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Implicit neural representations (INRs) recently achieved great success in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available.…

Image and Video Processing · Electrical Eng. & Systems 2024-07-10 Xinjie Zhang , Xingtong Ge , Tongda Xu , Dailan He , Yan Wang , Hongwei Qin , Guo Lu , Jing Geng , Jun Zhang

Time varying sequences of 3D point clouds, or 4D point clouds, are now being acquired at an increasing pace in several applications (e.g., LiDAR in autonomous or assisted driving). In many cases, such volume of data is transmitted, thus…

Computer Vision and Pattern Recognition · Computer Science 2023-06-05 Lorenzo Berlincioni , Stefano Berretti , Marco Bertini , Alberto Del Bimbo

Recent methods have made significant progress in synthesizing novel views with long video sequences. This paper proposes a highly scalable method for dynamic novel view synthesis with continual learning. We leverage the 3D Gaussians to…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Zhenhuan Liu , Shuai Liu , Yidong Lu , Yirui Chen , Jie Yang , Wei Liu

Building on recent advances in video generation, generative video compression has emerged as a new paradigm for achieving visually pleasing reconstructions. However, existing methods exhibit limited exploitation of temporal correlations,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Xiaoyue Ling , Chuqin Zhou , Chunyi Li , Yunuo Chen , Yuan Tian , Guo Lu , Wenjun Zhang

Building Free-Viewpoint Videos in a streaming manner offers the advantage of rapid responsiveness compared to offline training methods, greatly enhancing user experience. However, current streaming approaches face challenges of high…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Jinbo Yan , Rui Peng , Zhiyan Wang , Luyang Tang , Jiayu Yang , Jie Liang , Jiahao Wu , Ronggang Wang

Recent advances in neural scene representations have transformed immersive multimedia, with 3D Gaussian Splatting (3DGS) enabling real-time photorealistic rendering. Despite its efficiency, 3DGS suffers from large memory requirements and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Hoang-Nhat Tran , Francesco Di Sario , Gabriele Spadaro , Giuseppe Valenzise , Enzo Tartaglione

3D Gaussian Splatting (3DGS) is a state-of-art technique to model real-world scenes with high quality and real-time rendering. Typically, a higher quality representation can be achieved by using a large number of 3D Gaussians. However,…

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Ying Zang , Xuanyi Liu , Yidong Han , Deyi Ji , Chaotao Ding , Yuanqi Hu , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Gaussian splatting demonstrates proficiency for 3D scene modeling but suffers from substantial data volume due to inherent primitive redundancy. To enable future photorealistic 3D immersive visual communication applications, significant…

Graphics · Computer Science 2025-04-18 Xiangrui Liu , Xinju Wu , Shiqi Wang , Zhu Li , Sam Kwong

The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Fengyi Zhang , Yadan Luo , Tianjun Zhang , Lin Zhang , Zi Huang

Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Kaizhe Zhang , Yijie Zhou , Weizhan Zhang , Caixia Yan , Haipeng Du , yugui xie , Yu-Hui Wen , Yong-Jin Liu

Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

Video world models aim to simulate dynamic, real-world environments, yet existing methods struggle to provide unified and precise control over camera and multi-object motion, as videos inherently capture dynamics in the projected 2D image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Sixiao Zheng , Minghao Yin , Wenbo Hu , Xiaoyu Li , Ying Shan , Yanwei Fu

3D neural style transfer has gained significant attention for its potential to provide user-friendly stylization with spatial consistency. However, existing 3D style transfer methods often fall short in terms of inference efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Wanlin Liang , Hongbin Xu , Weitao Chen , Feng Xiao , Wenxiong Kang

Recent 4D Gaussian Splatting (4DGS) methods achieve impressive dynamic scene reconstruction but often rely on piecewise linear velocity approximations and short temporal windows. This disjointed modeling leads to severe temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Suwoong Yeom , Joonsik Nam , Seunggyu Choi , Lucas Yunkyu Lee , Sangmin Kim , Jaesik Park , Joonsoo Kim , Kugjin Yun , Kyeongbo Kong , Sukju Kang

Artificial Intelligence Generated Content (AIGC) is leading a new technical revolution for the acquisition of digital content and impelling the progress of visual compression towards competitive performance gains and diverse functionalities…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Bolin Chen , Shanzhi Yin , Peilin Chen , Shiqi Wang , Yan Ye

In the field of 3D dynamic scene reconstruction, how to balance model convergence rate and rendering quality has long been a critical challenge that urgently needs to be addressed, particularly in high-precision modeling of scenes with…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Nengbo Lu , Minghua Pan , Shaohua Sun , Yizhou Liang

Point cloud is a promising 3D representation for volumetric streaming in emerging AR/VR applications. Despite recent advances in point cloud compression, decoding and rendering high-quality images from lossy compressed point clouds is still…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yueyu Hu , Ran Gong , Yao Wang

Dynamic scene rendering opens new avenues in autonomous driving by enabling closed-loop simulations with photorealistic data, which is crucial for validating end-to-end algorithms. However, the complex and highly dynamic nature of traffic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Rui Song , Chenwei Liang , Yan Xia , Walter Zimmer , Hu Cao , Holger Caesar , Andreas Festag , Alois Knoll

3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians and their associated attributes necessitate effective…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Yihang Chen , Qianyi Wu , Weiyao Lin , Mehrtash Harandi , Jianfei Cai