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Skeleton-based gesture recognition methods have achieved high success using Graph Convolutional Network (GCN). In addition, context-dependent adaptive topology as a neighborhood vertex information and attention mechanism leverages a model…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Ikuo Nakamura

Cross-view video geo-localization (CVGL) aims to derive GPS trajectories from street-view videos by aligning them with aerial-view images. Despite their promising performance, current CVGL methods face significant challenges. These methods…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Manu S Pillai , Mamshad Nayeem Rizve , Mubarak Shah

Subject-independent EEG emotion recognition is challenged by pronounced inter-subject variability and the difficulty of learning robust representations from short, noisy recordings. To address this, we propose a fusion framework that…

Machine Learning · Computer Science 2026-01-14 Zheng Zhou , Isabella McEvoy , Camilo E. Valderrama

Video-based gait analysis can be defined as the task of diagnosing pathologies, such as ataxia, using videos of patients walking in front of a camera. This paper presents a graph convolution network called AtGCN for detecting ataxic gait…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Karan Bania , Tanmay Verlekar

Gait recognition enables contact-free, long-range person identification that is robust to clothing variations and non-cooperative scenarios. While existing methods perform well in controlled indoor environments, they struggle with…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Xiangru Li , Wei Song , Yingda Huang , Wei Meng , Le Chang , Hongyang Li

Neuropsychological studies suggest that co-operative activities among different brain functional areas drive high-level cognitive processes. To learn the brain activities within and among different functional areas of the brain, we propose…

Neural and Evolutionary Computing · Computer Science 2024-10-28 Yi Ding , Neethu Robinson , Chengxuan Tong , Qiuhao Zeng , Cuntai Guan

Gait analysis provides an objective characterization of locomotor function and is widely used to support diagnosis and rehabilitation monitoring across neurological and orthopedic disorders. Deep learning has been increasingly applied to…

Artificial Intelligence · Computer Science 2026-04-03 Elisa Motta , Marta Lorenzini , Clara Mouawad , Alberto Ranavolo , Mariano Serrao , Arash Ajoudani

Understanding the dynamic transition of motifs in temporal graphs is essential for revealing how graph structures evolve over time, identifying critical patterns, and predicting future behaviors, yet existing methods often focus on…

Databases · Computer Science 2025-08-19 Zhiyuan Zheng , Jianpeng Qi , Jiantao Li , Guoqing Chao , Junyu Dong , Yanwei Yu

Current gait recognition research mainly focuses on identifying pedestrians captured by the same type of sensor, neglecting the fact that individuals may be captured by different sensors in order to adapt to various environments. A more…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Rui Wang , Chuanfu Shen , Manuel J. Marin-Jimenez , George Q. Huang , Shiqi Yu

In the field of affective computing, researchers in the community have promoted the performance of models and algorithms by using the complementarity of multimodal information. However, the emergence of more and more modal information makes…

Computer Vision and Pattern Recognition · Computer Science 2023-05-01 Binqiang Wang , Gang Dong , Yaqian Zhao , Rengang Li , Lu Cao , Lihua Lu

Dynamic graphs (DG) are often used to describe evolving interactions between nodes in real-world applications. Temporal patterns are a natural feature of DGs and are also key to representation learning. However, existing dynamic GCN models…

Machine Learning · Computer Science 2024-08-07 Ling Wang , Yixiang Huang , Hao Wu

We present a novel autoregression network to generate virtual agents that convey various emotions through their walking styles or gaits. Given the 3D pose sequences of a gait, our network extracts pertinent movement features and affective…

Skeleton-based human action recognition has attracted much attention with the prevalence of accessible depth sensors. Recently, graph convolutional networks (GCNs) have been widely used for this task due to their powerful capability to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Zhen Huang , Xu Shen , Xinmei Tian , Houqiang Li , Jianqiang Huang , Xian-Sheng Hua

To capture individual gait patterns, excluding identity-irrelevant cues in walking videos, such as clothing texture and color, remains a persistent challenge for vision-based gait recognition. Traditional silhouette- and pose-based methods,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Dongyang Jin , Chao Fan , Jingzhe Ma , Jingkai Zhou , Weihua Chen , Shiqi Yu

Emotion recognition is a fundamental component of next-generation human-computer interaction (HCI), enabling machines to perceive, understand, and respond to users' affective states. However, existing systems often rely on single-modality…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Ziwen Zhong , Zhitao Shu , Yue Zhao

Graph convolutional networks (GCNs) can effectively capture the features of related nodes and improve the performance of the model. More attention is paid to employing GCN in Skeleton-Based action recognition. But existing methods based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Tingwei Li , Ruiwen Zhang , Qing Li

Gait recognition, known for its ability to identify individuals from a distance, has gained significant attention in recent times due to its non-intrusive verification. While video-based gait identification systems perform well on large…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Md. Sakib Hassan Chowdhury , Md. Hafiz Ahamed , Bishowjit Paul , Sarafat Hussain Abhi , Abu Bakar Siddique , Md. Robius Sany

Gait recognition is a rapidly progressing technique for the remote identification of individuals. Prior research predominantly employing 2D sensors to gather gait data has achieved notable advancements; nonetheless, they have unavoidably…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Yanxi Wang , Zhigang Chang , Chen Wu , Zihao Cheng , Hongmin Gao

Graph convolution networks (GCN) have been widely used in skeleton-based action recognition. We note that existing GCN-based approaches primarily rely on prescribed graphical structures (ie., a manually defined topology of skeleton joints),…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Haodong Duan , Jiaqi Wang , Kai Chen , Dahua Lin

Multimodal Emotion Recognition in Conversation (ERC) plays an influential role in the field of human-computer interaction and conversational robotics since it can motivate machines to provide empathetic services. Multimodal data modeling is…

Multimedia · Computer Science 2023-11-23 Jiang Li , Xiaoping Wang , Guoqing Lv , Zhigang Zeng