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Related papers: PGSTalker: Real-Time Audio-Driven Talking Head Gen…

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When people deliver a speech, they naturally move heads, and this rhythmic head motion conveys prosodic information. However, generating a lip-synced video while moving head naturally is challenging. While remarkably successful, existing…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Lele Chen , Guofeng Cui , Celong Liu , Zhong Li , Ziyi Kou , Yi Xu , Chenliang Xu

Recent advancements in 3D Gaussian Splatting (3DGS) have unlocked significant potential for modeling 3D head avatars, providing greater flexibility than mesh-based methods and more efficient rendering compared to NeRF-based approaches.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Peizhi Yan , Rabab Ward , Qiang Tang , Shan Du

Audio-driven talking face generation aims to synthesize video with lip movements synchronized to input audio. However, current generative techniques face challenges in preserving intricate regional textures (skin, teeth). To address the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Lingyu Xiong , Xize Cheng , Jintao Tan , Xianjia Wu , Xiandong Li , Lei Zhu , Fei Ma , Minglei Li , Huang Xu , Zhihu Hu

Significant progress has been made for speech-driven 3D face animation, but most works focus on learning the motion of mesh/geometry, ignoring the impact of dynamic texture. In this work, we reveal that dynamic texture plays a key role in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Xuanchen Li , Jianyu Wang , Yuhao Cheng , Yikun Zeng , Xingyu Ren , Wenhan Zhu , Weiming Zhao , Yichao Yan

Different people speak with diverse personalized speaking styles. Although existing one-shot talking head methods have made significant progress in lip sync, natural facial expressions, and stable head motions, they still cannot generate…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Yifeng Ma , Suzhen Wang , Zhipeng Hu , Changjie Fan , Tangjie Lv , Yu Ding , Zhidong Deng , Xin Yu

While recent advances in deep neural networks have made it possible to render high-quality images, generating photo-realistic and personalized talking head remains challenging. With given audio, the key to tackling this task is…

Computer Vision and Pattern Recognition · Computer Science 2022-01-04 Shunyu Yao , RuiZhe Zhong , Yichao Yan , Guangtao Zhai , Xiaokang Yang

While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Chenpeng Du , Qi Chen , Tianyu He , Xu Tan , Xie Chen , Kai Yu , Sheng Zhao , Jiang Bian

Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Yue Gao , Yuan Zhou , Jinglu Wang , Xiao Li , Xiang Ming , Yan Lu

Creating high-fidelity, animatable 3D talking heads is crucial for immersive applications, yet often hindered by the prevalence of low-quality image or video sources, which yield poor 3D reconstructions. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Ding-Jiun Huang , Yuanhao Wang , Shao-Ji Yuan , Albert Mosella-Montoro , Francisco Vicente Carrasco , Cheng Zhang , Fernando De la Torre

Recent studies in speech-driven 3D talking head generation have achieved convincing results in verbal articulations. However, generating accurate lip-syncs degrades when applied to input speech in other languages, possibly due to the lack…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Kim Sung-Bin , Lee Chae-Yeon , Gihun Son , Oh Hyun-Bin , Janghoon Ju , Suekyeong Nam , Tae-Hyun Oh

3D Gaussian Splatting (3DGS) is a highly deployable real-time method for novel view synthesis. In practice, it requires a universal, consistent control mechanism that adjusts the trade-off between rendering quality and model compression…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Fengdi Zhang , Yibao Sun , Hongkun Cao , Ruqi Huang

Realistic visual simulations are omnipresent, yet their creation requires computing time, rendering, and expert animation knowledge. Open-vocabulary visual effects generation from text inputs emerges as a promising solution that can unlock…

Graphics · Computer Science 2026-01-01 Luca Collorone , Mert Kiray , Indro Spinelli , Fabio Galasso , Benjamin Busam

We present a novel approach for synthesizing 3D talking heads with controllable emotion, featuring enhanced lip synchronization and rendering quality. Despite significant progress in the field, prior methods still suffer from multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-08-02 Qianyun He , Xinya Ji , Yicheng Gong , Yuanxun Lu , Zhengyu Diao , Linjia Huang , Yao Yao , Siyu Zhu , Zhan Ma , Songcen Xu , Xiaofei Wu , Zixiao Zhang , Xun Cao , Hao Zhu

Generating 3D speech-driven talking head has received more and more attention in recent years. Recent approaches mainly have following limitations: 1) most speaker-independent methods need handcrafted features that are time-consuming to…

Audio and Speech Processing · Electrical Eng. & Systems 2020-06-23 Huirong Huang , Zhiyong Wu , Shiyin Kang , Dongyang Dai , Jia Jia , Tianxiao Fu , Deyi Tuo , Guangzhi Lei , Peng Liu , Dan Su , Dong Yu , Helen Meng

Audio-driven talking head generation has drawn much attention in recent years, and many efforts have been made in lip-sync, expressive facial expressions, natural head pose generation, and high video quality. However, no model has yet led…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Xusen Sun , Longhao Zhang , Hao Zhu , Peng Zhang , Bang Zhang , Xinya Ji , Kangneng Zhou , Daiheng Gao , Liefeng Bo , Xun Cao

3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods, which rely on representations like meshes and point clouds, often fall short in realistically depicting complex scenes. On the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Yiwen Chen , Zilong Chen , Chi Zhang , Feng Wang , Xiaofeng Yang , Yikai Wang , Zhongang Cai , Lei Yang , Huaping Liu , Guosheng Lin

Although automatically animating audio-driven talking heads has recently received growing interest, previous efforts have mainly concentrated on achieving lip synchronization with the audio, neglecting two crucial elements for generating…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Shuai Tan , Bin Ji , Ye Pan

3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results while advancing real-time rendering performance. However, it relies heavily on the quality of the initial point cloud, resulting in blurring and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zheng Zhang , Wenbo Hu , Yixing Lao , Tong He , Hengshuang Zhao

Joint audio-video generation models have shown that unified generation yields stronger cross-modal coherence than cascaded approaches. However, existing models couple modalities throughout denoising via pervasive attention, treating…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Zhen Ye , Xu Tan , Aoxiong Yin , Hongzhan Lin , Guangyan Zhang , Peiwen Sun , Yiming Li , Chi-Min Chan , Wei Ye , Shikun Zhang , Wei Xue

For realistic talking head generation, creating natural head motion while maintaining accurate lip synchronization is essential. To fulfill this challenging task, we propose DisCoHead, a novel method to disentangle and control head pose and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-15 Geumbyeol Hwang , Sunwon Hong , Seunghyun Lee , Sungwoo Park , Gyeongsu Chae
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