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Accurately predicting the dynamics of robotic systems is crucial for model-based control and reinforcement learning. The most common way to estimate dynamics is by fitting a one-step ahead prediction model and using it to recursively…

Machine Learning · Computer Science 2021-09-02 Nathan O. Lambert , Albert Wilcox , Howard Zhang , Kristofer S. J. Pister , Roberto Calandra

Humanoid robots are designed to perform diverse loco-manipulation tasks. However, they face challenges due to their high-dimensional and unstable dynamics, as well as the complex contact-rich nature of the tasks. Model-based optimal control…

Robotics · Computer Science 2025-10-02 Fukang Liu , Zhaoyuan Gu , Yilin Cai , Ziyi Zhou , Hyunyoung Jung , Jaehwi Jang , Shijie Zhao , Sehoon Ha , Yue Chen , Danfei Xu , Ye Zhao

This paper tackles the challenge of enabling real-world humanoid robots to perform expressive and dynamic whole-body motions while maintaining overall stability and robustness. We propose Advanced Expressive Whole-Body Control (Exbody2), a…

Robotics · Computer Science 2025-03-13 Mazeyu Ji , Xuanbin Peng , Fangchen Liu , Jialong Li , Ge Yang , Xuxin Cheng , Xiaolong Wang

How to automatically synthesize natural-looking dance movements based on a piece of music is an incrementally popular yet challenging task. Most existing data-driven approaches require hard-to-get paired training data and fail to generate…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Bin Feng , Tenglong Ao , Zequn Liu , Wei Ju , Libin Liu , Ming Zhang

Legged robots have enormous potential in their range of capabilities, from navigating unstructured terrains to high-speed running. However, designing robust controllers for highly agile dynamic motions remains a substantial challenge for…

Robotics · Computer Science 2023-04-20 Laura Smith , J. Chase Kew , Tianyu Li , Linda Luu , Xue Bin Peng , Sehoon Ha , Jie Tan , Sergey Levine

Robotic systems driven by artificial muscles present unique challenges due to the nonlinear dynamics of actuators and the complex designs of mechanical structures. Traditional model-based controllers often struggle to achieve desired…

Robotics · Computer Science 2025-08-12 Jiyue Tao , Yunsong Zhang , Sunil Kumar Rajendran , Feitian Zhang

Reinforcement learning (RL)-based motion imitation methods trained on demonstration data can effectively learn natural and expressive motions with minimal reward engineering but often struggle to generalize to novel environments. We address…

Robotics · Computer Science 2025-09-01 Zewei Zhang , Chenhao Li , Takahiro Miki , Marco Hutter

This paper presents a novel approach that combines the advantages of both model-based and learning-based frameworks to achieve robust locomotion. The residual modules are integrated with each corresponding part of the model-based framework,…

Robotics · Computer Science 2025-07-25 Min-Gyu Kim , Dongyun Kang , Hajun Kim , Hae-Won Park

We present a reinforcement learning framework for autonomous goalkeeping with humanoid robots in real-world scenarios. While prior work has demonstrated similar capabilities on quadrupedal platforms, humanoid goalkeeping introduces two…

Falling is an inherent risk of humanoid mobility. Maintaining stability is thus a primary safety focus in robot control and learning, yet no existing approach fully averts loss of balance. When instability does occur, prior work addresses…

Robotics · Computer Science 2025-11-11 Zhengjie Xu , Ye Li , Kwan-yee Lin , Stella X. Yu

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

Recent advances in whole-body robot control have enabled humanoid and legged robots to perform increasingly agile and coordinated motions. However, standardized benchmarks for evaluating these capabilities in real-world settings, and in…

Reactive dance generation (RDG), the task of generating a dance conditioned on a lead dancer's motion, holds significant promise for enhancing human-robot interaction and immersive digital entertainment. Despite progress in duet…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Jingzhong Lin , Xinru Li , Yuanyuan Qi , Bohao Zhang , Wenxiang Liu , Kecheng Tang , Wenxuan Huang , Xiangfeng Xu , Bangyan Li , Changbo Wang , Gaoqi He

A motion-based control interface promises flexible robot operations in dangerous environments by combining user intuitions with the robot's motor capabilities. However, designing a motion interface for non-humanoid robots, such as…

Robotics · Computer Science 2022-04-29 Sunwoo Kim , Maks Sorokin , Jehee Lee , Sehoon Ha

Humanoid robots deployed in industrial environments are required to perform load-carrying transportation tasks that tightly couple locomotion and manipulation. However, achieving stable and robust locomotion under varying payloads and…

Robotics · Computer Science 2026-03-17 Lequn Fu , Yijun Zhong , Xiao Li , Yibin Liu , Zhiyuan Xu , Jian Tang , Shiqi Li

Deep reinforcement learning (deep RL) has been successful in learning sophisticated behaviors automatically; however, the learning process requires a huge number of trials. In contrast, animals can learn new tasks in just a few trials,…

Artificial Intelligence · Computer Science 2016-11-11 Yan Duan , John Schulman , Xi Chen , Peter L. Bartlett , Ilya Sutskever , Pieter Abbeel

Deep reinforcement learning (RL) based controllers for legged robots have demonstrated impressive robustness for walking in different environments for several robot platforms. To enable the application of RL policies for humanoid robots in…

Robotics · Computer Science 2022-11-01 Rohan Pratap Singh , Mehdi Benallegue , Mitsuharu Morisawa , Rafael Cisneros , Fumio Kanehiro

Enabling robust whole-body humanoid-object interaction (HOI) remains challenging due to motion data scarcity and the contact-rich nature. We present HDMI (HumanoiD iMitation for Interaction), a simple and general framework that learns…

Robotics · Computer Science 2025-09-30 Haoyang Weng , Yitang Li , Nikhil Sobanbabu , Zihan Wang , Zhengyi Luo , Tairan He , Deva Ramanan , Guanya Shi

Learning-based methods have proven useful at generating complex motions for robots, including humanoids. Reinforcement learning (RL) has been used to learn locomotion policies, some of which leverage a periodic reward formulation. This work…

Robotics · Computer Science 2024-09-13 William Thibault , Vidyasagar Rajendran , William Melek , Katja Mombaur

Real-time tracking of human body motion is crucial for interactive and immersive experiences in AR/VR. However, very limited sensor data about the body is available from standalone wearable devices such as HMDs (Head Mounted Devices) or AR…

Computer Vision and Pattern Recognition · Computer Science 2022-09-21 Alexander Winkler , Jungdam Won , Yuting Ye