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This paper addresses the challenge of text-conditioned streaming motion generation, which requires us to predict the next-step human pose based on variable-length historical motions and incoming texts. Existing methods struggle to achieve…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Lixing Xiao , Shunlin Lu , Huaijin Pi , Ke Fan , Liang Pan , Yueer Zhou , Ziyong Feng , Xiaowei Zhou , Sida Peng , Jingbo Wang

Large language models for vertical domains are bottlenecked by the scarcity of complex, domain-specific task-oriented dialogues. Existing data acquisition pipelines face a persistent trilemma: expert annotation is expensive, real-world…

Computation and Language · Computer Science 2026-05-26 Liang Xue , Haoyu Liu , Cheng Wang , Pengyu Chen , Haozhuo Zheng , Yang Liu

World models enable agents to plan by imagining future states, but existing approaches operate from a single viewpoint, typically egocentric, even when other perspectives would make planning easier; navigation, for instance, benefits from a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Rishabh Sharma , Gijs Hogervorst , Wayne E. Mackey , David J. Heeger , Stefano Martiniani

Human videos are a scalable source of training data for robot learning. However, humans and robots significantly differ in embodiment, making many human actions infeasible for direct execution on a robot. Still, these demonstrations convey…

Multimodal Large Language Models (MLLMs) have achieved strong performance across many tasks, yet most systems remain limited to offline inference, requiring complete inputs before generating outputs. Recent streaming methods reduce latency…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Junyan Lin , Junlong Tong , Hao Wu , Jialiang Zhang , Jinming Liu , Xin Jin , Xiaoyu Shen

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Zixin Zhu , Sanping Zhou , Ming Yang , Le Wang

Human-robot interaction is increasingly moving toward multi-robot, socially grounded environments. Existing systems struggle to integrate multimodal perception, embodied expression, and coordinated decision-making in a unified framework.…

Robotics · Computer Science 2026-03-25 Shaid Hasan , Breenice Lee , Sujan Sarker , Tariq Iqbal

Real-time talking avatar generation requires low latency and minute-level temporal stability. Autoregressive (AR) forcing enables streaming inference but suffers from exposure bias, which causes errors to accumulate and become irreversible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Liyuan Cui , Wentao Hu , Wenyuan Zhang , Zesong Yang , Fan Shi , Xiaoqiang Liu

Transformer-based models have achieved state-of-the-art performance on speech translation tasks. However, the model architecture is not efficient enough for streaming scenarios since self-attention is computed over an entire input sequence…

Computation and Language · Computer Science 2020-11-03 Xutai Ma , Yongqiang Wang , Mohammad Javad Dousti , Philipp Koehn , Juan Pino

Recent research has achieved significant advancements in visual reasoning tasks through learning image-to-language projections and leveraging the impressive reasoning abilities of Large Language Models (LLMs). This paper introduces an…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Artemis Panagopoulou , Le Xue , Ning Yu , Junnan Li , Dongxu Li , Shafiq Joty , Ran Xu , Silvio Savarese , Caiming Xiong , Juan Carlos Niebles

We present UniModel, a unified generative model that jointly supports visual understanding and visual generation within a single pixel-to-pixel diffusion framework. Our goal is to achieve unification along three axes: the model, the tasks,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Chi Zhang , Jiepeng Wang , Youming Wang , Yuanzhi Liang , Xiaoyan Yang , Zuoxin Li , Haibin Huang , Xuelong Li

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Shuai Tan , Biao Gong , Xiang Wang , Shiwei Zhang , Dandan Zheng , Ruobing Zheng , Kecheng Zheng , Jingdong Chen , Ming Yang

Generating responsive listener head dynamics with nuanced emotions and expressive reactions is crucial for practical dialogue modeling in various virtual avatar animations. Previous studies mainly focus on the direct short-term production…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Shiying Li , Xingqun Qi , Bingkun Yang , Chen Weile , Zezhao Tian , Muyi Sun , Qifeng Liu , Man Zhang , Zhenan Sun

We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Mengyi Shan , Shouchieh Chang , Ziqian Bai , Shichen Liu , Yinda Zhang , Luchuan Song , Rohit Pandey , Sean Fanello , Zeng Huang

Transformer is a popularly used neural network architecture, especially for language understanding. We introduce an extended and unified architecture that can be used for tasks involving a variety of modalities like image, text, videos,…

Machine Learning · Computer Science 2020-07-06 Subhojeet Pramanik , Priyanka Agrawal , Aman Hussain

Devising intelligent agents able to live in an environment and learn by observing the surroundings is a longstanding goal of Artificial Intelligence. From a bare Machine Learning perspective, challenges arise when the agent is prevented…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Matteo Tiezzi , Simone Marullo , Lapo Faggi , Enrico Meloni , Alessandro Betti , Stefano Melacci

Interactive virtual humanoid agent is a crucial interface with the physical world. A relatively complete humanoid agent first needs to have face and body, then possess both verbal and non-verbal (such as eye contact, facial expression, lip…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Tenglong Ao

Video understanding tasks have traditionally been modeled by two separate architectures, specially tailored for two distinct tasks. Sequence-based video tasks, such as action recognition, use a video backbone to directly extract…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Yucheng Zhao , Chong Luo , Chuanxin Tang , Dongdong Chen , Noel Codella , Zheng-Jun Zha

In recent years, there have been numerous developments towards solving multimodal tasks, aiming to learn a stronger representation than through a single modality. Certain aspects of the data can be particularly useful in this case - for…

Machine Learning · Statistics 2023-09-06 Cătălina Cangea , Petar Veličković , Pietro Liò

Recent advancements in diffusion models have significantly improved the realism and generalizability of character-driven animation, enabling the synthesis of high-quality motion from just a single RGB image and a set of driving poses.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Alireza Javanmardi , Pragati Jaiswal , Tewodros Amberbir Habtegebrial , Christen Millerdurai , Shaoxiang Wang , Alain Pagani , Didier Stricker
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