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Many cryptographic protocols are intended to coordinate state changes among principals. Exchange protocols coordinate delivery of new values to the participants, e.g. additions to the set of values they possess. An exchange protocol is fair…

Cryptography and Security · Computer Science 2009-10-23 Joshua D. Guttman

A group of $n$ agents with numerical preferences for each other are to be assigned to the $n$ seats of a dining table. We study two natural topologies:~circular (cycle) tables and panel (path) tables. For a given seating arrangement, an…

Computer Science and Game Theory · Computer Science 2023-10-10 Damien Berriaud , Andrei Constantinescu , Roger Wattenhofer

We study a simple exchange model in which price is fixed and the amount of a good transferred between actors depends only on the actors' respective budgets and the existence of a link between transacting actors. The model induces a…

Trading and Market Microstructure · Quantitative Finance 2010-02-26 Vitus J. Leung , Randall A. LaViolette

Two-sided matching markets, environments in which two disjoint groups of agents seek to partner with one another, arise in several contexts. In static, centralized markets where agents know their preferences, standard algorithms can yield a…

Computer Science and Game Theory · Computer Science 2025-04-08 Vade Shah , Bryce L. Ferguson , Jason R. Marden

In this paper we consider multi-agent coalitional games with uncertain value functions for which we establish distribution-free guarantees on the probability of allocation stability, i.e., agents do not have incentives to defect from the…

Optimization and Control · Mathematics 2022-06-24 George Pantazis , Filippo Fabiani , Filiberto Fele , Kostas Margellos

We consider a heterogeneous distributed service system, consisting of $n$ servers with unknown and possibly different processing rates. Jobs with unit mean and independent processing times arrive as a renewal process of rate $\lambda n$,…

Performance · Computer Science 2020-07-15 David Gamarnik , John N. Tsitsiklis , Martin Zubeldia

Consider a setting where selfish agents are to be assigned to coalitions or projects from a fixed set P. Each project k is characterized by a valuation function; v_k(S) is the value generated by a set S of agents working on project k. We…

Computer Science and Game Theory · Computer Science 2015-08-28 Elliot Anshelevich , Shreyas Sekar

We study computer systems with transactions executed on a set of shared objects. Transactions arrive continually subjects to constrains that are framed as an adversarial model and impose limits on the average rate of transaction generation…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-16 Costas Busch , Bogdan S. Chlebus , Dariusz R. Kowalski , Pavan Poudel

Federated learning is a distributed machine learning system that uses participants' data to train an improved global model. In federated learning, participants cooperatively train a global model, and they will receive the global model and…

Computer Science and Game Theory · Computer Science 2023-09-27 Mengda Ji , Genjiu Xu , Jianjun Ge , Mingqiang Li

In many multi-agent settings, participants can form teams to achieve collective outcomes that may far surpass their individual capabilities. Measuring the relative contributions of agents and allocating them shares of the reward that…

Machine Learning · Computer Science 2022-08-19 Daphne Cornelisse , Thomas Rood , Mateusz Malinowski , Yoram Bachrach , Tal Kachman

We report on new stability conditions for evolutionary dynamics in the context of population games. We adhere to the prevailing framework consisting of many agents, grouped into populations, that interact noncooperatively by selecting…

Populations and Evolution · Quantitative Biology 2021-07-08 Semih Kara , Nuno C. Martins

Stable matching is a fundamental area with many practical applications, such as centralised clearinghouses for school choice or job markets. Recent work has introduced the paradigm of near-feasibility in capacitated matching settings, where…

Computer Science and Game Theory · Computer Science 2026-02-12 Frederik Glitzner

We study a setting where a set of agents engage in pairwise exchanges of freely replicable goods (e.g., digital goods such as data), where two agents grant each other a copy of a good they possess in exchange for a good they lack. Such…

Computer Science and Game Theory · Computer Science 2026-03-16 Shangyuan Yang , Kirthevasan Kandasamy

Scarf's algorithm gives a pivoting procedure to find a special vertex -- a dominating vertex -- in down-monotone polytopes. This paper studies the behavior of Scarf's algorithm when employed to find stable matchings in bipartite graphs.…

Combinatorics · Mathematics 2023-03-03 Yuri Faenza , Chengyue He , Jay Sethuraman

This paper proposes a new one-sided matching market model in which every agent has a cost function that is allowed to take a negative value. Our model aims to capture the situation where some agents can profit by exchanging their obtained…

Computer Science and Game Theory · Computer Science 2023-06-29 Takashi Ishizuka

An important aspect in systems of multiple autonomous agents is the exploitation of synergies via coalition formation. In this paper, we solve various open problems concerning the computational complexity of stable partitions in additively…

Computer Science and Game Theory · Computer Science 2015-02-06 Haris Aziz , Felix Brandt , Hans Georg Seedig

A key question in cooperative game theory is that of coalitional stability, usually captured by the notion of the \emph{core}--the set of outcomes such that no subgroup of players has an incentive to deviate. However, some coalitional games…

Computer Science and Game Theory · Computer Science 2010-10-21 Yoram Bachrach , Edith Elkind , Reshef Meir , Dmitrii Pasechnik , Michael Zuckerman , Joerg Rothe , Jeffrey S. Rosenschein

Information exchange is a crucial component of many real-world multi-agent systems. However, the communication between the agents involves two major challenges: the limited bandwidth, and the shared communication medium between the agents,…

Multiagent Systems · Computer Science 2021-02-18 Majid Raeis , S. Jamaloddin Golestani

Westudy how a planner can design dynamic interventions to overcome status-quo inertia in living temporal games, where strategic agents control their state (active, sleep, partially dead) on a temporal network. Building on the…

Theoretical Economics · Economics 2026-05-20 Madjid Eshaghi Gordji , Ali Jabbari , Mohammad Ali Berahman , Esmaiel Abounoori

Exchange of services and resources in, or over, networks is attracting nowadays renewed interest. However, despite the broad applicability and the extensive study of such models, e.g., in the context of P2P networks, many fundamental…

Computer Science and Game Theory · Computer Science 2015-04-09 Leonidas Georgiadis , George Iosifidis , Leandros Tassiulas