Ying Fang , Guofa Li , Wenxuan Yu , Yicui Shi , Jingrui Zhang , Kefei Qian , Wenbo Chu , Keqiang Li

Compression techniques for 3D Gaussian Splatting (3DGS) have recently achieved considerable success in minimizing storage overhead for 3D Gaussians while preserving high rendering quality. Despite the impressive storage reduction, the lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Seungjoo Shin , Jaesik Park , Sunghyun Cho

3D Gaussian Splatting has emerged as a very promising scene representation, achieving state-of-the-art quality in novel view synthesis significantly faster than competing alternatives. However, its use of spherical harmonics to represent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 T. Berriel Martins , Javier Civera

Abstract representations of 3D scenes play a crucial role in computer vision, enabling a wide range of applications such as mapping, localization, surface reconstruction, and even advanced tasks like SLAM and rendering. Among these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Chenggang Yang , Yuang Shi

Gaussian Splatting demonstrates impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives only have a single view-dependent color and an opacity to represent the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Rui Xu , Wenyue Chen , Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Shiqing Xin , Xin Li , Wenping Wang , Taku Komura

In this paper, we propose a RGB-D SLAM system that reconstructs a language-aligned dense feature field while sustaining low-latency tracking and mapping. First, we introduce a Top-K Rendering pipeline, a high-throughput and…

Robotics · Computer Science 2026-02-10 Seongbo Ha , Sibaek Lee , Kyungsu Kang , Joonyeol Choi , Seungjun Tak , Hyeonwoo Yu