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We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Recent advances in video generation models demonstrate their potential as world simulators, but they often struggle with videos deviating from physical laws, a key concern overlooked by most text-to-video benchmarks. We introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Yongfan Chen , Xiuwen Zhu , Tianyu Li

In this paper, we introduce \textbf{DimensionX}, a framework designed to generate photorealistic 3D and 4D scenes from just a single image with video diffusion. Our approach begins with the insight that both the spatial structure of a 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Wenqiang Sun , Shuo Chen , Fangfu Liu , Zilong Chen , Yueqi Duan , Jun Zhang , Yikai Wang

Trajectory-based motion control has emerged as an intuitive and efficient approach for controllable video generation. However, the existing trajectory-based approaches are usually limited to only generating the motion trajectory of the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Yuhao Li , Mirana Claire Angel , Salman Khan , Yu Zhu , Jinqiu Sun , Yanning Zhang , Fahad Shahbaz Khan

We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Carlo Innamorati , Bryan Russell , Danny M. Kaufman , and Niloy J. Mitra

Humans possess an exceptional ability to imagine 4D scenes, encompassing both motion and 3D geometry, from a single still image. This ability is rooted in our accumulated observations of similar scenes and an intuitive understanding of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Emily Yue-Ting Jia , Jiageng Mao , Zhiyuan Gao , Yajie Zhao , Yue Wang

Despite advancements in generating visually stunning content, video diffusion models (VDMs) often yield physically inconsistent results due to pixel-only reconstruction. To address this, we propose MMPhysVideo, the first framework to scale…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Shubo Lin , Xuanyang Zhang , Wei Cheng , Weiming Hu , Gang Yu , Jin Gao

Common computer vision systems typically assume ideal pinhole cameras but fail when facing real-world camera effects such as fisheye distortion and rolling shutter, mainly due to the lack of learning from training data with camera effects.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Yi-Ruei Liu , You-Zhe Xie , Yu-Hsiang Hsu , I-Sheng Fang , Yu-Lun Liu , Jun-Cheng Chen

Recent advances in diffusion models have revolutionized 2D and 3D content creation, yet generating photorealistic dynamic 4D scenes remains a significant challenge. Existing dynamic 4D generation methods typically rely on distilling…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Vinayak Gupta , Yunze Man , Yu-Xiong Wang

Recent advancements in human video synthesis have enabled the generation of high-quality videos through the application of stable diffusion models. However, existing methods predominantly concentrate on animating solely the human element…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Jinlin Liu , Kai Yu , Mengyang Feng , Xiefan Guo , Miaomiao Cui

World simulators can provide safe and scalable environments for training Physical AI systems before real-world deployment. Large video generation models are emerging as a promising basis for such simulators because they can generate diverse…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Pu Zhao , Juyi Lin , Timothy Rupprecht , Arash Akbari , Chence Yang , Rahul Chowdhury , Elaheh Motamedi , Arman Akbari , Yumei He , Chen Wang , Geng Yuan , Weiwei Chen , Yanzhi Wang

This paper presents a novel method for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Junlin Han , Filippos Kokkinos , Philip Torr

Generating realistic animated videos from static images is an important area of research in computer vision. Methods based on physical simulation and motion prediction have achieved notable advances, but they are often limited to specific…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qiang Wang , Minghua Liu , Junjun Hu , Fan Jiang , Mu Xu

Real-time motion-controllable video generation remains challenging due to the inherent latency of bidirectional diffusion models and the lack of effective autoregressive (AR) approaches. Existing AR video diffusion models are limited to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Kesen Zhao , Jiaxin Shi , Beier Zhu , Junbao Zhou , Xiaolong Shen , Yuan Zhou , Qianru Sun , Hanwang Zhang

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Weiqi Li , Shijie Zhao , Chong Mou , Xuhan Sheng , Zhenyu Zhang , Qian Wang , Junlin Li , Li Zhang , Jian Zhang

Diffusion models have demonstrated remarkable and robust abilities in both image and video generation. To achieve greater control over generated results, researchers introduce additional architectures, such as ControlNet, Adapters and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Bohao Peng , Jian Wang , Yuechen Zhang , Wenbo Li , Ming-Chang Yang , Jiaya Jia

Video generation models have progressed tremendously through large latent diffusion transformers trained with rectified flow techniques. Yet these models still struggle with geometric inconsistencies, unstable motion, and visual artifacts…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Orest Kupyn , Fabian Manhardt , Federico Tombari , Christian Rupprecht

We investigate how to enhance the physical fidelity of video generation models by leveraging synthetic videos derived from computer graphics pipelines. These rendered videos respect real-world physics, such as maintaining 3D consistency,…

Image and Video Processing · Electrical Eng. & Systems 2025-03-28 Qi Zhao , Xingyu Ni , Ziyu Wang , Feng Cheng , Ziyan Yang , Lu Jiang , Bohan Wang

We present Diffuse-CLoC, a guided diffusion framework for physics-based look-ahead control that enables intuitive, steerable, and physically realistic motion generation. While existing kinematics motion generation with diffusion models…

Generating realistic human motion is a central yet unsolved challenge in video generation. While reinforcement learning (RL)-based post-training has driven recent gains in general video quality, extending it to human motion remains…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yidong Huang , Zun Wang , Han Lin , Dong-Ki Kim , Shayegan Omidshafiei , Jaehong Yoon , Jaemin Cho , Yue Zhang , Mohit Bansal