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3D hand pose estimation based on RGB images has been studied for a long time. Most of the studies, however, have performed frame-by-frame estimation based on independent static images. In this paper, we attempt to not only consider the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 John Yang , Hyung Jin Chang , Seungeui Lee , Nojun Kwak

This paper proposes a method for hand pose estimation from RGB images that uses both external large-scale depth image datasets and paired depth and RGB images as privileged information at training time. We show that providing depth…

Computer Vision and Pattern Recognition · Computer Science 2018-11-20 Shanxin Yuan , Bjorn Stenger , Tae-Kyun Kim

Event camera shows great potential in 3D hand pose estimation, especially addressing the challenges of fast motion and high dynamic range in a low-power way. However, due to the asynchronous differential imaging mechanism, it is challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Jianping Jiang , Jiahe Li , Baowen Zhang , Xiaoming Deng , Boxin Shi

Event-stream representation is the first step for many computer vision tasks using event cameras. It converts the asynchronous event-streams into a formatted structure so that conventional machine learning models can be applied easily.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Qiang Qu , Xiaoming Chen , Yuk Ying Chung , Yiran Shen

Reliable hand mesh reconstruction (HMR) from commonly-used color and depth sensors is challenging especially under scenarios with varied illuminations and fast motions. Event camera is a highly promising alternative for its high dynamic…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Jianping Jiang , Xinyu Zhou , Bingxuan Wang , Xiaoming Deng , Chao Xu , Boxin Shi

Estimating 3D hand pose from single RGB images is a highly ambiguous problem that relies on an unbiased training dataset. In this paper, we analyze cross-dataset generalization when training on existing datasets. We find that approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-09-16 Christian Zimmermann , Duygu Ceylan , Jimei Yang , Bryan Russell , Max Argus , Thomas Brox

3D hand pose estimation from monocular videos is a long-standing and challenging problem, which is now seeing a strong upturn. In this work, we address it for the first time using a single event camera, i.e., an asynchronous vision sensor…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Viktor Rudnev , Vladislav Golyanik , Jiayi Wang , Hans-Peter Seidel , Franziska Mueller , Mohamed Elgharib , Christian Theobalt

Hand gesture classification using high-quality structured data such as videos, images, and hand skeletons is a well-explored problem in computer vision. Leveraging low-power, cost-effective biosignals, e.g. surface electromyography (sEMG),…

Human pose estimation is a fundamental and appealing task in computer vision. Although traditional cameras are commonly applied, their reliability decreases in scenarios under high dynamic range or heavy motion blur, where event cameras…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Xiaoting Yin , Hao Shi , Jiaan Chen , Ze Wang , Yaozu Ye , Kailun Yang , Kaiwei Wang

Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa

Estimating 3D hand meshes from single RGB images is challenging, due to intrinsic 2D-3D mapping ambiguities and limited training data. We adopt a compact parametric 3D hand model that represents deformable and articulated hand meshes. To…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Seungryul Baek , Kwang In Kim , Tae-Kyun Kim

Training robust bimanual manipulation policies via imitation learning requires demonstration data with broad coverage over robot poses, contacts, and scene contexts. However, collecting diverse and precise real-world demonstrations is…

Robotics · Computer Science 2026-04-06 Jason Chen , I-Chun Arthur Liu , Gaurav Sukhatme , Daniel Seita

Human Pose Estimation is a crucial module in human-machine interaction applications and, especially since the rise in deep learning technology, robust methods are available to consumers using RGB cameras and commercial GPUs. On the other…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Gaurvi Goyal , Pham Cong Thuong , Arren Glover , Masayoshi Mizuno , Chiara Bartolozzi

This paper proposes a pre-trained neural network for handling event camera data. Our model is a self-supervised learning framework, and uses paired event camera data and natural RGB images for training. Our method contains three modules…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Yan Yang , Liyuan Pan , Liu Liu

Event cameras asynchronously capture brightness changes with low latency, high temporal resolution, and high dynamic range. However, annotation of event data is a costly and laborious process, which limits the use of deep learning methods…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Simon Klenk , David Bonello , Lukas Koestler , Nikita Araslanov , Daniel Cremers

We address the problem of estimating the pose of humans using RGB image input. More specifically, we are using a random forest classifier to classify pixels into joint-based body part categories, much similar to the famous Kinect pose…

Computer Vision and Pattern Recognition · Computer Science 2014-05-28 Oscar Danielsson , Omid Aghazadeh

Event cameras provide robust visual signals under fast motion and challenging illumination conditions thanks to their microsecond latency and high dynamic range. However, their unique sensing characteristics and limited labeled data make it…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Jianwen Cao , Jiaxu Xing , Nico Messikommer , Davide Scaramuzza

Reconstructing 3D hand mesh is challenging but an important task for human-computer interaction and AR/VR applications. In particular, RGB and/or depth cameras have been widely used in this task. However, methods using these conventional…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Ryosei Hara , Wataru Ikeda , Masashi Hatano , Mariko Isogawa

We propose a method for hand pose estimation based on a deep regressor trained on two different kinds of input. Raw depth data is fused with an intermediate representation in the form of a segmentation of the hand into parts. This…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Natalia Neverova , Christian Wolf , Florian Nebout , Graham Taylor

Hand pose estimation from a monocular RGB image is an important but challenging task. The main factor affecting its performance is the lack of a sufficiently large training dataset with accurate hand-keypoint annotations. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Liangjian Chen , Shih-Yao Lin , Yusheng Xie , Hui Tang , Yufan Xue , Xiaohui Xie , Yen-Yu Lin , Wei Fan
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