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Symbolic regression has recently gained traction in AI-driven scientific discovery, aiming to recover explicit closed-form expressions from data that reveal underlying physical laws. Despite recent advances, existing methods remain…

Methodology · Statistics 2026-03-02 Somjit Roy , Pritam Dey , Bani K. Mallick

Monte-Carlo tree search (MCTS) has driven many recent breakthroughs in deep reinforcement learning (RL). However, scaling MCTS to parallel compute has proven challenging in practice which has motivated alternative planners like sequential…

Machine Learning · Computer Science 2025-07-09 Joery A. de Vries , Jinke He , Yaniv Oren , Matthijs T. J. Spaan

Handcrafting heuristics for solving complex optimization tasks (e.g., route planning and task allocation) is a common practice but requires extensive domain knowledge. Recently, Large Language Model (LLM)-based automatic heuristic design…

Artificial Intelligence · Computer Science 2025-02-03 Zhi Zheng , Zhuoliang Xie , Zhenkun Wang , Bryan Hooi

We study how to efficiently combine formal methods, Monte Carlo Tree Search (MCTS), and deep learning in order to produce high-quality receding horizon policies in large Markov Decision processes (MDPs). In particular, we use model-checking…

Artificial Intelligence · Computer Science 2023-08-16 Debraj Chakraborty , Damien Busatto-Gaston , Jean-François Raskin , Guillermo A. Pérez

In the world of embedded systems, optimizing actions with the uncertain costs of multiple resources is a complex challenge. Existing methods include plan building based on Monte Carlo Tree Search (MCTS), an approach that thrives in multiple…

Systems and Control · Electrical Eng. & Systems 2024-07-18 Franco Cordeiro , Samuel Tardieu , Laurent Pautet

Actor-critic methods, like Twin Delayed Deep Deterministic Policy Gradient (TD3), depend on basic noise-based exploration, which can result in less than optimal policy convergence. In this study, we introduce Monte Carlo Beam Search (MCBS),…

Artificial Intelligence · Computer Science 2025-05-15 Hazim Alzorgan , Abolfazl Razi

The maximum reachability probabilities in a Markov decision process can be computed using value iteration (VI). Recently, simulation-based heuristic extensions of VI have been introduced, such as bounded real-time dynamic programming…

Logic in Computer Science · Computer Science 2018-09-11 Pranav Ashok , Tomáš Brázdil , Jan Křetínský , Ondřej Slámečka

Step-level reward models (SRMs) can significantly enhance mathematical reasoning performance through process supervision or step-level preference alignment based on reinforcement learning. The performance of SRMs is pivotal, as they serve…

Artificial Intelligence · Computer Science 2025-03-11 Yiran Ma , Zui Chen , Tianqiao Liu , Mi Tian , Zhuo Liu , Zitao Liu , Weiqi Luo

Large language models demonstrate exceptional performance in simple code generation tasks but still face challenges in tackling complex problems. These challenges may stem from insufficient reasoning and problem decomposition capabilities.…

Computation and Language · Computer Science 2025-05-12 Bin Xu , Yiguan Lin , Yinghao Li , Yang Gao

The single-track railway train timetabling problem (TTP) is an important and complex problem. This article proposes an integrated Monte Carlo Tree Search (MCTS) computing framework that combines heuristic methods, unsupervised learning…

Machine Learning · Computer Science 2023-11-03 Feiyu Yang

In many applications of computer algebra large expressions must be simplified to make repeated numerical evaluations tractable. Previous works presented heuristically guided improvements, e.g., for Horner schemes. The remaining expression…

Artificial Intelligence · Computer Science 2013-12-04 Ben Ruijl , Jos Vermaseren , Aske Plaat , Jaap van den Herik

While modern biotechnologies allow synthesizing new proteins and function measurements at scale, efficiently exploring a protein sequence space and engineering it remains a daunting task due to the vast sequence space of any given protein.…

Biomolecules · Quantitative Biology 2024-01-15 Jiahao Qiu , Hui Yuan , Jinghong Zhang , Wentao Chen , Huazheng Wang , Mengdi Wang

Recent research in vision-language models (VLMs) has centered around the possibility of equipping them with implicit long-form chain-of-thought reasoning -- akin to the success observed in language models -- via distillation and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 David Acuna , Ximing Lu , Jaehun Jung , Hyunwoo Kim , Amlan Kar , Sanja Fidler , Yejin Choi

Deep learning approaches are becoming increasingly attractive for equation discovery. We show the advantages and disadvantages of using neural-guided equation discovery by giving an overview of recent papers and the results of experiments…

Artificial Intelligence · Computer Science 2025-03-24 Jannis Brugger , Mattia Cerrato , David Richter , Cedric Derstroff , Daniel Maninger , Mira Mezini , Stefan Kramer

The most widely used methods for toolpath planning in fused deposition 3D printing slice the input model into successive 2D layers in order to construct the toolpath. Unfortunately slicing-based methods can incur a substantial amount of…

Robotics · Computer Science 2020-02-06 Chanyeol Yoo , Samuel Lensgraf , Robert Fitch , Lee M. Clemon , Ramgopal Mettu

Automatic Heuristic Design (AHD) is an effective framework for solving complex optimization problems. The development of large language models (LLMs) enables the automated generation of heuristics. Existing LLM-based evolutionary methods…

Artificial Intelligence · Computer Science 2025-12-12 Hui Wang , Yang Liu , Xiaoyu Zhang , Chaoxu Mu

UCT, a state-of-the art algorithm for Monte Carlo tree search (MCTS) in games and Markov decision processes, is based on UCB, a sampling policy for the Multi-armed Bandit problem (MAB) that minimizes the cumulative regret. However, search…

Artificial Intelligence · Computer Science 2012-07-25 David Tolpin , Solomon Eyal Shimony

We examine a type of modified Monte Carlo Tree Search (MCTS) for strategising in combinatorial games. The modifications are derived by analysing simplified strategies and simplified versions of the underlying game and then using the results…

Computer Science and Game Theory · Computer Science 2025-01-14 Michael Haythorpe , Alex Newcombe , Damian O'Dea

In this paper we explore the application of simultaneous move Monte Carlo Tree Search (MCTS) based online framework for tactical maneuvering between two unmanned aircrafts. Compared to other techniques, MCTS enables efficient search over…

Artificial Intelligence · Computer Science 2020-09-21 Kunal Srivastava , Amit Surana

Monte Carlo Tree Search (MCTS) algorithms such as AlphaGo and MuZero have achieved superhuman performance in many challenging tasks. However, the computational complexity of MCTS-based algorithms is influenced by the size of the search…

Artificial Intelligence · Computer Science 2023-10-11 Yangqing Fu , Ming Sun , Buqing Nie , Yue Gao