Related papers: ControlHair: Physically-based Video Diffusion for …
Recently, the multimedia community has witnessed the rise of diffusion models trained on large-scale multi-modal data for visual content creation, particularly in the field of text-to-image generation. In this paper, we propose a new task…
While recent image-based human animation methods achieve realistic body and facial motion synthesis, critical gaps remain in fine-grained holistic controllability, multi-scale adaptability, and long-term temporal coherence, which leads to…
Realistic hair strand generation is crucial for applications like computer graphics and virtual reality. While diffusion models can generate hairstyles from text or images, these inputs lack precision and user-friendliness. Instead, we…
Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal…
Generating realistic human 3D reconstructions using image or video data is essential for various communication and entertainment applications. While existing methods achieved impressive results for body and facial regions, realistic hair…
Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…
Undoubtedly, high-fidelity 3D hair is crucial for achieving realism, artistic expression, and immersion in computer graphics. While existing 3D hair modeling methods have achieved impressive performance, the challenge of achieving…
Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation further adds to the…
Video models have recently been applied with success to problems in content generation, novel view synthesis, and, more broadly, world simulation. Many applications in generation and transfer rely on conditioning these models, typically…
We present CHARM, a novel parametric representation and generative framework for anime hairstyle modeling. While traditional hair modeling methods focus on realistic hair using strand-based or volumetric representations, anime hairstyle…
Audio-driven talking head synthesis strives to generate lifelike video portraits from provided audio. The diffusion model, recognized for its superior quality and robust generalization, has been explored for this task. However, establishing…
Diffusion models have recently emerged as powerful tools for camera simulation, enabling both geometric transformations and realistic optical effects. Among these, image-based bokeh rendering has shown promising results, but diffusion for…
We propose a novel and general framework to disentangle video data into its dynamic motion and static content components. Our proposed method is a self-supervised pipeline with less assumptions and inductive biases than previous works: it…
Despite the impressive results of arbitrary image-guided style transfer methods, text-driven image stylization has recently been proposed for transferring a natural image into a stylized one according to textual descriptions of the target…
Video colour editing is a crucial task for content creation, yet existing solutions either require painstaking frame-by-frame manipulation or produce unrealistic results with temporal artefacts. We present a practical, training-free…
Realistic temporal dynamics are crucial for many video generation, processing and modelling applications, e.g. in computational fluid dynamics, weather prediction, or long-term climate simulations. Video diffusion models (VDMs) are the…
Current motion-conditioned video generation methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present MotionStream, enabling sub-second latency with up to 29 FPS…
Controllable generation of 3D human motions becomes an important topic as the world embraces digital transformation. Existing works, though making promising progress with the advent of diffusion models, heavily rely on meticulously captured…
Text-driven image and video diffusion models have recently achieved unprecedented generation realism. While diffusion models have been successfully applied for image editing, very few works have done so for video editing. We present the…
Existing image-to-video generation methods often produce physically implausible motions and lack precise control over object dynamics. While prior approaches have incorporated physics simulators, they remain confined to 2D planar motions…