Related papers: High Resolution UDF Meshing via Iterative Networks
A good representation of a large, complex mobile robot workspace must be space-efficient yet capable of encoding relevant geometric details. When exploring unknown environments, it needs to be updatable incrementally in an online fashion.…
In modern computer vision, the optimal representation of 3D shape continues to be task-dependent. One fundamental operation applied to such representations is differentiable rendering, as it enables inverse graphics approaches in learning…
We propose a novel method for reconstructing explicit parameterized surfaces from Signed Distance Fields (SDFs), a widely used implicit neural representation (INR) for 3D surfaces. While traditional reconstruction methods like Marching…
Various SDF-based neural implicit surface reconstruction methods have been proposed recently, and have demonstrated remarkable modeling capabilities. However, due to the global nature and limited representation ability of a single network,…
Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…
It is vital to infer a signed distance function (SDF) in multi-view based surface reconstruction. 3D Gaussian splatting (3DGS) provides a novel perspective for volume rendering, and shows advantages in rendering efficiency and quality.…
Neural Radiance Fields (NeRF) have constituted a remarkable breakthrough in image-based 3D reconstruction. However, their implicit volumetric representations differ significantly from the widely-adopted polygonal meshes and lack support…
Accurate 3D models of the human heart require not only correct outer surfaces but also realistic inner structures, such as the ventricles, atria, and myocardial layers. Approaches relying on implicit surfaces, such as signed distance…
Recent advances in learning 3D shapes using neural implicit functions have achieved impressive results by breaking the previous barrier of resolution and diversity for varying topologies. However, most of such approaches are limited to…
Deep neural representations of 3D shapes as implicit functions have been shown to produce high fidelity models surpassing the resolution-memory trade-off faced by the explicit representations using meshes and point clouds. However, most…
This paper proposes a deep-learning-based method for recovering a signed distance function (SDF) of a given hypersurface represented by an implicit level set function. Using the flexibility of constructing a neural network, we use an…
We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…
We present a learning-based method, namely GeoUDF,to tackle the long-standing and challenging problem of reconstructing a discrete surface from a sparse point cloud.To be specific, we propose a geometry-guided learning method for UDF and…
In visual computing, 3D geometry is represented in many different forms including meshes, point clouds, voxel grids, level sets, and depth images. Each representation is suited for different tasks thus making the transformation of one…
The success of neural fields for 3D vision tasks is now indisputable. Following this trend, several methods aiming for visual localization (e.g., SLAM) have been proposed to estimate distance or density fields using neural fields. However,…
Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…
We present VoroUDF, an algorithm for reconstructing high-quality triangle meshes from Unsigned Distance Fields (UDFs). Our algorithm supports non-manifold geometry, sharp features, and open boundaries, without relying on error-prone…
It is vital to recover 3D geometry from multi-view RGB images in many 3D computer vision tasks. The latest methods infer the geometry represented as a signed distance field by minimizing the rendering error on the field through volume…
Neural Signed Distance Functions (SDFs) excel at reconstructing watertight manifolds but fail on thin structures and open boundaries due to strict inside--outside constraints. Conversely, Unsigned Distance Fields (UDFs) accommodate general…
Accurate and dense mapping in large-scale environments is essential for various robot applications. Recently, implicit neural signed distance fields (SDFs) have shown promising advances in this task. However, most existing approaches employ…