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Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

Scene-level point cloud registration is very challenging when considering dynamic foregrounds. Existing indoor datasets mostly assume rigid motions, so the trained models cannot robustly handle scenes with non-rigid motions. On the other…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Keyu Du , Hao Xu , Haipeng Li , Hong Qu , Chi-Wing Fu , Shuaicheng Liu

Recently, a growing number of work design unsupervised paradigms for point cloud processing to alleviate the limitation of expensive manual annotation and poor transferability of supervised methods. Among them, CrossPoint follows the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Hongyu Sun , Yongcai Wang , Xudong Cai , Xuewei Bai , Deying Li

3D point cloud segmentation remains challenging for structureless and textureless regions. We present a new unified point-based framework for 3D point cloud segmentation that effectively optimizes pixel-level features, geometrical…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Hung-Yueh Chiang , Yen-Liang Lin , Yueh-Cheng Liu , Winston H. Hsu

In this paper, we propose a novel network, SVDFormer, to tackle two specific challenges in point cloud completion: understanding faithful global shapes from incomplete point clouds and generating high-accuracy local structures. Current…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Zhe Zhu , Honghua Chen , Xing He , Weiming Wang , Jing Qin , Mingqiang Wei

Robust imitation learning for robot manipulation requires comprehensive 3D perception, yet many existing methods struggle in cluttered environments. Fixed camera view approaches are vulnerable to perspective changes, and 3D point cloud…

Robotics · Computer Science 2025-07-08 Daqi Huang , Zhehao Cai , Yuzhi Hao , Zechen Li , Chee-Meng Chew

We introduce C-GenReg, a training-free framework for 3D point cloud registration that leverages the complementary strengths of world-scale generative priors and registration-oriented Vision Foundation Models (VFMs). Current learning-based…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yuval Haitman , Amit Efraim , Joseph M. Francos

Research in manipulation of deformable objects is typically conducted on a limited range of scenarios, because handling each scenario on hardware takes significant effort. Realistic simulators with support for various types of deformations…

Robotics · Computer Science 2025-05-15 Priya Sundaresan , Rika Antonova , Jeannette Bohg

Point cloud processing and 3D shape understanding are very challenging tasks for which deep learning techniques have demonstrated great potentials. Still further progresses are essential to allow artificial intelligent agents to interact…

Computer Vision and Pattern Recognition · Computer Science 2020-04-17 Antonio Alliegro , Davide Boscaini , Tatiana Tommasi

State-of-the-art 3D models, which excel in recognition tasks, typically depend on large-scale datasets and well-defined category sets. Recent advances in multi-modal pre-training have demonstrated potential in learning 3D representations by…

Multimedia · Computer Science 2024-04-23 Ben Fei , Yixuan Li , Weidong Yang , Lipeng Ma , Ying He

Point cloud stands as the most widely adopted format for representing 3D shapes and scenes due to its simplicity and geometric fidelity. However, its inherent unordered and irregular nature, exacerbated by sensor noise and occlusions,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Minhas Kamal , Hiranya Garbha Kumar , Balakrishnan Prabhakaran

3D object recognition has attracted wide research attention in the field of multimedia and computer vision. With the recent proliferation of deep learning, various deep models with different representations have achieved the…

Computer Vision and Pattern Recognition · Computer Science 2018-08-24 Haoxuan You , Yifan Feng , Rongrong Ji , Yue Gao

Accurate 3D geometry acquisition is essential for a wide range of applications, such as computer graphics, autonomous driving, robotics, and augmented reality. However, raw point clouds acquired in real-world environments are often…

Graphics · Computer Science 2025-08-26 Jinxi Wang , Ben Fei , Dasith de Silva Edirimuni , Zheng Liu , Ying He , Xuequan Lu

Current open-vocabulary scene graph generation algorithms highly rely on both 3D scene point cloud data and posed RGB-D images and thus have limited applications in scenarios where RGB-D images or camera poses are not readily available. To…

Robotics · Computer Science 2024-09-17 Yifan Xu , Ziming Luo , Qianwei Wang , Vineet Kamat , Carol Menassa

Point cloud registration is a fundamental task in 3D computer vision. Most existing methods rely solely on geometric information for feature extraction and matching. Recently, several studies have incorporated color information from RGB-D…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Congjia Chen , Yufu Qu

State-of-the-art 3D point cloud registration methods rely on labeled 3D datasets for training, which limits their practical applications in real-world scenarios and often hinders generalization to unseen scenes. Leveraging the zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Weijie Wang , Wenqi Ren , Guofeng Mei , Bin Ren , Xiaoshui Huang , Fabio Poiesi , Nicu Sebe , Bruno Lepri

In this paper, we propose PASS3D to achieve point-wise semantic segmentation for 3D point cloud. Our framework combines the efficiency of traditional geometric methods with robustness of deep learning methods, consisting of two stages: At…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 Xin Kong , Guangyao Zhai , Baoquan Zhong , Yong Liu

Three dimensional (3D) object recognition is becoming a key desired capability for many computer vision systems such as autonomous vehicles, service robots and surveillance drones to operate more effectively in unstructured environments.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Chenxi Xiao , Juan Wachs

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun

Aligning partial views of a scene into a single whole is essential to understanding one's environment and is a key component of numerous robotics tasks such as SLAM and SfM. Recent approaches have proposed end-to-end systems that can…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Mohamed El Banani , Luya Gao , Justin Johnson