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Large-scale online campaigns, malicious or otherwise, require a significant degree of coordination among participants, which sparked interest in the study of coordinated online behavior. State-of-the-art methods for detecting coordinated…

Social and Information Networks · Computer Science 2024-05-10 Serena Tardelli , Leonardo Nizzoli , Maurizio Tesconi , Mauro Conti , Preslav Nakov , Giovanni Da San Martino , Stefano Cresci

Collaborative edge computing addresses the resource constraints of individual edge nodes by enabling resource sharing and task co-processing across multiple nodes. To fully leverage the advantages of collaborative edge computing, joint…

Performance · Computer Science 2025-08-25 Yang Li , Xing Zhang , Yunji Zhao , Wenbo Wang

Hybrid work has become a reality post-pandemic, transforming how Agile teams deliver value, collaborate, and adapt. This study investigate how hybrid settings influence productivity and collaboration through nine interviews with three…

Software Engineering · Computer Science 2026-02-27 Elisabeth Mo , Jefferson Seide Molléri , Asle Fagerstrøm

Urgent computing workloads are time critical, unpredictable, and highly dynamic. Whilst efforts are on-going to run these on traditional HPC machines, another option is to leverage the computing power donated by volunteers. Volunteer…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-29 Nick Brown , Simon Newby

Human-computer symbiosis is a crucial direction for the development of artificial intelligence. As intelligent systems become increasingly prevalent in our work and personal lives, it is important to develop strategies to support users…

Human-Computer Interaction · Computer Science 2024-03-28 Zhe Sun , Qixuan Liang , Meng Wang , Zhenliang Zhang

Today's distributed and pervasive computing addresses large-scale cyber-physical ecosystems, characterised by dense and large networks of devices capable of computation, communication and interaction with the environment and people. While…

Task graphs provide a simple way to describe scientific workflows (sets of tasks with dependencies) that can be executed on both HPC clusters and in the cloud. An important aspect of executing such graphs is the used scheduling algorithm.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-18 Jakub Beránek , Stanislav Böhm , Vojtěch Cima

Robotic fleets can be extremely efficient when working concurrently and collaboratively, e.g., for delivery, surveillance, search and rescue. However, it can be demanding or even impractical for an operator to directly control each robot.…

Robotics · Computer Science 2026-05-15 Shen Wang , Yinhang Luo , Jie Li , Meng Guo

In collaborative tasks, people rely both on verbal and non-verbal cues simultaneously to communicate with each other. For human-robot interaction to run smoothly and naturally, a robot should be equipped with the ability to robustly…

Human-Computer Interaction · Computer Science 2019-02-05 Elena Sibirtseva , Ali Ghadirzadeh , Iolanda Leite , Mårten Björkman , Danica Kragic

Since cobots (collaborative robots) are increasingly being introduced in industrial environments, being aware of their potential positive and negative impacts on human collaborators is essential. This study guides occupational health…

Human-Computer Interaction · Computer Science 2023-05-31 Étienne Fournier , Dorilys Kilgus , Aurélie Landry , Belal Hmedan , Damien Pellier , Humbert Fiorino , Christine Jeoffrion

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of traffic limitations, but on the other hand, they may need to…

Human-Computer Interaction · Computer Science 2020-09-08 Eyal Ofek , Jens Grubert , Michel Pahud , Mark Phillips , Per Ola Kristensson

Collaborating across dissimilar, distributed spaces presents numerous challenges for computer-aided spatial communication. Mixed reality (MR) can blend selected surfaces, allowing collaborators to work in blended f-formations (facing…

Human-Computer Interaction · Computer Science 2024-05-13 Emily Wong , Juan Sánchez Esquivel , Jens Emil Grønbæk , Germán Leiva , Eduardo Velloso

In this paper we describe a proposal for information organization for computer supported cooperative work, while working with spatial information. It is focused on emergency response plan construction, and the requirements extracted from…

Human-Computer Interaction · Computer Science 2011-11-24 André Sabino , Armanda Rodrigues

Software engineers who collaborate to develop software in teams often have to manually merge changes they made to a module (e.g. a class), because the change conflicts with one that has just been made by another engineer to the same or…

Software Engineering · Computer Science 2015-04-28 Stanislav Levin , Amiram Yehudai

Virtual Reality (VR) offers a unique collaborative experience, with parallel views playing a pivotal role in Collaborative Virtual Environments by supporting the transfer and delivery of items. Sharing and manipulating partners' views…

Human-Computer Interaction · Computer Science 2025-03-10 Xian Wang , Luyao Shen , Lei Chen , Mingming Fan , Lik-Hang Lee

In healthcare, AI techniques are widely used for tasks like risk assessment and anomaly detection. Despite AI's potential as a valuable assistant, its role in complex medical data analysis often oversimplifies human-AI collaboration…

Human-Computer Interaction · Computer Science 2024-07-23 Yang Ouyang , Chenyang Zhang , He Wang , Tianle Ma , Chang Jiang , Yuheng Yan , Zuoqin Yan , Xiaojuan Ma , Chuhan Shi , Quan Li

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

Human-Computer Interaction · Computer Science 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

There are many web-based visualization systems available to date, each having its strengths and limitations. The goals these systems set out to accomplish influence design decisions and determine how reusable and scalable they are. Weave is…

Software Engineering · Computer Science 2017-09-01 Andrew Dufilie , Georges Grinstein

The use of head-mounted display technologies for virtual reality experiences is inherently single-user-centred, allowing for the visual immersion of its user in the computer-generated environment. This isolates them from their physical…

Human-Computer Interaction · Computer Science 2023-03-15 Nico Reski , Aris Alissandrakis , Andreas Kerren

Over the past years, there has been a shift towards online and hybrid meeting forms in workplace environments, partly as a consequence of various COVID-19 restrictions. However, the decision-making process on how to best collaborate with…

Human-Computer Interaction · Computer Science 2023-11-09 Isaac Valadez , Sandra Trullemans , Beat Signer
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