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High-quality surface normal can help improve geometry estimation in problems faced by autonomous vehicles, such as collision avoidance and occlusion inference. While a considerable volume of literature focuses on densely scanned indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Ancheng Lin , Jun Li , Yusheng Xiang , Wei Bian , Mukesh Prasad

We present ASAP, a new framework for detecting and grounding multi-modal media manipulation (DGM4).Upon thorough examination, we observe that accurate fine-grained cross-modal semantic alignment between the image and text is vital for…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Zhenxing Zhang , Yaxiong Wang , Lechao Cheng , Zhun Zhong , Dan Guo , Meng Wang

We aim to obtain an interpretable, expressive, and disentangled scene representation that contains comprehensive structural and textural information for each object. Previous scene representations learned by neural networks are often…

Computer Vision and Pattern Recognition · Computer Science 2018-12-19 Shunyu Yao , Tzu Ming Harry Hsu , Jun-Yan Zhu , Jiajun Wu , Antonio Torralba , William T. Freeman , Joshua B. Tenenbaum

Semantic world models enable embodied agents to reason about objects, relations, and spatial context beyond purely geometric representations. In Organic Computing, such models are a key enabler for objective-driven self-adaptation under…

Artificial Intelligence · Computer Science 2026-05-27 Roman Küble , Marco Hüller , Mrunmai Phatak , Rainer Lienhart , Jörg Hähner

As multimodal language models advance, their application to 3D scene understanding is a fast-growing frontier, driving the development of 3D Vision-Language Models (VLMs). Current methods show strong dependence on object detectors,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Anna-Maria Halacheva , Jan-Nico Zaech , Xi Wang , Danda Pani Paudel , Luc Van Gool

Deployment of deep learning models in robotics as sensory information extractors can be a daunting task to handle, even using generic GPU cards. Here, we address three of its most prominent hurdles, namely, i) the adaptation of a single…

Computer Vision and Pattern Recognition · Computer Science 2019-02-28 Vladimir Nekrasov , Thanuja Dharmasiri , Andrew Spek , Tom Drummond , Chunhua Shen , Ian Reid

This work presents the introduction of UniSG^GA, a novel integrated scenegraph structure, that to incorporates behavior and geometry data on a 3D scene. It is specifically designed to seamlessly integrate Graph Neural Networks (GNNs) and…

3D visual grounding allows an embodied agent to understand visual information in real-world 3D environments based on human instructions, which is crucial for embodied intelligence. Existing 3D visual grounding methods typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Fan Li , Zanyi Wang , Zeyi Huang , Guang Dai , Jingdong Wang , Mengmeng Wang

A comprehensive semantic understanding of a scene is important for many applications - but in what space should diverse semantic information (e.g., objects, scene categories, material types, texture, etc.) be grounded and what should be its…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Iro Armeni , Zhi-Yang He , JunYoung Gwak , Amir R. Zamir , Martin Fischer , Jitendra Malik , Silvio Savarese

In this paper we propose a neural message passing approach to augment an input 3D indoor scene with new objects matching their surroundings. Given an input, potentially incomplete, 3D scene and a query location, our method predicts a…

Computer Vision and Pattern Recognition · Computer Science 2019-07-29 Yang Zhou , Zachary While , Evangelos Kalogerakis

Scene Graph Generation (SGG) serves a comprehensive representation of the images for human understanding as well as visual understanding tasks. Due to the long tail bias problem of the object and predicate labels in the available annotated…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Anh Duc Bui , Soyeon Caren Han , Josiah Poon

The whole is greater than the sum of its parts-even in 3D-text contrastive learning. We introduce SceneForge, a novel framework that enhances contrastive alignment between 3D point clouds and text through structured multi-object scene…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Cristian Sbrolli , Matteo Matteucci

Multimodal learning plays a pivotal role in advancing artificial intelligence systems by incorporating information from multiple modalities to build a more comprehensive representation. Despite its importance, current state-of-the-art…

Machine Learning · Computer Science 2025-09-30 Giordano Cicchetti , Eleonora Grassucci , Danilo Comminiello

Open-vocabulary scene understanding is crucial for robotic applications, enabling robots to comprehend complex 3D environmental contexts and supporting various downstream tasks such as navigation and manipulation. However, existing methods…

In this paper, we propose a novel multimodal framework, Multimodal Language-Guided Network (MMLGNet), to align heterogeneous remote sensing modalities like Hyperspectral Imaging (HSI) and LiDAR with natural language semantics using…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Aditya Chaudhary , Sneha Barman , Mainak Singha , Ankit Jha , Girish Mishra , Biplab Banerjee

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

Accurate camera-to-lidar calibration is a requirement for sensor data fusion in many 3D perception tasks. In this paper, we present SceneCalib, a novel method for simultaneous self-calibration of extrinsic and intrinsic parameters in a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Ayon Sen , Gang Pan , Anton Mitrokhin , Ashraful Islam

Scene Graph Generation (SGG) is a task that encodes visual relationships between objects in images as graph structures. SGG shows significant promise as a foundational component for downstream tasks, such as reasoning for embodied agents.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Maëlic Neau , Zoe Falomir

3D scene understanding is crucial for facilitating seamless interaction between digital devices and the physical world. Real-time capturing and processing of the 3D scene are essential for achieving this seamless integration. While existing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Remco Royen , Kostas Pataridis , Ward van der Tempel , Adrian Munteanu

This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Rao Fu , Jingyu Liu , Xilun Chen , Yixin Nie , Wenhan Xiong