Related papers: Non-Uniform Content-Oblivious Leader Election on O…
In this paper we present a framework for leader election in multi-hop radio networks which yield randomized leader election algorithms taking $O(\text{broadcasting time})$ in expectation, and another which yields algorithms taking fixed…
This paper gives tight logarithmic lower bounds on the solo step complexity of leader election in an asynchronous shared-memory model with single-writer multi-reader (SWMR) registers, for randomized obstruction-free algorithms. The approach…
A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node. Agents are anonymous (identical), execute the same deterministic…
Topology recognition and leader election are fundamental tasks in distributed computing in networks. The first of them requires each node to find a labeled isomorphic copy of the network, while the result of the second one consists in a…
We propose a self-stabilizing leader election (SS-LE) protocol on ring networks in the population protocol model. Given a rough knowledge $\psi = \lceil \log n \rceil + O(1)$ on the population size $n$, the proposed protocol lets the…
We study fault-tolerant consensus in a variant of the synchronous message passing model, where, in each round, every node can choose to be awake or asleep. This is known as the sleeping model (Chatterjee, Gmyr, Pandurangan PODC 2020) and…
The \emph{rational fair consensus problem} can be informally defined as follows. Consider a network of $n$ (selfish) \emph{rational agents}, each of them initially supporting a \emph{color} chosen from a finite set $ \Sigma$. The goal is to…
We provide the first deterministic distributed synchronizer with near-optimal time complexity and message complexity overheads. Concretely, given any distributed algorithm $\mathcal{A}$ that has time complexity $T$ and message complexity…
We study the complexity of a fundamental algorithm for fairly allocating indivisible items, the round-robin algorithm. For $n$ agents and $m$ items, we show that the algorithm can be implemented in time $O(nm\log(m/n))$ in the worst case.…
This work focuses on understanding the quantum message complexity of two central problems in distributed computing, namely, leader election and agreement in synchronous message-passing communication networks. We show that quantum…
We study the wake-up problem in distributed networks, where an adversary awakens a subset of nodes at arbitrary times, and the goal is to wake up all other nodes as quickly as possible by sending only few messages. We prove the following…
We give optimally fast $O(\log p)$ time (per processor) algorithms for computing round-optimal broadcast schedules for message-passing parallel computing systems. This affirmatively answers the questions posed in Tr\"aff (2022). The problem…
We study the consensus problem in a synchronous distributed system of $n$ nodes under an adaptive adversary that has a slightly outdated view of the system and can block all incoming and outgoing communication of a constant fraction of the…
In a rendezvous task, some mobile agents dispersed in a network have to gather at an arbitrary common site. We consider the rendezvous problem on the infinite labeled line, with $2$ agents, without communication, and a synchronous notion of…
An index coding problem is called unicast-uniprior when each receiver demands a unique subset of messages while knowing another unique subset of messages apriori as side-information. In this work, we give an algorithm to compute the minrank…
Consensus is one of the most thoroughly studied problems in distributed computing, yet there are still complexity gaps that have not been bridged for decades. In particular, in the classical message-passing setting with processes' crashes,…
In pliable index coding, we consider a server with $m$ messages and $n$ clients where each client has as side information a subset of the messages. We seek to minimize the number of broadcast transmissions, so that each client can recover…
Leader election is a fundamental problem in distributed computing, particularly within programmable matter systems, where coordination among simple computational entities is crucial for solving complex tasks. In these systems, particles…
We study a well-known communication abstraction called Uniform Reliable Broadcast (URB). URB is central in the design and implementation of fault-tolerant distributed systems, as many non-trivial fault-tolerant distributed applications…
The communication complexity of a voting rule is the worst-case number of bits that n voters must transmit to a central authority under the most efficient elicitation protocol in an election with m candidates. We study the communication…