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Quantum computing holds great potential to accelerate the process of solving complex combinatorial optimization problems. The Distributed Quantum Approximate Optimization Algorithm (DQAOA) addresses high-dimensional, dense problems using…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-13 Zhihao Xu , Srikar Chundury , Seongmin Kim , Amir Shehata , Xinyi Li , Ang Li , Tengfei Luo , Frank Mueller , In-Saeng Suh

Among the many possible approaches for the parallelization of self-organizing networks, and in particular of growing self-organizing networks, perhaps the most common one is producing an optimized, parallel implementation of the standard…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-31 Giacomo Parigi , Angelo Stramieri , Danilo Pau , Marco Piastra

Obtaining high-quality particle distributions for stable and accurate particle-based simulations poses significant challenges, especially for complex geometries. We introduce a preprocessing technique for 2D and 3D geometries, optimized for…

We propose a GPU-based distributed optimization algorithm, aimed at controlling optimal power flow in multi-phase and unbalanced distribution systems. Typically, conventional distributed optimization algorithms employed in such scenarios…

Optimization and Control · Mathematics 2023-10-17 Minseok Ryu , Geunyeong Byeon , Kibaek Kim

This article presents new algorithms for massively parallel granular dynamics simulations on distributed memory architectures using a domain partitioning approach. Collisions are modelled with hard contacts in order to hide their…

Computational Engineering, Finance, and Science · Computer Science 2015-01-26 Tobias Preclik , Ulrich Rüde

There exists an increasing interest for using immersed boundary methods (IBMs) (Peskin 2000) to model moving objects in computational fluid dynamics. Indeed, this approach is particularly efficient, because the fluid mesh does not require…

Computational Physics · Physics 2019-04-04 Joel Beny , Jonas Latt

In this paper, a new progressive mesh algorithm is introduced in order to perform fast physical simulations by the use of a lattice Boltzmann method (LBM) on a single-node multi-GPU architecture. This algorithm is able to mesh automatically…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-14 Julien Duchateau , François Rousselle , Nicolas Maquignon , Gilles Roussel , Christophe Renaud

We present recent updates and improvements of the graphical processing unit (GPU) N-body code GENGA. Modern state-of-the-art simulations of planet formation require the use of a very high number of particles to accurately resolve planetary…

Earth and Planetary Astrophysics · Physics 2022-06-29 Simon L. Grimm , Joachim G. Stadel , Ramon Brasser , Matthias M. M. Meier , Christoph Mordasini

In this paper we implemented the algorithm we developed in [1] called 3DPIFCM in a parallel environment by using CUDA on a GPU. In our previous work we introduced 3DPIFCM which performs segmentation of images in noisy conditions and uses…

Computer Vision and Pattern Recognition · Computer Science 2020-02-07 Arie Agranonik , Maya Herman , Mark Last

We present a novel parallel algorithm for cloth simulation that exploits multiple GPUs for fast computation and the handling of very high resolution meshes. To accelerate implicit integration, we describe new parallel algorithms for sparse…

Graphics · Computer Science 2020-08-05 Cheng Li , Min Tang , Ruofeng Tong , Ming Cai , Jieyi Zhao , Dinesh Manocha

Reducing the triangle count in complex 3D models is a basic geometry preprocessing step in graphics pipelines such as efficient rendering and interactive editing. However, most existing mesh simplification methods exhibit a few issues.…

Graphics · Computer Science 2025-09-09 Seonghun Oh , Xiaodi Yuan , Xinyue Wei , Ruoxi Shi , Fanbo Xiang , Minghua Liu , Hao Su

COVID-19 has shown the importance of having a fast response against pandemics. Finding a novel drug is a very long and complex procedure, and it is possible to accelerate the preliminary phases by using computer simulations. In particular,…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-13 Emanuele Vitali , Federico Ficarelli , Mauro Bisson , Davide Gadioli , Massimiliano Fatica , Andrea R. Beccari , Gianluca Palermo

We propose a GPU-accelerated distributed optimization algorithm for controlling multi-phase optimal power flow in active distribution systems with dynamically changing topologies. To handle varying network configurations and enable…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-15 Minseok Ryu , Geunyeong Byeon , Kibaek Kim

Unstructured-mesh based numerical algorithms such as finite volume and finite element algorithms form an important class of applications for many scientific and engineering domains. The key difficulty in achieving higher performance from…

Mathematical Software · Computer Science 2019-07-30 András Attila Sulyok , Gábor Dániel Balogh , István Zoltán Reguly , Gihan R. Mudalige

Recent advances in random-walk particle-tracking have enabled direct simulation of mixing and reactions on particles by allowing the particles to interact with each other using a multi-point mass transfer scheme. The mass transfer scheme…

Computational Physics · Physics 2019-04-22 Nicholas B. Engdahl , Michael J. Schmidt , David A. Benson

We present a new implementation of the SFUMATO code, called SFUMATO#, for solving self-gravitational radiation hydrodynamics problems using adaptive mesh refinement (AMR) with the CUDA/HIP programming frameworks. The code incorporates a…

Astrophysics of Galaxies · Physics 2026-05-22 Hajime Fukushima , Tomoaki Matsumoto

Particle-in-cell merging algorithms aim to resample dynamically the six-dimensional phase space occupied by particles without distorting substantially the physical description of the system. Whereas various approaches have been proposed in…

Plasma Physics · Physics 2015-11-16 Marija Vranic , Thomas Grismayer , Joana L. Martins , Ricardo A. Fonseca , Luis O. Silva

This paper describes the results of our theoretical and numerical studies of hydrodynamic interactions in a suspension of spherical particles confined between two parallel planar walls, under creeping-flow conditions. We propose a novel…

Soft Condensed Matter · Physics 2009-11-11 S. Bhattacharya , J. Blawzdziewicz , E. Wajnryb

We present an implementation of smoothed particle hydrodynamics (SPH) with improved accuracy for simulations of galaxies and the large-scale structure. In particular, we combine, implement, modify and test a vast majority of SPH improvement…

Cosmology and Nongalactic Astrophysics · Physics 2015-10-21 A. M. Beck , G. Murante , A. Arth , R. -S. Remus , A. F. Teklu , J. M. F. Donnert , S. Planelles , M. C. Beck , P. Foerster , M. Imgrund , K. Dolag , S. Borgani

The simulation of large ensembles of particles is usually parallelized by partitioning the domain spatially and using message passing to communicate between the processes handling neighboring subdomains. The particles are represented as…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-03 Sebastian Eibl , Ulrich Rüde