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Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

Robotics · Computer Science 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun

Safe reinforcement learning aims to learn the optimal policy while satisfying safety constraints, which is essential in real-world applications. However, current algorithms still struggle for efficient policy updates with hard constraint…

Machine Learning · Computer Science 2022-06-20 Linrui Zhang , Li Shen , Long Yang , Shixiang Chen , Bo Yuan , Xueqian Wang , Dacheng Tao

Visual imitation learning is effective for robots to learn versatile tasks. However, many existing methods rely on behavior cloning with supervised historical trajectories, limiting their 3D spatial and 4D spatiotemporal awareness.…

Robotics · Computer Science 2025-07-15 Zhenyang Liu , Yikai Wang , Kuanning Wang , Longfei Liang , Xiangyang Xue , Yanwei Fu

In this paper, we present a novel framework of 3D scene based beam selection for mmWave communications that relies only on the environmental data and deep learning techniques. Different from other out-of-band side-information aided…

Signal Processing · Electrical Eng. & Systems 2020-06-25 Weihua Xu , Feifei Gao , Shi Jin , Ahmed Alkhateeb

This report surveys advances in deep learning-based modeling techniques that address four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We describe different kinds of representations for indoor scenes,…

Graphics · Computer Science 2023-08-22 Akshay Gadi Patil , Supriya Gadi Patil , Manyi Li , Matthew Fisher , Manolis Savva , Hao Zhang

In this paper, an IRS-aided integrated sensing and communications (ISAC) system operating in the terahertz (THz) band is proposed to maximize the system capacity. Transmit beamforming and phase-shift design are transformed into a universal…

Information Theory · Computer Science 2022-04-12 Xiangnan Liu , Haijun Zhang , Keping Long , Mingyu Zhou , Yonghui Li , H. Vincent Poor

In this paper we investigate an emerging application, 3D scene understanding, likely to be significant in the mobile space in the near future. The goal of this exploration is to reduce execution time while meeting our quality of result…

Computer Vision and Pattern Recognition · Computer Science 2017-03-23 Luigi Nardi , Bruno Bodin , Sajad Saeedi , Emanuele Vespa , Andrew J. Davison , Paul H. J. Kelly

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…

Robotics · Computer Science 2024-07-24 Kan Chen , Zhen Meng , Xiangmin Xu , Changyang She , Philip G. Zhao

Real-time Digital Twinning of physical world scenes onto the Metaverse is necessary for a myriad of applications such as augmented-reality (AR) assisted driving. In AR assisted driving, physical environment scenes are first captured by…

Networking and Internet Architecture · Computer Science 2023-03-21 Terence Jie Chua , Wenhan Yu , Jun Zhao

Achieving precise control of light intensity in 3D volumes is highly in demand in many applications in optics. Various wavefront shaping techniques have been utilized to reconstruct a target amplitude profile within a 3D space. However,…

As Text-to-Image (T2I) generation becomes widespread, third-party platforms increasingly integrate multiple model APIs for convenient image creation. However, false claims of using official models can mislead users and harm model owners'…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Zidong Zhao , Yihao Huang , Qing Guo , Tianlin Li , Anran Li , Kailong Wang , Jin Song Dong , Geguang Pu

Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Wanhee Lee , Klemen Kotar , Rahul Mysore Venkatesh , Jared Watrous , Honglin Chen , Khai Loong Aw , Daniel L. K. Yamins

Base placement optimization (BPO) is a fundamental capability for mobile manipulation and has been researched for decades. However, it is still very challenging for some reasons. First, compared with humans, current robots are extremely…

Robotics · Computer Science 2023-04-18 Huiwen Zhang , Kai Mi , Zhijun Zhang

Localization is a key requirement for mobile robot autonomy and human-robot interaction. Vision-based localization is accurate and flexible, however, it incurs a high computational burden which limits its application on many…

Robotics · Computer Science 2016-12-30 Ronald Clark , Sen Wang , Hongkai Wen , Niki Trigoni , Andrew Markham

The context-awareness of things that belong to IoT networks have to be considered in a distributed computation paradigm. In the paper we suggest the use of graph transformations and temporal logic as a formal framework for a knowledge…

Software Engineering · Computer Science 2014-08-11 Radoslaw Klimek , Leszek Kotulski

Multimedia streaming accounts for the majority of traffic in today's internet. Mechanisms like adaptive bitrate streaming control the bitrate of a stream based on the estimated bandwidth, ideally resulting in smooth playback and a good…

Multiagent Systems · Computer Science 2024-10-29 Jannis Weil , Jonas Ringsdorf , Julian Barthel , Yi-Ping Phoebe Chen , Tobias Meuser

For robotic interaction in environments shared with other agents, access to volumetric and semantic maps of the scene is crucial. However, such environments are inevitably subject to long-term changes, which the map needs to account for. We…

Proficient game agents with diverse play styles enrich the gaming experience and enhance the replay value of games. However, recent advancements in game AI based on reinforcement learning have predominantly focused on improving proficiency,…

Artificial Intelligence · Computer Science 2025-09-23 Lingfeng Li , Yunlong Lu , Yongyi Wang , Wenxin Li

Acquiring 3D geometry of real world objects has various applications in 3D digitization, such as navigation and content generation in virtual environments. Image remains one of the most popular media for such visual tasks due to its…

Computer Vision and Pattern Recognition · Computer Science 2017-01-26 Shuai Du , Youyi Zheng

Extended reality (XR) is one of the most important applications of beyond 5G and 6G networks. Real-time XR video transmission presents challenges in terms of data rate and delay. In particular, the frame-by-frame transmission mode of XR…

Networking and Internet Architecture · Computer Science 2024-04-16 Guangjin Pan , Shugong Xu , Shunqing Zhang , Xiaojing Chen , Yanzan Sun