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Recent advancements in video generation have substantially improved visual quality and temporal coherence, making these models increasingly appealing for applications such as autonomous driving, particularly in the context of driving…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Chun-Peng Chang , Chen-Yu Wang , Julian Schmidt , Holger Caesar , Alain Pagani

Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Marko Mihajlovic , Sergey Prokudin , Siyu Tang , Robert Maier , Federica Bogo , Tony Tung , Edmond Boyer

City-scale 3D surface reconstruction from multiview images for downstream 3D simulation, poses highly challenging problems due to the scale and complexity of urban scenes. Existing city-scale 3D reconstruction methods based on NeRF,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Sayan Paul , Sourav Ghosh , Siddharth Katageri , Soumyadip Maity , Sanjana Sinha , Brojeshwar Bhowmick

3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics. Previous work on neural 3D reconstruction demonstrated benefits, but also limitations, of point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Jun Gao , Wenzheng Chen , Tommy Xiang , Clement Fuji Tsang , Alec Jacobson , Morgan McGuire , Sanja Fidler

3D object reconstruction is important for semantic scene understanding. It is challenging to reconstruct detailed 3D shapes from monocular images directly due to a lack of depth information, occlusion and noise. Most current methods…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Ziwei Liao , Steven L. Waslander

We present a method for reconstructing triangle meshes from point clouds. Existing learning-based methods for mesh reconstruction mostly generate triangles individually, making it hard to create manifold meshes. We leverage the properties…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Marie-Julie Rakotosaona , Paul Guerrero , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov

Reconstructing dynamic 3D scenes from monocular video remains fundamentally challenging due to the need to jointly infer motion, structure, and appearance from limited observations. Existing dynamic scene reconstruction methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Jiahui Li , Shengeng Tang , Jingxuan He , Gang Huang , Zhangye Wang , Yantao Pan , Lechao Cheng

Skin dynamics contributes to the enriched realism of human body models in rendered scenes. Traditional methods rely on physics-based simulations to accurately reproduce the dynamic behavior of soft tissues. Due to the model complexity and…

Graphics · Computer Science 2022-01-20 Hyewon Seo , Kaifeng Zou , Frederic Cordier

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen

Neural Radiance Fields (NeRFs) have shown great potential in modeling 3D scenes. Dynamic NeRFs extend this model by capturing time-varying elements, typically using deformation fields. The existing dynamic NeRFs employ a similar Eulerian…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Ancheng Lin , Yusheng Xiang , Jun Li , Mukesh Prasad

Reconstructing dense geometry for dynamic scenes from a monocular video is a critical yet challenging task. Recent memory-based methods enable efficient online reconstruction, but they fundamentally suffer from a Memory Demand Dilemma: The…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Xudong Cai , Shuo Wang , Peng Wang , Yongcai Wang , Zhaoxin Fan , Wanting Li , Tianbao Zhang , Jianrong Tao , Yeying Jin , Deying Li

High-fidelity reconstruction of head avatars from monocular videos is highly desirable for virtual human applications, but it remains a challenge in the fields of computer graphics and computer vision. In this paper, we propose a two-phase…

Graphics · Computer Science 2025-03-31 Pilseo Park , Ze Zhang , Michel Sarkis , Ning Bi , Xiaoming Liu , Yiying Tong

Existing methods for the 4D reconstruction of general, non-rigidly deforming objects focus on novel-view synthesis and neglect correspondences. However, time consistency enables advanced downstream tasks like 3D editing, motion analysis, or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Edith Tretschk , Vladislav Golyanik , Michael Zollhoefer , Aljaz Bozic , Christoph Lassner , Christian Theobalt

In monocular videos that capture dynamic scenes, estimating the 3D geometry of video contents has been a fundamental challenge in computer vision. Specifically, the task is significantly challenged by the object motion, where existing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Seong Hyeon Park , Jinwoo Shin

Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virtual experiences is view synthesis of dynamic scenes.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Kai-En Lin , Guowei Yang , Lei Xiao , Feng Liu , Ravi Ramamoorthi

High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially for complete and fine-grained geometry reconstruction. The previous 3D reconstruction approaches with neural implicit representations have…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Zi-Xin Zou , Shi-Sheng Huang , Yan-Pei Cao , Tai-Jiang Mu , Ying Shan , Hongbo Fu

Advances in Deep Learning have recently made it possible to recover full 3D meshes of human poses from individual images. However, extension of this notion to videos for recovering temporally coherent poses still remains unexplored. A major…

Computer Vision and Pattern Recognition · Computer Science 2019-07-02 Jian Liu , Naveed Akhtar , Ajmal Mian

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Industrial 3D face assets creation typically reconstructs topology-consistent face meshes from multi-view images for downstream production. However, high-quality reconstruction usually requires manual processing or specific capture…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Yating Wang , Ran Yi , Xiaoning Lei , Ke Fan , Jinkun Hao , Lizhuang Ma

Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Weiwei Cai , Weicai Ye , Peng Ye , Tong He , Tao Chen
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