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Efficient streaming video generation is critical for simulating interactive and dynamic worlds. Existing methods distill few-step video diffusion models with sliding window attention, using initial frames as sink tokens to maintain…
To improve the efficiency of reinforcement learning (RL), we propose a novel asynchronous federated reinforcement learning (FedRL) framework termed AFedPG, which constructs a global model through collaboration among $N$ agents using policy…
We present AdaFrame, a framework that adaptively selects relevant frames on a per-input basis for fast video recognition. AdaFrame contains a Long Short-Term Memory network augmented with a global memory that provides context information…
Current Reinforcement Learning (RL) methodologies for Large Language Models (LLMs) often rely on simplistic, outcome-based reward signals (e.g., final answer correctness), which limits the depth of learning from each interaction. This paper…
Video semantic segmentation aims to generate accurate semantic maps for each video frame. To this end, many works dedicate to integrate diverse information from consecutive frames to enhance the features for prediction, where a feature…
Video Large Language Models (VideoLLMs) excel at video understanding tasks where outputs are textual, such as Video Question Answering and Video Captioning. However, they underperform specialized embedding-based models in Retrieval tasks,…
Existing benchmarks often highlight the remarkable performance achieved by state-of-the-art Multimodal Foundation Models (MFMs) in leveraging temporal context for video understanding. However, how well do the models truly perform visual…
Deep neural networks have achieved remarkable success for video-based action recognition. However, most of existing approaches cannot be deployed in practice due to the high computational cost. To address this challenge, we propose a new…
Long-form video processing fundamentally challenges vision-language models (VLMs) due to the high computational costs of handling extended temporal sequences. Existing token pruning and feature merging methods often sacrifice critical…
Video-language models (VLMs) face rapid inference costs as visual token counts scale with video length. For example, 32 frames at $448{\times}448$ resolution already yield >8,000 visual tokens in Qwen3-VL, making LLM prefill the dominant…
Video Large Language Models (VLMs) have achieved remarkable success in video understanding, but the significant computational cost from processing dense frames severely limits their practical application. Existing methods alleviate this by…
In this dissertation, I present my work towards exploring temporal information for better video understanding. Specifically, I have worked on two problems: action recognition and semantic segmentation. For action recognition, I have…
Inspired by DeepSeek-R1's success in eliciting reasoning abilities through rule-based reinforcement learning (RL), we introduce Video-R1 as the first attempt to systematically explore the R1 paradigm for incentivizing video reasoning within…
Implicit Neural Networks (INRs) have emerged as powerful representations to encode all forms of data, including images, videos, audios, and scenes. With video, many INRs for video have been proposed for the compression task, and recent…
Multimodal video summarization requires visual features that align semantically with language generation. Traditional approaches rely on CNN features trained for object classification, which represent visual concepts as discrete categories…
Previous research has studied the task of segmenting cinematic videos into scenes and into narrative acts. However, these studies have overlooked the essential task of multimodal alignment and fusion for effectively and efficiently…
Integrating vision models into large language models (LLMs) has sparked significant interest in creating vision-language foundation models, especially for video understanding. Recent methods often utilize memory banks to handle untrimmed…
Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent long video streams. However, most existing work suffers from…
Video semantic segmentation (VSS) is a computationally expensive task due to the per-frame prediction for videos of high frame rates. In recent work, compact models or adaptive network strategies have been proposed for efficient VSS.…
Semi-supervised video action recognition tends to enable deep neural networks to achieve remarkable performance even with very limited labeled data. However, existing methods are mainly transferred from current image-based methods (e.g.,…