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Automatically generating interactive 3D indoor scenes from natural language is crucial for virtual reality, gaming, and embodied AI. However, existing LLM-based approaches often suffer from spatial errors and collisions, in part because…

Artificial Intelligence · Computer Science 2026-05-01 Song Tang , Kaiyong Zhao , Yuliang Li , Qingsong Yan , Penglei Sun , Junyi Zou , Qiang Wang , Xiaowen Chu

Multimodal large language models often struggle with faithful reasoning in complex visual scenes, where intricate entities and relations require precise visual grounding at each step. This reasoning unfaithfulness frequently manifests as…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Chuhan Wang , Xintong Li , Jennifer Yuntong Zhang , Junda Wu , Chengkai Huang , Lina Yao , Julian McAuley , Jingbo Shang

Zero-shot 3D visual grounding requires localizing objects in unstructured environments from free-form natural language. Recent vision-language model (VLM) approaches achieve promising results but rely on view-dependent reasoning or implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Xuefei Sun , Xujia Zhang , Brendan Crowe , Doncey Albin , Christoffer Heckman

Unified segmentation of 3D point clouds is crucial for scene understanding, but is hindered by its sparse structure, limited annotations, and the challenge of distinguishing fine-grained object classes in complex environments. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Zongyan Han , Mohamed El Amine Boudjoghra , Jiahua Dong , Jinhong Wang , Rao Muhammad Anwer

Scene graphs capture complex relationships among objects, serving as strong priors for content generation and manipulation. Yet, reasonably manipulating scene graphs -- whether by adding nodes or modifying edges -- remains a challenging and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Haoliang Shang , Hanyu Wu , Guangyao Zhai , Boyang Sun , Fangjinhua Wang , Federico Tombari , Marc Pollefeys

3D semantic segmentation is a fundamental building block for several scene understanding applications such as autonomous driving, robotics and AR/VR. Several state-of-the-art semantic segmentation models suffer from the part…

Computer Vision and Pattern Recognition · Computer Science 2021-11-17 Anirud Thyagharajan , Benjamin Ummenhofer , Prashant Laddha , Om J Omer , Sreenivas Subramoney

Holistic 3D scene understanding, which jointly models geometry, appearance, and semantics, is crucial for applications like augmented reality and robotic interaction. Existing feed-forward 3D scene understanding methods (e.g., LSM) are…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Qijing Li , Jingxiang Sun , Liang An , Zhaoqi Su , Hongwen Zhang , Yebin Liu

Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yue Chang , Rufeng Chen , Zhaofan Zhang , Yi Chen , Yifan Tian , Sihong Xie

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

Graphics · Computer Science 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai

Accurate prediction of 3D semantic occupancy from 2D visual images is vital in enabling autonomous agents to comprehend their surroundings for planning and navigation. State-of-the-art methods typically employ fully supervised approaches,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Duc-Hai Pham , Duc-Dung Nguyen , Anh Pham , Tuan Ho , Phong Nguyen , Khoi Nguyen , Rang Nguyen

Multi-beam LiDAR sensors, as used on autonomous vehicles and mobile robots, acquire sequences of 3D range scans ("frames"). Each frame covers the scene sparsely, due to limited angular scanning resolution and occlusion. The sparsity…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Shengyu Huang , Zan Gojcic , Jiahui Huang , Andreas Wieser , Konrad Schindler

We propose a graph neural network(GNN) based method to incorporate scene context for the semantic segmentation of 3D LiDAR data. The problem is defined as building a graph to represent the topology of a center segment with its…

Robotics · Computer Science 2020-04-01 Jilin Mei , Huijing Zhao

Gaussian Splatting has rapidly emerged as a transformative technique for real-time 3D scene representation, offering a highly efficient and expressive alternative to Neural Radiance Fields (NeRF). Its ability to render complex scenes with…

Graphics · Computer Science 2025-08-20 Mahmoud Chick Zaouali , Todd Charter , Yehor Karpichev , Brandon Haworth , Homayoun Najjaran

Accurate 3D scene flow estimation is critical for autonomous systems to navigate dynamic environments safely, but creating the necessary large-scale, manually annotated datasets remains a significant bottleneck for developing robust…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Ajinkya Khoche , Qingwen Zhang , Yixi Cai , Sina Sharif Mansouri , Patric Jensfelt

Unaligned Scene Change Detection aims to detect scene changes between image pairs captured at different times without assuming viewpoint alignment. To handle viewpoint variations, current methods rely solely on 2D visual cues to establish…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Ziling Liu , Ziwei Chen , Mingqi Gao , Jinyu Yang , Feng Zheng

In this paper, we propose a new framework for zero-shot object navigation. Existing zero-shot object navigation methods prompt LLM with the text of spatially closed objects, which lacks enough scene context for in-depth reasoning. To better…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Hang Yin , Xiuwei Xu , Zhenyu Wu , Jie Zhou , Jiwen Lu

We present GraPLUS (Graph-based Placement Using Semantics), a novel framework for plausible object placement in images that leverages scene graphs and large language models. Our approach uniquely combines graph-structured scene…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Mir Mohammad Khaleghi , Mehran Safayani , Abdolreza Mirzaei

LiDAR and camera are two critical sensors for multi-modal 3D semantic segmentation and are supposed to be fused efficiently and robustly to promise safety in various real-world scenarios. However, existing multi-modal methods face two key…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Feng Jiang , Chaoping Tu , Gang Zhang , Jun Li , Hanqing Huang , Junyu Lin , Di Feng , Jian Pu

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

Scene text recognition is a challenging task due to the complex backgrounds and diverse variations of text instances. In this paper, we propose a novel Semantic GAN and Balanced Attention Network (SGBANet) to recognize the texts in scene…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Dajian Zhong , Shujing Lyu , Palaiahnakote Shivakumara , Bing Yin , Jiajia Wu , Umapada Pal , Yue Lu